Dungeon Crawl Stone Soup version 0.33-a0-961-gec4e1d79e0 (webtiles) character file. Game seed: 7587654414158571315 2 alstnccchl the Vexing (level 1, -2/11 HPs) Began as a Poltergeist Enchanter on Feb 18, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (105 turns). alstnccchl the Vexing (Poltergeist Enchanter) Turns: 105, Time: 00:00:31 Health: -2/11 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 17 God: Gold: 14 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility {!q} Skills: + Level 0.1 Fighting + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found a stone staircase leading down. A rat comes into view. You see here a bubbling clear potion. A ball python comes into view. You hit the quokka but do no damage. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka closely misses you. You miss the quokka. The quokka bites you. HP [-3] [8/11] HP left You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. HP [-1] [7/11] HP left You miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * HP [-5] [2/11] HP left You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * HP [-1] [1/11] HP left Sorry, you're not good enough to have a special ability. Unknown command. You hit the quokka but do no damage. The quokka bites you. You die... #.###.# #......# ..# #.#####......# ..# #............# ..# ###†.........# ..# #...#......# ..# .....#.......# ..#..##.##......!# ..#. #..##.......# .... #.###......@# #.## #. #......r# ..# #. #........ ..# #.......## ..# #.....>.# .. ....r...# . .###....# ...S.# You could see a quokka, a ball python (asleep) and a rat (asleep). Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alstnccchl the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 105 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 10 Armour: Skin || 13 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 104 | 0 | 24 | 54 | 1 | 104.0 | Dungeon | 104 | 104 | 0 | 24 | 54 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts