Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3604576570027852088 120 alo the Vexing (level 5, -3/39 HPs) Began as a Barachi Hexslinger on Oct 12, 2026. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:03:37 (1451 turns). alo the Vexing (Barachi Hexslinger) Turns: 1451, Time: 00:03:38 Health: -3/39 AC: 2 Str: 10 XL: 5 Next: 4% Magic: 5/8 EV: 11 Int: 13 God: Gold: 134 SH: 0 Dex: 16 Spells: 5/8 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 134 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of poison resistance (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of fog {unknown} Potions f - a potion of attraction {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.3 Fighting * Level 3.3 Ranged Weapons - Level 2.1 Dodging + Level 2.1 Spellcasting + Level 3.8 Hexes + Level 2.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% 2d2 8% 2 Sigil of Binding Hex 11% N/A 16% 3 Kiss of Death Conj/Necr 4% 2d5 26% 1 Cause Fear Hex 5% N/A 45% 4 Anguish Hex/Necr 3% N/A 75% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The crocodile bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the crocodile. Your transformation is almost over. The crocodile barely misses you. You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is moderately wounded. The crocodile bites you but does no damage. You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is heavily wounded. The crocodile bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. The crocodile bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you but does no damage. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is severely wounded. The crocodile bites you but does no damage. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You feel less wooden. Your +0 robe unmelds from your body. You are ready to hop once more. The crocodile bites you! The crocodile drags you backwards! You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You shoot a sling bullet. The sling bullet barely misses the crocodile. The crocodile bites you! You die... ## ~≈ ≈# .# .# ################# .# ∩~~~~...........##.# #~~~.########~..#..# ##~.## #~~†@l.# #### ######## You could see a crocodile. Vanquished Creatures 2 clockroaches (D:3) An adder (D:2) A river rat (D:3) 2 dart slugs 3 endoplasms 4 hobgoblins (D:1) 3 jackals (D:1) 4 quokkas 11 ball pythons 4 bats 3 frilled lizards 4 goblins (D:1) 5 kobolds 11 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alo the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 264 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 357 | D:1 | Found a faded altar of an unknown god. 375 | D:1 | Got Plato's Precepts of Ectoplasm 430 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 434 | D:1 | Learned a level 3 spell: Inner Flame 951 | D:2 | Found a stormy altar of Qazlal. 1264 | D:3 | Reached XP level 4. HP: 9/33 MP: 3/6 1393 | D:3 | Reached XP level 5. HP: 35/39 MP: 8/8 1393 | D:3 | Found a glowing drain. 1401 | Sewer | Entered a sewer 1427 | Sewer | Encountered a crocodile 1451 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, shapermc_ecumenical_altar_rom_forum, minmay_tromino_v4_a D:2: layout_basic, basic_altar D:3: cheibrodos_fertilizer, layout_basic, portal_sewer_entry_a D:4: layout_rooms, mainiacjoe_overflow_catwalk, minmay_temple_entry_arrows, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_lined_2, infiniplex_forest_clump_curved, infiniplex_forest_lined_1, infiniplex_forest_3_way, serial_shops, shop, nicolae_shops_duplex, minmay_worlds_worst_comb, uniq_crazy_yiuf_cottage Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.3 Ranged Weapons | 3 | 3.3 Fire Magic | 2 | 2.2 Spellcasting | 2 | 2.1 Dodging | | 2.1 Hexes | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 160 | 64 || 224 Cast: Inner Flame | 1 | 3 || 4 Ability: Hop | 1 | 3 || 4 Drink: Lignification | | 1 || 1 Read: Teleportation | 1 | 2 || 3 Vulnerability | 1 | || 1 Armour: Robe | 67 | 20 || 87 None | | 17 || 17 Dodge: Dodged | 64 | 21 || 85