Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 16956378433376494782 99 alphamango the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Mar 21, 2025. Slain by a hound (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:07 (2012 turns). alphamango the Conjurer (Human Conjurer) Turns: 2012, Time: 00:04:08 Health: -1/30 AC: 3 Str: 8 XL: 4 Next: 72% Magic: 0/8 EV: 11 Int: 20 God: Gold: 61 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: hasted, very quick A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of enchant armour {unknown} g - 2 scrolls of amnesia {unknown} i - a scroll of revelation {unknown} j - a scroll of immolation {unknown} k - a scroll of fear {unknown} Potions d - a potion of moonshine {unknown} f - a potion of might {unknown} h - a potion of haste Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting + Level 5.3 Conjurations * Level 0.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 7% 2 Blink Tloc 6% N/A 22% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (heavily wounded, 100% to hit) The magic dart hits the hound. The hound is heavily wounded. The hound bites you but does no damage. Okay, then. Okay, then. You can't go down here! The hound bites you but does no damage. The hound bites you. You climb upwards. There is a stone staircase leading down here. The hound bites you. The hound completely misses you. The hound attacks as it pursues you! The hound barely misses you. The hound attacks as it pursues you! The hound bites you. x2 * * * LOW HITPOINT WARNING * * * The hound attacks as it pursues you! The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The hound bites you but does no damage. The hound attacks as it pursues you! The hound barely misses you. You see here a +0 short sword. The hound attacks as it pursues you! The hound completely misses you. The hound attacks as it pursues you! The hound bites you. * * * LOW HITPOINT WARNING * * * The hound attacks as it pursues you! The hound bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 71% to hit) You focus your ray upon the hound. The searing ray hits the hound! The hound is almost dead. (Press . to maintain the ray.) The hound bites you. You die... #.# #.# #.# #.# #.# #.# #.# #h# #@# #.# #.# #.# #.# #.# ###### #.# #....# #.# #....# #.# You could see a hound. Vanquished Creatures 3 gnolls 3 adders (D:2) A ribbon worm (D:3) 7 ball pythons 3 endoplasms 2 giant cockroaches (D:2) 2 goblins 4 hobgoblins 5 quokkas 3 bats A frilled lizard (D:3) 5 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alphamango the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:1 | You fall into a shaft and drop 1 floor! 512 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 537 | D:1 | Learned a level 2 spell: Searing Ray 1130 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1376 | D:2 | Reached skill level 5 in Conjurations 1563 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 1917 | D:3 | Learned a level 4 spell: Fulminant Prism 2010 | D:2 | HP: 1/30 [hound (4)] 2012 | D:2 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minmay_quantized D:2: layout_basic D:3: layout_basic, nicolae_concentric_dashed_squares_mild, uniq_terence, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.3 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.0 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 19 || 77 Searing Ray | 2 | 4 || 6 Use: Potion | 1 | 1 || 2 Armour: Robe | 10 | 23 || 33 Dodge: Dodged | 4 | 7 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2007 | 1911 | 96 | 24 | 1634 | 3 | 669.0 | Dungeon | 2007 | 1911 | 96 | 24 | 1634 | 3 | 669.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 983 daAuts D:2: 840 daAuts D:3: 184 daAuts