alo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -11, D:1) a hobgoblin corpse (skeletalised by now) (2, -9, D:1) a +0 short sword (2, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -6, D:1) an amulet of wildshape (16, -14, D:1) a +0 dagger (16, -11, D:1) a ball python corpse (skeletalised by now) (16, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 6, D:1) a frilled lizard corpse (skeletalised by now) (17, -12, D:1) a +0 whip (21, -14, D:1) a +0 ring mail (23, 6, D:1) a ball python corpse (skeletalised by now) (24, -16, D:1) 6 poisoned darts (25, 8, D:1) a ball python corpse (skeletalised by now) (30, 2, D:1) a bat corpse (skeletalised by now) (35, -1, D:1) a bat corpse (skeletalised by now) (37, -2, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 17, D:2) a ball python corpse (skeletalised by now) (2, 12, D:2) a frilled lizard corpse (skeletalised by now) (3, -6, D:2) a frilled lizard corpse (skeletalised by now) (6, -8, D:2) a +0 leather armour a bat corpse (skeletalised by now) (6, 10, D:2) the medusa talisman "Wehyesch" {rF+ rC+ Int+3 SInv} [medusa talisman] rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (7, 15, D:2) a +0 short sword (7, 19, D:2) a hobgoblin skeleton (15, -1, D:2) a ball python skeleton (22, 36, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 5, D:2) a ball python skeleton (24, 22, D:2) an adder skeleton (26, 17, D:2) a bat skeleton (29, 37, D:2) a quokka skeleton (31, -9, D:2) a +0 dagger (38, 0, D:2) a quokka skeleton (41, -4, D:2) a +0 short sword a kobold skeleton (43, 34, D:2) a +0 robe (45, 0, D:2) an adder corpse (skeletalised by now) (46, 0, D:2) an adder corpse (skeletalised by now) (47, 11, D:2) a +0 pair of boots (54, 22, D:2) a +0 dagger (63, 15, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +2 robe of positive energy (2, 8, D:3) a +0 sling (16, 29, D:3) a +0 club (24, 42, D:3) a +0 whip an orc skeleton (25, 14, D:3) a rat corpse (skeletalised by now) (27, 7, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (35, 16, D:3) a +0 scale mail (37, 48, D:3) the +1 ring mail of Temperance {Rampage rElec SInv Stlth-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. (42, 53, D:3) a +0 ring mail (56, 42, D:3) a parchment of Stone Arrow (59, -2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +5 ring of evasion (8, 33, D:4) a +0 rapier (12, 43, D:4) an adder skeleton (13, 43, D:4) a rat corpse (skeletalised by now) a ball python skeleton (16, 13, D:4) a ball python skeleton (24, 11, D:4) a +0 leather armour (24, 25, D:4) a +0 falchion a +0 leather armour (25, 26, D:4) a jackal corpse (skeletalised by now) (27, 2, D:4) a +0 club (29, 30, D:4) a +0 ring mail a +0 dagger an orc skeleton (37, 36, D:4) a +0 pair of gloves (50, 4, D:4) a hobgoblin skeleton (51, 5, D:4) an amulet of faith (56, 9, D:4) a +0 short sword Level 5 of the Dungeon (4, 24, D:5) a wand of flame (28) (14, 23, D:5) a scroll of silence (14, 25, D:5) 10 gold pieces (16, -2, D:5) a +0 dagger a +0 robe (17, -3, D:5) a +0 short sword a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -3, D:5) a +0 hand axe (19, 11, D:5) a +0 club a +2 whip of electrocution an orc skeleton (21, 11, D:5) a +0 robe a +0 dagger (22, 11, D:5) a +2 hand axe of holy wrath a +0 dagger (24, 9, D:5) a +0 flail (25, 11, D:5) a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton (25, 12, D:5) a +0 flail (29, 10, D:5) a +0 club an orc skeleton (38, 20, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 dagger a +0 robe (0, 1, D:6) a +0 flail (2, 16, D:6) a +0 hand axe a +0 robe a +3 hand axe a +0 robe a +0 dire flail a +0 robe an adder corpse (skeletalised by now) (2, 17, D:6) a +5 dire flail a +0 robe a steam dragon corpse (skeletalised by now) (3, 1, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (3, 40, D:6) a +0 ring mail (3, 50, D:6) a +0 pair of boots (5, -1, D:6) a black bear corpse (skeletalised by now) (5, 37, D:6) a +3 short sword of freezing (still there?) a +0 robe (still there?) (16, 42, D:6) a +0 short sword a +0 robe (28, 53, D:6) a +0 quarterstaff (31, 11, D:6) a +0 war axe a +0 leather armour (31, 18, D:6) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (32, 12, D:6) a +0 dagger an orc corpse (skeletalised by now) (32, 13, D:6) a +0 hand axe a +0 ring mail a +0 mace a +0 plate armour of archery an orc corpse (skeletalised by now) (38, 1, D:6) a +0 plate armour (50, 47, D:6) a +0 whip a gnoll corpse (skeletalised by now) (50, 48, D:6) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (52, 58, D:6) a ring of magical power Level 7 of the Dungeon (1, -2, D:7) a +0 war axe (1, 5, D:7) a +0 dagger an orc corpse (skeletalised by now) (35, 1, D:7) a water moccasin corpse (39, 4, D:7) a killer bee corpse (43, 1, D:7) 4 large rocks (54, 18, D:7) a killer bee corpse (55, 19, D:7) a +1 long sword of flaming (unseen) the Ecumenical Temple