Dungeon Crawl Stone Soup version 0.34-a0-340-g2db4d66fed (webtiles) character file. Game seed: 3364632122066280806 123763 amelas the Metallomancer (level 16, -17/126 HPs) Began as a Troll Conjurer on July 10, 2025. Was the Champion of Vehumet. Shot with an arrow by a satyr (32 damage) ... on level 2 of the Shoals. The game lasted 01:46:34 (34637 turns). amelas the Metallomancer (Troll Conjurer) Turns: 34637, Time: 01:46:35 Health: -17/126 AC: 8 Str: 23 XL: 16 Next: 37% Magic: 1/25 EV: 13 Int: 26 God: Vehumet [******] Gold: 2283 SH: 0 Dex: 5 Spells: 2/29 levels left rFire + + . (33%) R - staff of earth rCold + + . (33%) F - orb "Boesmoqiol" {*channel, SInv} rNeg + . . (50%) O - +0 acid dragon scales rPois + (33%) (no helmet) rElec . (100%) q - scarf {rC+ rF+} rCorr + (50%) V - amulet "Ytwyisiz" {Rampage rPois rN+ Regen+} SInv + Z - ring of Puigiderch {rF+ rC+ EV+5 Str+4 Dex-3} Will +.... i - +6 ring of intelligence Stlth + HPRegen 2.01/turn MPRegen 0.19/turn %: rampage, channel magic (20%) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, frail 1, feed off suffering 1 a: Renounce Religion You were on level 2 of the Shoals. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 5 branches of the dungeon, and saw 25 of its levels. You visited 1 bazaar. You also visited: Ossuary. You collected 4269 gold pieces. You spent 1986 gold pieces at shops. Inventory: Hand Weapons g - the +8 falchion "Xock" {flame, *Slow ^Fragile rN++ Int+2 SInv} (You found it on level 4 of the Lair of Beasts) *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. x - the +4 flail of Tartarus {elec, Fly rElec rF- Dex+3} (You found it on level 5 of the Dungeon) Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). Missiles L - 2 throwing nets U - 7 curare-tipped darts (quivered) Armour q - a scarf of resistance (worn) F - the orb "Boesmoqiol" (worn) {*channel, SInv} (You found it on level 6 of the Dungeon) SInv: It lets you see invisible. O - +0 acid dragon scales (worn) Magical Staves D - a staff of cold G - a staff of alchemy R - a staff of earth (weapon) Jewellery i - a +6 ring of intelligence (worn) k - the ring of the Skiapode {rElec rC+++} (You acquired it on level 3 of the Dungeon) [ring of protection from cold] rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. n - an amulet of guardian spirit T - a ring of willpower V - the amulet "Ytwyisiz" (worn) {Rampage rPois rN+ Regen+} (You found it on level 4 of the Dungeon) [amulet of regeneration] Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. W - the ring of the Cricket {rC+ EV+5 Dex+4 Stlth+} (You found it on level 4 of the Lair of Beasts) [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. X - a ring of resist corrosion Z - the ring of Puigiderch (worn) {rF+ rC+ EV+5 Str+4 Dex-3} (You acquired it on level 11 of the Dungeon) [ring of evasion] rF+: It protects you from fire. rC+: It protects you from cold. EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). Wands H - a wand of paralysis (10) I - a wand of roots (9) Q - a wand of mindburst (17) Scrolls c - 2 scrolls of silence d - 4 scrolls of immolation h - 9 scrolls of revelation m - 2 scrolls of brand weapon o - a scroll of amnesia s - 10 scrolls of teleportation t - 7 scrolls of fog v - 3 scrolls of fear w - 3 scrolls of vulnerability y - 5 scrolls of enchant weapon z - 3 scrolls of enchant armour A - 5 scrolls of blinking J - 2 scrolls of torment Y - a scroll of poison Potions a - a potion of resistance b - a potion of magic e - 3 potions of haste f - 4 potions of attraction j - 9 potions of curing l - 6 potions of brilliance p - 4 potions of might B - 4 potions of enlightenment C - 2 potions of mutation E - 3 potions of cancellation K - a potion of ambrosia {unknown} M - 2 potions of invisibility {unknown} N - 2 potions of lignification {unknown} Miscellaneous r - a +0 phial of floods (inert) u - a +0 sack of spiders P - a +1 condenser vane S - a +0 lightning rod (3/4) Skills: - Level 5.0 Fighting - Level 1.5 Dodging - Level 1.0 Stealth - Level 7.0 Spellcasting - Level 2.9 Conjurations + Level 24.2 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shatter Erth 58% 3d43* 19% 9 b - Permafrost Eruption Ice/Erth 41% 2x4d9 6% 6 c - Brom's Barrelling Bo Conj/Erth 88% 2d12 1% 4 d - Lee's Rapid Deconstr Erth 58% 3d27* 1% 5 e - Passwall Erth 100% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Orb of Destruction Conj 12% 9d7 99% 7 Sandblast Erth 100% 2d20 1% 1 Magic Dart Conj 96% 1d7 2% 1 Shock Conj/Air 64% 1d7 3% 1 Searing Ray Conj 48% 2d6 3% 2 Kinetic Grapnel Frge 36% 1d5 5% 1 Static Discharge Conj/Air 32% 3-5/arc 5% 2 Scorch Fire 18% 2d5 8% 2 Apportation Tloc 18% N/A 21% 1 Construct Spike Launche Frge 18% 2d3 28% 2 Stone Arrow Conj/Erth 100% 3d13 1% 3 Leda's Liquefaction Alch/Erth 41% N/A 3% 4 Petrify Alch/Erth 41% N/A 3% 4 Mephitic Cloud Conj/Alch/Air 14% N/A 10% 3 Fulminant Prism Conj/Alch 8% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 21% 4 Airstrike Air 4% 2d(1-17) 32% 4 Olgreb's Toxic Radiance Alch 9% N/A 32% 4 Call Canine Familiar Summ 9% N/A 45% 3 Sigil of Binding Hex 9% N/A 45% 3 Summon Ice Beast Ice/Summ 9% N/A 45% 3 Swiftness Air 9% N/A 45% 3 Tukima's Dance Hex 9% N/A 45% 3 Lehudib's Crystal Spear Conj/Erth 44% 10d11 58% 8 Cause Fear Hex 4% N/A 80% 4 Cigotuvi's Putrefaction Necr/Air 9% N/A 80% 4 Forge Lightning Spire Air/Frge 9% 3d4 80% 4 Detonation Catalyst Fire/Alch 9% 1d1 98% 5 Hoarfrost Cannonade Ice/Frge 4% 3d6/3d12 98% 5 Metabolic Englaciation Hex/Ice 4% N/A 98% 5 Silence Hex/Air 4% N/A 98% 5 Eringya's Noxious Bog Alch 4% 4d6 98% 6 Fortress Blast Frge 12% 6d5 98% 6 Dispersal Tloc 4% N/A 100% 6 Malign Gateway Summ/Tloc 4% N/A 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Summon Horrible Things Summ 4% N/A 100% 8 Chain Lightning Conj/Air 8% 3d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:8 Shoals (2/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (1/4) D:15 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Fedhas Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Xom Yredelemnul Beogh Jiyva Shops: D:5 ?([ D:9 (** Orc:2 (([? Annotations: D:7 1 runed translucent door D:13 2 transporters Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You are frail. (-10% HP) You can sometimes gain power from killing poisoned or drained foes. Message History The skyshark closely misses you. Aim the phial where? Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a skyshark (severely wounded, berserk, 79% to hit) The torrent of water hits the skyshark! The skyshark is almost dead. The skyshark is knocked back by the torrent of water. The skyshark is engulfed in water. The wave splashes down. You hear a shout! The skyshark rages. Aiming: Fastroot Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The roots erupt in riotous growth! Roots grab the skyshark. The grasping roots constrict the skyshark. The skyshark bites you!! * * * LOW HITPOINT WARNING * * * The skyshark closely misses you. The skyshark tail-slaps you. * * * LOW HITPOINT WARNING * * * The skyshark bites you. * * * LOW HITPOINT WARNING * * * The skyshark tail-slaps you! * * * LOW HITPOINT WARNING * * * The skyshark tail-slaps you. * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target A satyr, a merfolk siren and 3 fauns come into view. Found 3 poisoned darts. Found a stone staircase leading up. As you read the scroll of blinking, it crumbles to dust. The grasping roots constrict the skyshark! The satyr shouts! The faun shouts! The skyshark struggles to escape constriction. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you!! You die... ...... # ....... #. ......##.### # # ....)...#.#.# .## ###.......#.## .... ..#.........# .... #.#........##..# #.#.........@...# #...§$..:.../.