Dungeon Crawl Stone Soup version 0.33-a0-961-gec4e1d79e0 (webtiles) character file. Game seed: 16283689353492280101 4 alstnccchl the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 18, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (254 turns). alstnccchl the Vexing (Poltergeist Enchanter) Turns: 254, Time: 00:01:35 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 3/3 EV: 11 Int: 17 God: Gold: 17 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility {!q} Skills: + Level 0.2 Fighting + Level 1.2 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History HP [-2] [8/11] HP left You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? You don't know any spells. Unknown command. Okay, then. Okay, then. You don't know any spells. Okay, then. The hobgoblin closely misses you. The giant cockroach bites you. You hit the giant cockroach but do no damage. The hobgoblin closely misses you. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * HP [-1] [7/11] HP left The giant cockroach attacks as it pursues you! The giant cockroach barely misses you. The giant cockroach attacks as it pursues you! The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * HP [-2] [5/11] HP left The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * HP [-3] [2/11] HP left The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ..# ..# ..#......... #+#.#......... #.#.#......... #.#.# ...... #.#.# ..... #.#@# #..# # #.#g###.# #.#..B.r..## #.#...........!.. #>............... ###.#...........# #.#...........# #.#...........# #.#...........# You could see a giant cockroach and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alstnccchl the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 254 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic Action || total ---------------------------++------- Melee: Dagger || 21 Stab: Sleeping || 1 Armour: Skin || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 252 | 0 | 15 | 188 | 1 | 252.0 | Dungeon | 252 | 252 | 0 | 15 | 188 | 1 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts