Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12851654496411162157 0 alo the Conjurer (level 1, 13/13 HPs) Began as a Human Wanderer on May 22, 2026. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). alo the Conjurer (Human Wanderer) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 13 God: Gold: 0 SH: 3 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Potions m - a potion of might Skills: + Level 1.0 Shields + Level 1.0 Spellcasting + Level 4.0 Conjurations + Level 2.0 Translocations + Level 2.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 26% 2 Lesser Beckoning Tloc 10% N/A 26% 2 Iskenderun's Battlesphe Conj/Frge 5% 2d7 86% 4 Rending Blade Conj/Frge 5% 2d6 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, alo the Human Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found 4 gold pieces, a hand axe, a stone and a robe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a +0 buckler, a potion of might; and the following spell memorised: Foxfire; and the following spells available to memorise: Blink, Lesser Beckoning, Iskenderun's Battlesphere, Rending Blade. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You have escaped! ######### ##...ß...## ##..ß...ß..## .#ß........[ß#. ....ß..(..ß.... #ß....$...)ß# #..ß.@.ß..# ##...ß...## ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alo the Human Wanderer began the quest for the Orb. 0 | D:1 | alo set off with the following items: a +0 club, a +0 robe, | a +0 buckler, a potion of might; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Blink, Lesser Beckoning, Iskenderun's | Battlesphere, Rending Blade. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, corner_web_ring, minmay_circled_x