alo Level 1 of the Dungeon (1, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 10, D:1) a ball python corpse (skeletalised by now) (10, -4, D:1) a hobgoblin skeleton (16, -21, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, -25, D:1) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) (18, 11, D:1) a +0 whip 4 stones a kobold skeleton (18, 13, D:1) a quokka skeleton (22, -20, D:1) a +0 short sword (24, -19, D:1) a +0 ring mail (33, 14, D:1) 2 poisoned darts (37, 23, D:1) a +0 mace (40, 16, D:1) a ball python skeleton (42, 12, D:1) a hobgoblin skeleton (45, -10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vulo's Book Emporium a manual of Polearms (880 gold) a parchment of Ignite Poison (143 gold) a parchment of Inner Flame (96 gold) a parchment of Sticky Flame (143 gold) a parchment of Swiftness (96 gold) a parchment of Ozocubu's Armour (96 gold) a parchment of Animate Dead (143 gold) a parchment of Haunt (360 gold) a parchment of Grave Claw (63 gold) a parchment of Fugue of the Fallen (96 gold) (6, 4, D:2) an adder skeleton (9, 38, D:2) a +0 dagger 3 stones a kobold skeleton (12, 25, D:2) 4 boomerangs (15, 29, D:2) a +0 dagger 3 stones (19, 44, D:2) a jackal corpse (skeletalised by now) (22, 9, D:2) a frilled lizard skeleton (27, 26, D:2) a ball python skeleton (28, 17, D:2) a +0 scale mail (43, 2, D:2) a +0 whip a kobold skeleton (44, -1, D:2) a hobgoblin skeleton (45, 13, D:2) a +0 leather armour (45, 20, D:2) a frilled lizard skeleton (45, 22, D:2) a +0 hand axe (47, 40, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (1, 20, D:3) a rat corpse (skeletalised by now) (3, 28, D:3) a +0 whip (11, 12, D:3) an adder corpse (skeletalised by now) (11, 23, D:3) 6 large rocks (21, 12, D:3) a +0 long sword (32, -4, D:3) an orb of stardust (32, 12, D:3) a +0 quarterstaff (34, 0, D:3) a +0 dagger (35, 3, D:3) a +0 club (38, 5, D:3) a +3 hand axe (38, 10, D:3) an adder skeleton (38, 12, D:3) an adder skeleton (42, 9, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 2, D:4) a +0 rapier (12, 26, D:4) an adder skeleton (19, 7, D:4) a parchment of Sandblast (21, 13, D:4) a +0 dagger a hound skeleton (23, 3, D:4) a +0 short sword (24, -15, D:4) a +0 chain mail a +2 short sword of speed (25, -18, D:4) a ball python skeleton (25, -14, D:4) a +0 robe a +0 dagger (26, -8, D:4) a +0 chain mail a +0 mace an orc skeleton (29, -9, D:4) a quokka skeleton (31, 7, D:4) a ring of poison resistance (32, 8, D:4) the +1 leather armour of Hairic {Will- Dex+4} Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (40, -2, D:4) a +0 club a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (51, -12, D:4) a parchment of Mercury Arrow (53, -8, D:4) a hound skeleton (60, -8, D:4) a +0 mace (61, -8, D:4) 4 curare-tipped darts Level 5 of the Dungeon [Shop] Jaeclu's Magic Scroll Boutique a scroll of noise (13 gold) a scroll of revelation (97 gold) a scroll of acquirement (unknown) (676 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) [Shop] Eniem's Jewellery Shoppe a ring of positive energy (unknown) (200 gold) a +6 ring of intelligence (360 gold) a ring of resist corrosion (unknown) (200 gold) a ring of magical power (unknown) (200 gold) the scarab talisman of Fortitude {rC+ MP+11 Str+2} (833 gold) [scarab talisman] rC+: It protects you from cold. MP+11: It affects your magic capacity (+11). Str+2: It affects your strength (+2). a +5 ring of evasion (360 gold) a +6 ring of dexterity (360 gold) a ring of resist corrosion (unknown) (200 gold) a +5 ring of evasion (360 gold) [Shop] Afu Idam's Assorted Antiques an amulet of dissipation (540 gold) a +0 pair of boots of rampaging (207 gold) a +0 mace (54 gold) a scroll of fog (72 gold) a +0 hand axe (54 gold) a wand of charming (1) (43 gold) a +0 trident (63 gold) a staff of cold (450 gold) a sack of spiders (720 gold) (0, 0, D:5) an adder skeleton (3, -27, D:5) a +0 dagger a +0 robe (3, -26, D:5) a +0 dagger a +0 robe (3, -22, D:5) a +0 robe a +0 dagger (3, -17, D:5) a +0 dagger (4, 4, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (15, -7, D:5) a +0 leather armour a +2 halberd of freezing a +0 halberd a gnoll skeleton a gnoll skeleton (17, -21, D:5) a +0 hand axe a spore talisman (24, -5, D:5) a +0 whip a +0 spear a gnoll skeleton (25, -12, D:5) a boomerang a +0 short sword (26, -32, D:5) a +1 helmet (26, -9, D:5) a +0 club a +0 leather armour a +0 whip an orc skeleton (46, -14, D:5) an orb of guile Level 6 of the Dungeon (9, 7, D:6) a +0 quarterstaff (9, 32, D:6) a maw talisman (27, -3, D:6) a +0 rapier a +0 leather armour (27, 29, D:6) a +0 club a +0 robe a +0 club a gnoll corpse (skeletalised by now) (28, 29, D:6) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (31, 35, D:6) a +0 heavy flail (34, -5, D:6) a +0 robe (45, -9, D:6) a +0 giant club an ogre corpse (skeletalised by now) (46, 18, D:6) 6 boomerangs (51, 26, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (14, 24, D:7) a +0 giant club (18, 35, D:7) a +0 leather armour a +1 hand axe of electrocution a +0 club an orc skeleton (19, 11, D:7) a +0 whip a gnoll skeleton (19, 36, D:7) a +0 club a gnoll skeleton (20, 21, D:7) a +0 flail (21, 26, D:7) a +0 quarterstaff (21, 35, D:7) a +0 whip (33, -3, D:7) a black bear corpse (skeletalised by now) (41, 24, D:7) 2 flux baubles (42, -4, D:7) a +0 dagger 4 stones a +0 whip 8 poisoned darts a kobold corpse (skeletalised by now) (42, -2, D:7) a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (42, 7, D:7) a +0 long sword (46, 26, D:7) a +0 ring mail (48, 38, D:7) a +0 quarterstaff Level 8 of the Dungeon (4, 10, D:8) a +0 whip of electrocution a +0 robe (6, 10, D:8) a +4 long sword a +0 robe (8, 10, D:8) a +0 halberd a +0 robe (9, 10, D:8) a +3 scimitar a +0 robe a +0 trident a +0 robe (10, 10, D:8) a +0 scimitar a +0 robe (15, 1, D:8) a +0 halberd (16, 17, D:8) a +0 longbow (18, -2, D:8) a +0 halberd a +0 sling a +0 club a +2 heavy trident a +0 scale mail (18, 15, D:8) a +0 spear (19, -3, D:8) a +0 club (23, -3, D:8) a +0 robe (26, 11, D:8) a +0 mace (29, -3, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (37, 16, D:8) a +0 short sword (40, 9, D:8) a +0 dagger (43, 8, D:8) a +0 robe (44, 8, D:8) a +0 spear a +0 ring mail a +0 buckler (44, 21, D:8) a +0 shortbow (47, 6, D:8) a +0 hand axe a +0 morningstar (49, -12, D:8) a +0 helmet Level 9 of the Dungeon (2, 0, D:9) a +0 shortbow (13, -4, D:9) a +0 short sword (13, 39, D:9) a +0 dagger a +0 ring mail a +0 hand axe (14, 39, D:9) a +0 hand axe a +0 chain mail (14, 40, D:9) a +0 short sword a +0 chain mail (15, 39, D:9) a +0 dagger a +0 robe (20, 7, D:9) a +0 plate armour (25, 23, D:9) a +0 ring mail (28, 2, D:9) a +0 leather armour (31, 24, D:9) a +0 shortbow (32, 24, D:9) a +0 short sword a +0 whip (32, 25, D:9) a +0 flail a +0 club a +0 chain mail (34, 23, D:9) a +0 mace (35, 6, D:9) a +0 morningstar a +0 chain mail (35, 7, D:9) a +0 club a +0 chain mail (37, 6, D:9) a +0 mace a +0 chain mail of willpower a +0 dagger a +0 robe (38, 6, D:9) a +2 dagger of venom a +0 robe (38, 40, D:9) a +0 club (38, 41, D:9) a +0 club (39, 31, D:9) a +0 orcbow (39, 44, D:9) a +0 mace a +0 ring mail (41, 0, D:9) a +0 club (51, 2, D:9) a +0 ring mail (51, 31, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Axuguaf's Weapon Shop 5 javelins (195 gold) 5 boomerangs (130 gold) a +0 club (6 gold) a +0 scimitar (78 gold) a +0 flail (45 gold) a +0 trident (45 gold) (9, -31, D:10) 2 poisoned darts (11, -2, D:10) a +0 hand axe a +0 scale mail of poison resistance (12, -22, D:10) a +0 scale mail (12, -4, D:10) a +0 dagger (21, -34, D:10) a +0 robe (27, -20, D:10) a +0 giant spiked club a +0 giant club (29, -50, D:10) a +0 club (31, -48, D:10) a +0 short sword a +0 ring mail (33, -22, D:10) a +0 cloak of corrosion resistance (35, -41, D:10) a +0 leather armour a +0 club (35, -39, D:10) a +0 chain mail a +0 long sword (38, -28, D:10) a +0 flail (42, -39, D:10) a +0 club (42, -33, D:10) a +0 club (44, -16, D:10) a +0 giant club a +0 giant spiked club (45, -26, D:10) a +0 robe a +0 dagger (45, -16, D:10) a +0 giant club a +0 giant club (46, -26, D:10) a +0 robe a +0 dagger (47, -33, D:10) a +0 whip a +0 ring mail (52, -36, D:10) a parchment of Awaken Armour (57, -36, D:10) a parchment of Maxwell's Portable Piledriver (59, -29, D:10) a +0 whip 4 stones (61, -27, D:10) a +0 club (62, -27, D:10) a +0 club 6 poisoned darts a +0 dagger (63, -21, D:10) a +0 dagger Level 11 of the Dungeon (8, 25, D:11) a +0 ring mail (20, 30, D:11) 2 atropa-tipped darts (37, 41, D:11) a +0 pair of gloves (43, 30, D:11) 4 large rocks (43, 44, D:11) 2 boomerangs (46, 16, D:11) a +0 ring mail (48, 18, D:11) a +0 chain mail (58, -12, D:11) a +4 chain mail (58, -1, D:11) a +0 mace (65, -13, D:11) the +2 leather armour "Xerottof" {rCorr Int+6} rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (68, 38, D:11) a +0 scimitar a +0 plate armour (69, 34, D:11) a +0 rapier Level 12 of the Dungeon (4, 3, D:12) 6 gold pieces a +0 dagger a +0 chain mail (4, 4, D:12) 6 gold pieces (still there?) a +2 hand axe of venom (still there?) a +0 ring mail (still there?) (5, 3, D:12) 5 gold pieces a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 dagger of venom 5 curare-tipped darts (6, -12, Lair:1) the +0 robe "Deomeituyk" {rF+} rF+: It protects you from fire. It cannot be enchanted further. (13, -39, Lair:1) a +0 leather armour (20, -9, Lair:1) a +3 ring mail (41, -12, Lair:1) the +1 quarterstaff of Welfare {flame, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (49, 9, Lair:1) an amulet of reflection (54, 14, Lair:1) a +0 chain mail (61, -18, Lair:1) a +0 mace (61, 8, Lair:1) the +0 ring mail of Zyrphyel {Harm rF- Will+ Str+3 Dex+4} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 2 of the Lair of Beasts (20, 15, Lair:2) a -2 quarterstaff a +0 robe (21, 15, Lair:2) a +0 rapier a +0 robe (23, 24, Lair:2) an orb of mayhem (31, 34, Lair:2) a medusa talisman (39, 37, Lair:2) a +0 falchion (45, 16, Lair:2) a +0 trident (63, 9, Lair:2) a +0 robe (63, 35, Lair:2) a parchment of Fulminant Prism (64, 27, Lair:2) 3 atropa-tipped darts Level 3 of the Lair of Beasts (0, 0, Lair:3) an orb of mesmerism (23, 5, Lair:3) 3 flux baubles (27, 24, Lair:3) a +0 robe (31, 12, Lair:3) 6 poisoned darts (44, 8, Lair:3) a human skeleton (45, 8, Lair:3) a human skeleton (46, 11, Lair:3) a human skeleton (50, -10, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 halberd (11, -20, Lair:4) a staff of earth (23, 17, Lair:4) a +0 flail (32, 12, Lair:4) a +0 giant club (53, 21, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (6, 7, Lair:5) a +0 hand axe (27, 3, Lair:5) a +0 short sword (28, 6, Lair:5) a +0 robe (28, 11, Lair:5) 6 gold pieces (still there?) a +3 leather armour (still there?) (28, 14, Lair:5) a +0 ring mail (29, 11, Lair:5) 6 gold pieces (30, 17, Lair:5) a +0 war axe (38, -13, Lair:5) a staff of cold (unseen) (39, 12, Lair:5) a +0 mace