alo Level 1 of the Dungeon (5, -20, D:1) a rat corpse (skeletalised by now) (10, 4, D:1) 3 flux baubles (13, -13, D:1) 6 poisoned darts (20, -26, D:1) a staff of conjuration (20, -11, D:1) 3 stones (21, -27, D:1) a bat skeleton (30, -35, D:1) a jackal skeleton (36, -9, D:1) a +0 robe (41, -10, D:1) a +0 club (45, -32, D:1) a +0 dagger (45, -14, D:1) a +0 leather armour (46, -12, D:1) a ball python corpse (skeletalised by now) (50, -44, D:1) a quokka corpse (skeletalised by now) (53, -17, D:1) a +0 leather armour (54, -29, D:1) a rat skeleton Level 2 of the Dungeon (19, 15, D:2) a hobgoblin skeleton (20, 14, D:2) a +0 whip (20, 15, D:2) a +0 spear a gnoll skeleton (21, -29, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (21, 16, D:2) a +0 dagger a +0 sling a goblin skeleton (22, -5, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (23, -12, D:2) a +0 ring mail (23, -5, D:2) a +0 halberd a +0 spear a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (24, -5, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (26, -33, D:2) a +0 robe (26, -5, D:2) a +0 club (27, -4, D:2) a +0 robe (28, -35, D:2) an adder corpse (skeletalised by now) (28, -4, D:2) a bat skeleton (29, -12, D:2) a +0 spear a gnoll skeleton (30, -3, D:2) 3 poisoned darts (30, 14, D:2) a parchment of Inner Flame (32, 2, D:2) a +0 spear (35, -5, D:2) a +0 club a +0 flail a hobgoblin skeleton a gnoll skeleton (39, 3, D:2) a +0 club (40, -9, D:2) a +0 short sword (44, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -11, D:3) a +0 club an adder corpse (skeletalised by now) (14, 21, D:3) a +0 whip (20, -14, D:3) a frilled lizard skeleton (24, 13, D:3) a +0 club (26, -9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (30, -8, D:3) a ball python corpse (skeletalised by now) (33, 6, D:3) a +0 spear of freezing (37, 9, D:3) a potion of heal wounds (38, -16, D:3) 2 flux baubles (38, 4, D:3) a +0 leather armour (38, 11, D:3) a potion of brilliance (39, -14, D:3) a +0 dagger a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, -13, D:3) a +0 short sword an orc corpse (skeletalised by now) (39, -8, D:3) a +0 mace (39, 9, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (40, -12, D:3) a +0 club an orc corpse (skeletalised by now) (40, -10, D:3) a +0 short sword (40, -8, D:3) a ball python corpse (skeletalised by now) (40, 11, D:3) a scroll of teleportation (41, 9, D:3) a scroll of identify (43, -14, D:3) a +0 dagger a +0 animal skin (43, 3, D:3) a jackal skeleton (48, 4, D:3) a frilled lizard skeleton (53, 1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, -6, D:4) a scroll of vulnerability (12, -1, D:4) a +0 flail (19, -2, D:4) a +0 dagger 4 stones (20, -3, D:4) an iguana corpse