Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 13861959247909929592 95 allgreen the Shooter (level 4, -3/34 HPs) Began as a Barachi Hunter on Sept 25, 2026. Slain by Grinder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1686 turns). allgreen the Shooter (Barachi Hunter) Turns: 1686, Time: 00:01:15 Health: -3/34 AC: 7 Str: 12 XL: 4 Next: 66% Magic: 4/4 EV: 11 Int: 10 God: Gold: 106 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) c - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +2 pair of gloves (worn) d - a +0 helmet of sniping (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of poison {unknown} e - 2 scrolls of teleportation {unknown} h - 3 scrolls of fog {unknown} j - a scroll of revelation {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of attraction {unknown} k - 2 potions of moonshine {unknown} l - 2 potions of magic {unknown} n - a potion of berserk rage {unknown} Skills: - Level 2.4 Fighting + Level 5.9 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 58% 2 Dispel Undead Necr 0% 3d6 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16005 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (63% to hit) You shoot an arrow. The arrow hits Grinder. Grinder is lightly wounded. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (sparse dust, 63% to hit) You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is lightly wounded. Grinder says, "Just stop there for a second..." Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (63% to hit) You shoot an arrow. The arrow closely misses Grinder. The arrow hits the hobgoblin. You kill the hobgoblin! Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 60% to hit) You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is lightly wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 60% to hit) You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is lightly wounded. Grinder completely misses you. Grinder says, "You look like you could use a good racking." Grinder hits you. You die... Grinder sighs, "Dead already? I want a refund." #.. .. #..#" #..#.## ....######## #.......... #.# #.# #5# #@# #.# #.# #.# #.# #.# #.# ###.### #...:.### You could see Grinder. Vanquished Creatures 5 adders A ribbon worm (D:2) 2 dart slugs 4 orcs 7 endoplasms 4 hobgoblins 2 jackals (D:3) 2 quokkas (D:1) 4 ball pythons 2 bats 3 frilled lizards 4 goblins 6 kobolds 3 rats 49 creatures vanquished. Vanquished Creatures (others) A ball python (D:2) An endoplasm (D:2) A goblin (D:2) 3 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | allgreen the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 213 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 672 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 733 | D:2 | Reached skill level 5 in Ranged Weapons 1214 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1638 | D:3 | Identified the +6 leather armour of the Bells {Int+4} 1674 | D:3 | Encountered Grinder 1675 | D:3 | Paralysed by Grinder for 5.5 turns 1685 | D:3 | HP: 1/34 [Grinder (3)] 1686 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring D:2: layout_loops_ring, lemuel_flame_loot_1 D:3: layout_loops_ring, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.9 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 98 | 60 || 158 Ability: Hop | | 1 || 1 Armour: Leather armour | 19 | 20 || 39 Dodge: Dodged | 24 | 21 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1993 | 1925 | 68 | 0 | 1634 | 3 | 664.3 | Dungeon | 1993 | 1925 | 68 | 0 | 1634 | 3 | 664.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 900 daAuts D:1: 702 daAuts D:3: 391 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+