alquar Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -27, D:1) a +0 whip (7, -21, D:1) 7 stones (7, -14, D:1) a +0 whip (8, -26, D:1) a +0 dagger 4 stones (12, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -2, D:1) a +0 hand axe (13, -10, D:1) a ball python skeleton (21, -24, D:1) a +0 club (22, -38, D:1) a ball python skeleton (23, -38, D:1) a ball python skeleton (24, -39, D:1) a rat skeleton (30, -30, D:1) a frilled lizard skeleton (35, -30, D:1) 5 stones (36, -33, D:1) a rat skeleton (40, -34, D:1) a frilled lizard skeleton (40, -31, D:1) a ball python skeleton (40, -8, D:1) a +0 dagger (50, -29, D:1) a +0 leather armour (50, -19, D:1) a quokka corpse (skeletalised by now) (51, -29, D:1) a +0 club (51, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (17, -37, D:2) a +0 whip 3 stones (18, -23, D:2) a +0 scale mail (19, -37, D:2) a +0 dagger a +0 sling a goblin corpse (23, -24, D:2) a hobgoblin corpse (skeletalised by now) (30, -24, D:2) a +0 ring mail (30, -17, D:2) a +0 ring mail