Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2407407512674817574 3 alo the Charlatan (level 1, 0/15 HPs) Began as a Barachi Artificer on June 28, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (30 turns). alo the Charlatan (Barachi Artificer) Turns: 30, Time: 00:00:08 Health: 0/15 AC: 3 Str: 13 XL: 1 Next: 50% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands a - a wand of flame (15) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Skills: + Level 1.3 Fighting + Level 2.5 Armour + Level 1.2 Dodging - Level 0.8 Stealth * Level 3.4 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You die... #⌠...⌠# #..<..# #.....# #..>..# #⌠...⌠## ######.## ##### ##.# ....##.## #..#@# #..J## #....### #... ..).. #... #.. #. . You could see an endoplasm. Vanquished Creatures 2 jackals (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alo the Barachi Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 30 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, minmay_ruptured Action || total ---------------------------++------- Attack: Normal || 22 Melee: Club || 22 Armour: Leather armour || 13 Dodge: Dodged || 17