Dungeon Crawl Stone Soup version 0.35-a0-746-g9ba5819276 (webtiles) character file. Game seed: 2520789009698595427 192 alphamango00 the Conjurer (level 5, -7/35 HPs) Began as a Human Conjurer on July 22, 2026. Mangled by a sleepcap (10 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:04:30 (3397 turns). alphamango00 the Conjurer (Human Conjurer) Turns: 3397, Time: 00:04:30 Health: -7/35 AC: 2 Str: 7 XL: 5 Next: 71% Magic: 7/9 EV: 2 Int: 21 God: Gold: 127 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . (100%) b - +0 dagger (venom) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: sleeping A: explore regen a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Missiles d - a throwing net e - 5 curare-tipped darts f - 3 poisoned darts Armour a - a +0 robe (worn) c - a +0 buckler (worn) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of fear {unknown} l - a scroll of acquirement {unknown} m - a scroll of vulnerability {unknown} n - a scroll of butterflies {unknown} Potions g - a potion of magic f - a potion of berserk rage {unknown} j - 2 potions of heal wounds {unknown} k - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.2 Stealth * Level 2.0 Shields + Level 2.8 Spellcasting + Level 5.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 7% 1 Static Discharge Conj/Air 30% 3-5/arc 10% 2 Jinxbite Hex 6% 2d2 32% 2 Scorch Fire 6% 2d5 32% 2 Ozocubu's Armour Ice 3% N/A 54% 3 Flame Wave Conj/Fire 15% 2d7 54% 4 Fulminant Prism Conj/Alch 7% 3d7 54% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! You now have 127 gold pieces (gained 10). You encounter a sleepcap. You encounter an orc. It is wielding a +0 hand axe. Found a stone staircase leading up. The helpless sleepcap fails to defend itself. You puncture the sleepcap! The sleepcap is moderately damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The orc shouts! You hear a shout! x3 The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You encounter an orc priest. It is wielding a +0 short sword. You encounter an orc priest. It is wielding a +0 flail. You hear a shout! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The sleepcap attacks as it pursues you! The sleepcap misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You die... ####...............## #. #......#....#.#.....# #. #..... #.............#.. .....##....#.#......... #†.#...#............. ##.......#.##...#..## #...###....##..##### ##...##.#..#...# ##.@##.#.... ...#..f##...... ........o.....#[ ##.#..###....... # ##. ....... ## o...... ...o.## ....:.# ....... You could see a sleepcap, an orc priest and an orc. Vanquished Creatures A bombardier beetle (D:3) A clockroach (D:3) 8 adders A dart slug (D:1) 6 orcs A ribbon worm (D:2) 6 endoplasms 7 hobgoblins 4 jackals (D:2) A quokka (D:2) 6 ball pythons 8 bats 3 frilled lizards (D:3) 4 goblins 5 kobolds 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alphamango00 the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 644 | D:1 | Learned a level 2 spell: Searing Ray 1104 | D:2 | Reached XP level 3. HP: 8/24 MP: 1/6 1329 | D:2 | Reached skill level 1 in Shields 1790 | D:2 | Reached skill level 5 in Conjurations 1790 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 2380 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/8 2991 | D:3 | Found a blossoming altar of Fedhas. 3293 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3397 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic D:2: layout_basic D:3: layout_loops_cross, mainiacjoe_overflow_tiny_flanked D:4: layout_cave_pools, marbit_many_paths, serial_glass, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shields | 1 2 | 2.0 Conjurations | 5 | 5.8 Dodging | | 2.0 Stealth | | 2.2 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 18 || 45 Melee: Dagger | 27 | 18 || 45 Cast: Magic Dart | 55 | 52 || 107 Searing Ray | 2 | 6 || 8 Stab: Sleeping | | 1 || 1 Armour: Robe | 26 | 14 || 40 Dodge: Dodged | 22 | 11 || 33 Block: Buckler | 8 | 7 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3401 | 3298 | 103 | 33 | 2908 | 4 | 850.2 | Dungeon | 3401 | 3298 | 103 | 33 | 2908 | 4 | 850.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1230 daAuts D:3: 1011 daAuts D:1: 931 daAuts D:4: 228 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+