alo Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -24, D:1) a +0 club a goblin skeleton (4, -19, D:1) a +0 club (5, -19, D:1) a rat skeleton (9, -29, D:1) a jackal corpse (skeletalised by now) (11, -29, D:1) a jackal corpse (skeletalised by now) (12, -33, D:1) 2 poisoned darts (24, -11, D:1) a bat skeleton (40, -30, D:1) a +0 sling (42, -28, D:1) a ball python corpse (skeletalised by now) (43, -31, D:1) 2 flux baubles (51, -22, D:1) a +0 club (58, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 50, D:2) a +0 dagger (10, 27, D:2) a hobgoblin corpse (skeletalised by now) (27, 34, D:2) a +0 scale mail (30, 25, D:2) the +6 spear "Esenn" {freeze, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (31, 4, D:2) a +0 short sword a kobold skeleton (33, 7, D:2) an orb of pyromania (38, 4, D:2) a frilled lizard skeleton (38, 8, D:2) a +0 club a +0 ring mail a goblin skeleton (40, 46, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (46, 35, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, -38, D:3) a +0 ring mail (2, -55, D:3) a +0 falchion a +0 leather armour (2, -53, D:3) a +0 dagger a +0 dagger a boomerang (11, -23, D:3) an adder skeleton (17, -35, D:3) a bat corpse (skeletalised by now) (20, -47, D:3) a hobgoblin skeleton (21, -12, D:3) a quokka skeleton (30, -13, D:3) an adder corpse (skeletalised by now) (34, -22, D:3) a +0 dagger an orc corpse (skeletalised by now) (36, -63, D:3) a +0 club a goblin skeleton (36, -32, D:3) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (38, -22, D:3) a +0 whip a +0 leather armour a +0 whip a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (46, -47, D:3) a +0 dagger a +0 chain mail (47, -14, D:3) a frilled lizard corpse (skeletalised by now) (51, -47, D:3) a +0 club a kobold skeleton (52, -47, D:3) a +0 flail a +0 ring mail a +0 dagger (54, -60, D:3) a frilled lizard corpse (skeletalised by now) (58, -22, D:3) an adder corpse (skeletalised by now) (58, -14, D:3) the medusa talisman "Huziobit" {+Inv rElec rN+ Int-4} [medusa talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (6, 8, D:4) a +0 whip (13, -18, D:4) a potion of might (13, -16, D:4) a potion of haste (15, -19, D:4) a scroll of enchant weapon (15, -17, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (15, -15, D:4) a scroll of blinking (19, 22, D:4) a +0 quarterstaff (21, -16, D:4) a +0 whip 2 stones (22, 5, D:4) a +0 dagger (25, -24, D:4) 4 large rocks (26, 22, D:4) a +0 short sword (27, 20, D:4) a hound skeleton (35, -20, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, 13, D:4) a +0 long sword (36, 29, D:4) a +0 spear (37, -15, D:4) a +0 whip (40, -18, D:4) a +0 long sword (41, 18, D:4) a +0 club (42, 15, D:4) a +0 mace a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 hand axe (1, 1, D:5) a +0 giant club (4, 2, D:5) a scroll of identify (7, 1, D:5) a scroll of silence (12, -5, D:5) a scroll of teleportation Level 6 of the Dungeon (7, -25, D:6) an adder corpse (skeletalised by now) (9, -25, D:6) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (9, 2, D:6) an adder corpse (14, -22, D:6) a scroll of noise (19, -23, D:6) a parchment of Animate Dead (29, -6, D:6) a +0 flail (30, -6, D:6) a +0 spear a +0 spear a +0 scale mail a +0 buckler a gnoll corpse (33, -5, D:6) a +0 whip a gnoll corpse (50, -1, D:6) 6 poisoned darts