alo Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 0, D:1) a +0 dagger (6, -18, D:1) a frilled lizard corpse (skeletalised by now) (6, -15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -2, D:1) a +0 plate armour (19, -16, D:1) a +0 hand axe (24, -3, D:1) 2 gold pieces (29, 3, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (30, -22, D:1) a bat corpse (skeletalised by now) (32, -20, D:1) a +0 robe (32, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -5, D:1) a +0 whip (35, -20, D:1) a +0 dagger (35, -2, D:1) a +0 sling (39, 14, D:1) a hobgoblin corpse (skeletalised by now) (41, 16, D:1) a +0 dagger (46, -6, D:1) a +0 spear (46, 13, D:1) a +0 mace Level 2 of the Dungeon (14, 17, D:2) 5 javelins Level 3 of the Dungeon [Shop] Vodaull's Jewellery Shoppe a +6 ring of dexterity (unknown) (468 gold) an amulet of chemistry (unknown) (390 gold) the ring of Binkieli {*Slow Fly rN+ Str+5} (436 gold) [ring of flight] *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). a medusa talisman (162 gold) a ring of protection from fire (unknown) (325 gold) a ring of protection from fire (unknown) (325 gold) a +4 ring of slaying (unknown) (468 gold) a ring of wizardry (unknown) (390 gold) a ring of magical power (unknown) (260 gold) a ring of protection from cold (unknown) (325 gold) an amulet of chemistry (unknown) (390 gold) (3, -6, D:3) a jackal corpse (4, -6, D:3) a +0 short sword an orc corpse (5, -6, D:3) a +0 mace (19, -32, D:3) a +0 whip (20, -32, D:3) an adder corpse (22, -19, D:3) a +0 dagger a +0 leather armour (24, -22, D:3) a +0 short sword a kobold corpse (30, -32, D:3) a +0 sling