alo Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (12, 17, D:1) a +0 whip (16, -6, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (36, 30, D:1) a hobgoblin corpse (skeletalised by now) (38, -8, D:1) a +0 whip (41, 15, D:1) a ball python skeleton (44, 33, D:1) a rat corpse (skeletalised by now) (51, 24, D:1) a +0 mace (52, 2, D:1) a rat skeleton (52, 17, D:1) a bat corpse (skeletalised by now) (57, 22, D:1) 2 flux baubles (59, 12, D:1) a hobgoblin corpse (skeletalised by now) (60, 6, D:1) a +0 hand axe (60, 33, D:1) a +0 hand axe (62, 28, D:1) a +0 mace Level 2 of the Dungeon (8, -20, D:2) a +0 ring mail (15, 29, D:2) an adder corpse (skeletalised by now) (26, 8, D:2) a +0 club a +0 robe a +0 club 4 stones (27, 24, D:2) a +0 spear a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (28, 24, D:2) a +0 dagger a +0 club (30, 24, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (31, -11, D:2) a frilled lizard skeleton (32, -2, D:2) a +0 ring mail (34, -3, D:2) a +0 dagger (40, -27, D:2) an adder corpse (skeletalised by now) (41, 31, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -10, D:2) a frilled lizard skeleton (47, -22, D:2) a +0 whip (48, 0, D:2) the felid corpse of Natasha (skeletalised by now) (55, -9, D:2) a quokka skeleton (55, 19, D:2) a +0 club (56, -12, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Huuqocs's Jewellery Shop a ring of see invisible (unknown) (165 gold) a +6 ring of strength (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) an amulet of dissipation (unknown) (330 gold) an amulet of dissipation (unknown) (330 gold) a +6 ring of strength (unknown) (396 gold) a ring of protection from cold (unknown) (275 gold) [Shop] Xanac's Magic Scroll Boutique a scroll of enchant weapon (unknown) (97 gold) a scroll of enchant weapon (unknown) (97 gold) a scroll of blinking (123 gold) a scroll of revelation (unknown) (97 gold) a scroll of enchant weapon (unknown) (97 gold) a scroll of vulnerability (52 gold) a scroll of teleportation (39 gold) [Shop] Xeiceem's Armour Shop a +0 robe (9 gold) a +1 chain mail of willpower (198 gold) a +0 robe (9 gold) the +1 robe of Hedge Wizardry {*Corrode rPois rN++} (242 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 robe (9 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) the +0 robe of Tomorrow {rN+ Str+3 Dex+3} (271 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of gloves of fire (236 gold) [Shop] Gynkix's Assorted Antiques a +0 halberd of flaming (257 gold) a +0 robe (25 gold) a wand of acid (7) (823 gold) a +0 hand axe of freezing (207 gold) the +10 rapier of Binoe {heavy, rC+ Int+2} (2186 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 falchion (84 gold) a potion of curing (84 gold) [Shop] Iraph's Jewellery Boutique a ring of positive energy (unknown) (220 gold) the amulet of Maseh {Faith ^Fragile Int+3 SInv} (570 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Fragile: It will be destroyed if unequipped. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the sanguine talisman of the Mpinguari {rElec rCorr Str+2 Int+3} (1509 gold) [sanguine talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). a ring of protection from fire (unknown) (275 gold) an inkwell talisman (110 gold) (0, 2, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (3, 5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (4, 19, D:3) 3 large rocks (7, -11, D:3) a gold piece (12, 18, D:3) a +0 mace an orc corpse (skeletalised by now) (23, 17, D:3) a quokka corpse (skeletalised by now) (25, -9, D:3) a +0 dagger an orc skeleton (26, 2, D:3) a quokka corpse (skeletalised by now) (26, 5, D:3) a ball python corpse (skeletalised by now) (27, 7, D:3) a +0 giant club an ogre skeleton (34, 12, D:3) a +0 ring mail (37, 16, D:3) a +0 plate armour (49, -30, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (51, -30, D:3) a +0 club Level 4 of the Dungeon (9, 28, D:4) a +0 dagger (14, 50, D:4) a +0 dagger (14, 51, D:4) a +0 dagger (14, 52, D:4) a +0 club (15, 50, D:4) a +0 club (17, 22, D:4) the +3 mace "Hiweag" {holy, *Noise rPois Str+7} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Str+7: It affects your strength (+7). It cannot be enchanted further. (31, 15, D:4) a +0 dagger (33, 16, D:4) a +0 whip a kobold skeleton (34, 32, D:4) a +0 club a +0 sling (38, 41, D:4) a +0 club a +0 dagger (41, 38, D:4) a +0 dagger (41, 39, D:4) a +0 sling a +0 dagger (42, 39, D:4) a +0 dagger (44, 6, D:4) a +3 ring mail (44, 27, D:4) a parchment of Foxfire (45, 13, D:4) a +0 club Level 5 of the Dungeon (8, -5, D:5) a +0 flail a +0 ring mail (13, -21, D:5) a +0 scale mail (13, -5, D:5) an inkwell talisman (24, -19, D:5) 8 gold pieces a +0 club (25, -19, D:5) 12 gold pieces a +0 whip a +0 robe a +0 flail (26, -19, D:5) 9 gold pieces a +0 flail a +0 flail (27, -12, D:5) a +0 war axe (28, -18, D:5) a +0 mace