alo Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, 32, D:1) a ball python corpse (skeletalised by now) (10, 38, D:1) a rat corpse (skeletalised by now) (11, 7, D:1) a rat skeleton (13, 6, D:1) a rimehorn talisman (19, 33, D:1) a +0 leather armour (20, 10, D:1) a +0 club (21, 12, D:1) a +2 dagger of electrocution a goblin skeleton (27, 20, D:1) a frilled lizard skeleton (28, 21, D:1) a frilled lizard skeleton a rat skeleton (33, 5, D:1) a +0 leather armour (34, 14, D:1) a +0 dagger (34, 21, D:1) a frilled lizard skeleton (35, 21, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (40, 12, D:1) a bat skeleton (43, 21, D:1) a +0 sling (52, 22, D:1) a +0 club a kobold skeleton (55, -5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (11, 37, D:2) a +0 short sword (14, 11, D:2) a +0 short sword (15, 39, D:2) a +1 dagger of venom a goblin corpse (skeletalised by now) (15, 40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 41, D:2) a +0 club (15, 42, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 43, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (15, 45, D:2) a +0 club (15, 46, D:2) a +0 spear a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (16, 42, D:2) a +0 dagger (17, 49, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (22, 33, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 44, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (skeletalised by now) (32, 20, D:2) a +0 short sword 4 stones (35, 43, D:2) an adder corpse (skeletalised by now) (38, -5, D:2) a +0 leather armour (44, -5, D:2) a staff of conjuration (44, -1, D:2) a +0 sling (50, 29, D:2) the quill talisman of Past Mistakes {+Inv Str+2 Slay+2} [quill talisman] +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (51, 1, D:2) a ball python skeleton (65, 52, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (5, 42, D:3) a +0 spear (14, 24, D:3) a +0 cloak (25, 42, D:3) a bat corpse (skeletalised by now) (33, 43, D:3) a +0 flail an orc corpse (skeletalised by now) (46, -1, D:3) a +0 ring mail (50, 41, D:3) a +0 mace (51, 46, D:3) a +0 robe (52, 7, D:3) a +0 whip an orc corpse (skeletalised by now) (53, 7, D:3) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) (53, 12, D:3) a +0 mace (54, 29, D:3) a +0 dagger a goblin corpse (skeletalised by now) (57, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 16, D:4) a +0 dagger (5, 3, D:4) a +0 plate armour (15, -1, D:4) the +3 helmet "Nycsupla" {rF- rN+ SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (38, 20, D:4) a hobgoblin corpse (44, 22, D:4) a scroll of identify Level 5 of the Dungeon (0, 0, D:5) a +2 spear of venom (4, 0, D:5) a +0 robe (7, -10, D:5) a hound corpse (skeletalised by now) (18, -16, D:5) a +0 giant club an ogre corpse (skeletalised by now) (19, -8, D:5) a +0 club (19, -5, D:5) a +0 spear a gnoll skeleton (19, -4, D:5) a +0 club (35, -22, D:5) a +0 war axe a +0 robe the orc corpse of Blorkula the orcula (40, 0, D:5) a +0 leather armour (40, 17, D:5) a +0 leather armour (41, 16, D:5) a +0 mace an orc corpse (skeletalised by now) (46, 21, D:5) a +0 club (48, -5, D:5) a +0 robe a +0 dagger (57, -11, D:5) a +0 spear a gnoll skeleton (58, -11, D:5) a +0 club a gnoll skeleton (59, -11, D:5) a +0 club a gnoll skeleton