Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 9109781047704930934 126 amelas the Conjurer (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on July 15, 2025. Slain by a river rat (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:55 (1834 turns). amelas the Conjurer (Demonspawn Conjurer) Turns: 1834, Time: 00:02:56 Health: -1/30 AC: 3 Str: 7 XL: 4 Next: 83% Magic: 5/7 EV: 10 Int: 20 God: Gold: 134 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) - Claws rCold . . . (100%) (no offhand) rNeg . . . (100%) l - +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quill-form, very slow A: quills, claws 2 a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 robe i - a +0 tower shield l - a +0 leather armour (worn) Jewellery e - a ring of see invisible Wands n - a wand of iceblast (4) Scrolls c - 4 scrolls of identify {unknown} g - a scroll of silence {unknown} h - 2 scrolls of poison {unknown} j - a scroll of noise {unknown} k - 2 scrolls of immolation {unknown} m - 2 scrolls of teleportation {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 4% 2d2 34% 2 Fulminant Prism Conj/Alch 7% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 54% 4 Cause Fear Hex 1% N/A 93% 4 Conjure Ball Lightning Conj/Air 7% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp fingernails. Message History The river rat bites you but does no damage. Your unstable footing causes you to fumble your attack. The river rat bites you. You scratch the river rat but do no damage. The river rat bites you! Your unstable footing causes you to fumble your attack. The river rat barely misses you. Your unstable footing causes you to fumble your attack. The river rat bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (77% to hit) You focus your ray upon the river rat. The searing ray hits the river rat. The river rat is moderately wounded. (Press . to maintain the ray.) The river rat twitches its whiskers. The river rat misses you. A river rat comes into view. The searing ray misses the river rat. The river rat closely misses you. You stop channelling your searing ray. You hear the rusting of a drain. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The river rat misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (77% to hit) You focus your ray upon the river rat. The searing ray hits the river rat. The river rat is almost dead. The searing ray hits the river rat. The river rat is moderately wounded. (Press . to maintain the ray.) The river rat bites you! You die... #.#........ #.####.###. #......###. #........#. ####...####.#. #~~....# #.#. #~~~...# #.#. ##~#######~#...## #.#. #~~~~~@rr#~~~..# #.# ########~#~#~..#####.# #~~~~~#~~~~.......# #~~~~#r#†#~#~...###..# ### #~#~#~#~...# #..# ~~#~~~#....###..# ########.........# ##.....####)###..# ..........).......# You could see 2 river rats. Vanquished Creatures Jessica (D:3) Terence (D:2) A river rat (D:3) 3 adders 2 dart slugs (D:1) An endoplasm (D:2) A giant cockroach (D:1) 3 hobgoblins A quokka (D:2) 4 ball pythons A bat (D:2) A frilled lizard (D:2) 4 goblins 8 jackals 4 kobolds 8 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amelas the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 365 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 365 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 841 | D:2 | Learned a level 2 spell: Searing Ray 910 | D:2 | Found Saowy's Weapon Shop. 1066 | D:2 | Noticed Terence 1076 | D:2 | Killed Terence 1077 | D:2 | Reached skill level 5 in Conjurations 1077 | D:2 | Reached XP level 3. HP: 19/24 MP: 0/6 1332 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 1332 | D:2 | Reached XP level 4. HP: 28/30 MP: 3/7 1693 | D:3 | Noticed Jessica 1704 | D:3 | Killed Jessica 1705 | D:3 | Reached skill level 6 in Conjurations 1834 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_loops_ring, glass_columns_b D:2: layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_terence D:3: layout_basic, nzn_wu_jian_council_hall, hellmonk_okawaru_the_only_friend_you_need, lightli_sewer_entry_pipes, nicolae_kite_square_tiling_tiny, uniq_jessica, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 112 | 33 || 145 Cast: Magic Dart | 20 | 2 || 22 Searing Ray | 6 | 7 || 13 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 53 | || 53 Leather armour | 21 | 34 || 55 Dodge: Dodged | 63 | 23 || 86 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1838 | 1742 | 96 | 0 | 1374 | 3 | 612.7 | Dungeon | 1838 | 1742 | 96 | 0 | 1374 | 3 | 612.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 837 daAuts D:2: 793 daAuts D:3: 207 daAuts