Dungeon Crawl Stone Soup version 0.34-a0-364-g90afa8895f (webtiles) character file. Game seed: 18304098513672154557 165 amelas the Magician (level 5, -8/24 HPs) Began as a Spriggan Conjurer on July 15, 2025. Mangled by a sleepcap (19 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:04:29 (3082 turns). amelas the Magician (Spriggan Conjurer) Turns: 3082, Time: 00:04:30 Health: -8/24 AC: 2 Str: 3 XL: 5 Next: 21% Magic: 6/13 EV: 4 Int: 20 God: Gold: 133 SH: 0 Dex: 15 Spells: 6/13 levels left rFire . . . (100%) j - staff of conjuration rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + d - ring of protection from cold Will ..... (no ring) Stlth ++ HPRegen 0.24/turn MPRegen 0.13/turn %: no passive effects @: sleeping, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons e - a +0 flail Armour a - a +0 robe (worn) Magical Staves j - a staff of conjuration (weapon) Jewellery d - a ring of protection from cold (worn) Scrolls c - 2 scrolls of amnesia {unknown} g - 3 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - 2 potions of brilliance {unknown} i - 2 potions of curing {unknown} l - a potion of enlightenment {unknown} Skills: + Level 4.1 Dodging - Level 3.0 Stealth + Level 4.7 Spellcasting - Level 2.9 Conjurations + Level 4.3 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 b - Searing Ray Conj 48% 2d6 5% 2 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 7% 1 Poisonous Vapours Alch/Air 16% 1d1 12% 1 Fugue of the Fallen Necr 4% N/A 34% 3 Vampiric Draining Necr 4% 2d6 34% 3 Vhi's Electric Charge Tloc/Air 26% N/A 45% 4 Fulminant Prism Conj/Alch 7% 3d7 54% 4 Fortress Blast Frge 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The searing ray hits the iguana. You kill the iguana! Your Dodging skill increases to level 4! You stop channelling your searing ray. A sleepcap comes into view. A sleepcap is nearby! Found a scale mail. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You feel a surge of power! You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap! The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap misses you. The searing ray hits the sleepcap! The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits the sleepcap but does no damage. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #....## ##............ ###...#############...... #.........### #.....# ##..#####.# #...#.# #..# #. #...### #..# #^ #.... #..# #. #.#### ######..#####.#### #.. .. #.........@f...... #............#.... ######.......# . ####...$... ..###.## ..## .# .. # ..[ You could see a sleepcap. Vanquished Creatures A scorpion (D:4) A hound (D:4) An iguana (D:4) 3 dart slugs 4 endoplasms 6 hobgoblins 7 jackals 3 quokkas 2 ball pythons (D:2) 5 bats 7 frilled lizards 2 giant cockroaches (D:2) 2 goblins (D:1) 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amelas the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 168 | D:1 | Reached skill level 1 in Translocations 270 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/7 818 | D:1 | Learned a level 2 spell: Searing Ray 1082 | D:2 | Reached XP level 3. HP: 16/16 MP: 6/9 1383 | D:2 | Found a faded altar of an unknown god. 1667 | D:2 | Identified the +9 quarterstaff of Puats {flame, rN+} 1747 | D:2 | Noticed Sigmund 2049 | D:3 | Found a sacrificial altar of Ru. 2809 | D:4 | Reached XP level 4. HP: 21/21 MP: 6/11 2916 | D:4 | Reached XP level 5. HP: 24/24 MP: 8/12 2921 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3082 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux, kennysheep_nub, st_stairs_3, uniq_sigmund D:3: layout_basic, overflow_temple_1_default D:4: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_2corner, co_window_broadway_a, co_window_2corner, co_window_broadway_c, co_window_2corner, co_window_cross_2, co_window_paths_d, glass_columns_a, pf_guarded_unrand_meek Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 2 3 4 | 4.3 Spellcasting | 3 4 | 4.7 Dodging | 3 4 | 4.1 Stealth | | 3.0 Conjurations | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Flail | 5 | || 5 Cast: Magic Dart | 46 | || 46 Searing Ray | 23 | 7 || 30 Armour: Robe | 6 | 3 || 9 Dodge: Dodged | 24 | 6 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2374 | 2239 | 135 | 0 | 1965 | 4 | 593.5 | Dungeon | 2374 | 2239 | 135 | 0 | 1965 | 4 | 593.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 810 daAuts D:1: 689 daAuts D:3: 496 daAuts D:4: 378 daAuts