Dungeon Crawl Stone Soup version 0.33-a0-961-gec4e1d79e0 (webtiles) character file. Game seed: 4414745671391151985 6 alstnccchl the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Enchanter on Feb 18, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (157 turns). alstnccchl the Vexing (Poltergeist Enchanter) Turns: 157, Time: 00:00:33 Health: 0/12 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 3/3 EV: 11 Int: 17 God: Gold: 31 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - a potion of invisibility {!q} d - a potion of might {unknown} e - a potion of curing {unknown} Skills: * Level 0.8 Fighting + Level 1.3 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You closely miss the jackal. The bat barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. HP [-2] [6/12] HP left The bat hits you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal misses you. Unknown command. You barely miss the jackal. The bat closely misses you. The jackal barely misses you. The jackal closely misses you. Unknown command. You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The bat closely misses you. HP [-2] [4/12] HP left You hit the jackal. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. HP [-2] [2/12] HP left You closely miss the jackal. The jackal barks! The bat hits you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * HP [-1] [1/12] HP left You closely miss the jackal. The bat hits you but does no damage. The jackal closely misses you. x2 Unknown command. You hit the jackal. The bat hits you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. x2 Unknown command. You barely miss the jackal. The jackal barely misses you. The bat closely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The bat hits you but does no damage. The jackal bites you. You die... # #...?.........# .#...#....#....#### ..?.......[......# #....##....####.# #....##....# #.# ##..........## #.# #...#.†..#.†.# #.# ##.hh...:...[.# #.# #.h@.b........###.## #................##...# ....#.##############..... ...... #..... .....# #..... .###. ##### #..... .. #.####...#####.#### ## ................# ####...#####..# # You could see 3 jackals and a bat. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alstnccchl the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, grunt_decor_fettered, serial_bayou_crossing, supply_closet_lemuel, skrybe_limestone_x Action || total ---------------------------++------- Melee: Dagger || 26 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 23 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 0 | 100 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 0 | 100 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 155 daAuts