amelas Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -2, D:1) a +1 robe of cold resistance (2, 0, D:1) a frilled lizard corpse (skeletalised by now) (9, -5, D:1) a +0 dagger (21, -4, D:1) a hobgoblin corpse (skeletalised by now) (33, 5, D:1) a hobgoblin skeleton a rat skeleton (37, -9, D:1) a +0 leather armour (48, -6, D:1) a +0 dagger a stone (48, -2, D:1) a frilled lizard skeleton (49, 19, D:1) a +0 robe (51, 19, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, 20, D:1) a quokka corpse (skeletalised by now) (53, 21, D:1) a jackal corpse (skeletalised by now) (53, 27, D:1) a hobgoblin corpse (skeletalised by now) (55, -15, D:1) a hobgoblin skeleton (62, 16, D:1) a quokka corpse (skeletalised by now) (69, -15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] The Oracle's Delphic Readings a parchment of Magic Dart (75 gold) a parchment of Call Canine Familiar (151 gold) a parchment of Fugue of the Fallen (151 gold) a parchment of Slow (75 gold) a scroll of fear (56 gold) (0, 0, D:2) a +0 mace (7, 22, D:2) 3 flux baubles (11, 6, D:2) a ball python corpse (skeletalised by now) (14, 15, D:2) a +0 flail an orc corpse (skeletalised by now) (25, 45, D:2) a +0 ring mail (29, 9, D:2) a +0 whip a kobold skeleton (29, 10, D:2) a +0 whip 2 stones a kobold skeleton (33, 10, D:2) a +0 ring mail (34, -6, D:2) 4 stones (36, 8, D:2) a +0 pair of boots (48, 21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (9, -8, D:3) a quokka corpse (skeletalised by now) (10, -1, D:3) a +0 pair of gloves (10, 1, D:3) a ball python corpse (skeletalised by now) (16, -22, D:3) an adder corpse (skeletalised by now) (19, -14, D:3) an adder corpse (skeletalised by now) (19, 21, D:3) a +0 dagger a +0 dagger (29, -14, D:3) an adder skeleton (31, 16, D:3) a rat corpse (skeletalised by now) (53, 7, D:3) a staff of cold a +0 hand axe Level 4 of the Dungeon (2, 26, D:4) a +0 leather armour (3, -5, D:4) a +0 short sword a kobold corpse (skeletalised by now) (8, 22, D:4) a +0 whip (19, 22, D:4) a +0 flail a +0 scale mail (23, 12, D:4) an iguana skeleton (23, 28, D:4) a +0 dagger (26, -12, D:4) a +0 hand axe (26, 0, D:4) a +0 whip a kobold corpse (skeletalised by now) (28, 11, D:4) a +0 short sword an orc skeleton (39, -4, D:4) a +0 giant spiked club (45, 29, D:4) a +0 rapier a +1 leather armour of cold resistance the human corpse of Eustachio (skeletalised by now) (47, 9, D:4) a +0 hand axe an orc skeleton (48, -19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (48, 8, D:4) a +0 club a +0 chain mail a +0 club a +0 leather armour a +0 whip a +0 dagger a +0 robe (49, -1, D:4) a +0 flail (55, -7, D:4) a +0 falchion (58, -8, D:4) a +0 giant club a +0 giant club a +2 whip of draining a +0 leather armour a +0 halberd a +0 halberd a two-headed ogre corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (58, -6, D:4) a +0 whip a gnoll corpse (skeletalised by now) (58, -5, D:4) a +0 whip a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (7, -27, D:5) a quokka corpse (skeletalised by now) (12, -10, D:5) a rat skeleton (13, 4, D:5) a +0 robe (15, 13, D:5) a +0 leather armour a +0 club a +0 hand axe an orc skeleton (15, 14, D:5) a +0 falchion an orc skeleton (16, -23, D:5) 2 boomerangs (17, -23, D:5) an iguana corpse (skeletalised by now) (52, -16, D:5) a +0 spear (54, 13, D:5) 4 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (8, 10, D:6) a +0 falchion (10, -6, D:6) the +0 plate armour "Ymulean" {+Blink rN++ Str-2 SInv} +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (14, -31, D:6) an orb of wrath (15, -16, D:6) a +0 robe a +2 whip of flaming the kobold skeleton of Pikel (15, -1, D:6) a +0 orcbow a centaur skeleton (27, 1, D:6) a +0 hand axe (31, -14, D:6) a +0 leather armour (39, -20, D:6) a +0 robe (40, -7, D:6) an adder skeleton (51, -1, D:6) a +2 trident of draining a +0 robe an orb of mayhem (56, -1, D:6) a +0 trident Level 7 of the Dungeon (4, -2, D:7) a +1 leather armour of cold resistance a +0 dagger (8, 6, D:7) a +0 whip (10, 16, D:7) a +0 flail a +0 dagger a +0 robe (11, 5, D:7) a +0 mace (12, 5, D:7) a +0 flail (12, 15, D:7) a +0 morningstar a +0 ring mail (14, 6, D:7) a +0 whip (15, 3, D:7) a +0 flail (16, 8, D:7) a +0 spear (17, 1, D:7) a +0 whip a +0 scimitar a +0 chain mail (17, 25, D:7) a +0 orcbow (21, 21, D:7) a parchment of Animate Dead (22, 1, D:7) a +0 club a +0 robe (25, 30, D:7) a +0 long sword (26, -3, D:7) a +0 robe (39, -11, D:7) a +0 robe (40, -9, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Huitewol's Weapon Shoppe the +8 spear "Suussad" {venom, Int+3} (853 gold) Int+3: It affects your intelligence (+3). a +1 flail of venom (168 gold) the +9 morningstar of Karma {heavy, rElec rPois rCorr} (1194 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1540 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. the +6 morningstar of Kismet {protect, Str+7 Int-3} (789 gold) Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). a +5 heavy trident (499 gold) a +3 heavy trident (349 gold) a +6 trident of freezing (574 gold) 5 boomerangs (150 gold) a +1 sling of draining (145 gold) (0, 0, D:8) a +0 cloak (17, 0, D:8) a +0 ring mail (28, 1, D:8) an orb of wrath (37, 12, D:8) a +0 robe a +0 morningstar a +0 hand axe (38, 14, D:8) a +0 robe a +1 trident (39, 38, D:8) a +0 club a +0 scale mail (40, 38, D:8) a +0 whip (41, 42, D:8) a +0 hand axe a boomerang a +0 halberd a +0 chain mail a +0 ring mail a +0 falchion (46, 13, D:8) a +0 halberd a +0 robe (46, 14, D:8) a +0 scimitar a +0 robe (51, 14, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Cuck's Weapon Shop a +1 mace of holy wrath (148 gold) a +0 war axe (42 gold) a +0 giant spiked club (31 gold) a +0 great mace (120 gold) a +0 dagger (24 gold) a +0 partisan (84 gold) a +0 rapier (66 gold) 5 atropa-tipped darts (54 gold) a +0 scimitar (72 gold) the +3 short sword of Fate {flame, ^Fragile Int+3 Dex+2} (387 gold) ^Fragile: It will be destroyed if unequipped. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). 2 poisoned darts (14 gold) (0, 0, D:9) a +0 hand axe (9, 17, D:9) a +0 spear (10, 0, D:9) a parchment of Call Imp (11, -9, D:9) a +0 spear (11, -4, D:9) a +0 spear 7 poisoned darts (11, 0, D:9) a +4 falchion a +0 robe (12, -1, D:9) a +0 dagger a +0 robe (12, 4, D:9) a +5 scimitar a +0 robe a +0 giant club a +0 giant club (12, 10, D:9) a +2 short sword a +0 robe (14, -2, D:9) a +0 spear a stone (18, -3, D:9) a +3 long sword of electrocution (19, -2, D:9) a +0 flail (20, 27, D:9) a +0 whip (20, 28, D:9) a +0 club a +0 scale mail (21, 27, D:9) a +0 club a +0 leather armour a +0 partisan a +0 plate armour (22, -12, D:9) a +0 heavy trident (22, -11, D:9) a +0 morningstar (22, 28, D:9) a +0 dagger a +0 robe (23, -7, D:9) a +0 short sword a +0 robe (29, -11, D:9) a +0 dagger (30, -16, D:9) a +0 dagger (31, -17, D:9) a +0 dagger (31, -15, D:9) a +0 club (31, -7, D:9) a +0 short sword (32, -16, D:9) a +0 club (33, -12, D:9) a +0 glaive a +0 chain mail (37, 25, D:9) a +0 quarterstaff (39, 8, D:9) a +0 robe (48, 1, D:9) a +0 flail Level 10 of the Dungeon (0, 11, D:10) a parchment of Blink (2, 6, D:10) a +0 hand axe (4, 5, D:10) a potion of curing (5, 8, D:10) a +0 dagger of chaos a +0 robe (23, 4, D:10) 14 gold pieces (23, 5, D:10) 30 gold pieces (23, 6, D:10) 15 gold pieces the Ecumenical Temple