allgreen Level 1 of the Dungeon (0, 10, D:1) a ball python skeleton (12, 19, D:1) a frilled lizard corpse (skeletalised by now) (13, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 19, D:1) a +0 dagger (14, 18, D:1) a +0 dagger (15, 10, D:1) a bat skeleton (17, 2, D:1) a +0 sling (18, -12, D:1) a +0 robe (19, -12, D:1) a +0 leather armour (23, 1, D:1) a +0 club a stone a kobold skeleton (25, 35, D:1) a +0 short sword 2 stones (28, -6, D:1) a bat corpse (skeletalised by now) (42, 27, D:1) a hobgoblin skeleton Level 2 of the Dungeon (13, 10, D:2) a +0 buckler (15, 18, D:2) a +0 short sword 3 stones (24, 6, D:2) a +0 club (26, 42, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 41, D:2) an adder corpse (skeletalised by now) (31, -2, D:2) a +0 club 4 stones (38, 12, D:2) a +0 leather armour (41, 12, D:2) a +0 dagger (45, 0, D:2) a +0 spear (56, 19, D:2) a bat corpse (skeletalised by now) (59, 20, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Waupsahu's Weapon Boutique a +2 dagger of venom (144 gold) a +0 long sword (35 gold) the +5 dire flail of Disintegration {concuss, rElec Dex+2 Stlth+} (510 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (5 gold) the +5 dagger "Rofoc" {drain, rC- rCorr Str+3 Int+2} (447 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. 2 poisoned darts (12 gold) a +0 sling (15 gold) 5 darts of disjunction (45 gold) 5 darts of disjunction (45 gold) (3, 29, D:3) a +0 whip (8, 1, D:3) a +0 ring mail (11, 4, D:3) a frilled lizard corpse (skeletalised by now) (12, -7, D:3) a +0 short sword (23, 15, D:3) a +0 long sword (35, 19, D:3) a ball python skeleton (36, -2, D:3) 6 poisoned darts a +0 club a kobold skeleton (38, 11, D:3) a human skeleton (42, 11, D:3) a +0 club (46, -4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (47, 15, D:3) a +0 flail 2 boomerangs (52, 7, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (54, 7, D:3) a +0 short sword an orc corpse (skeletalised by now) (55, 8, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (56, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (0, 1, D:4) 12 gold pieces (15, 28, D:4) a +0 scale mail (16, 10, D:4) a +0 whip a kobold corpse (skeletalised by now) (17, -8, D:4) a +0 club (20, 2, D:4) a +0 mace (22, 26, D:4) a +0 ring mail (24, 7, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 club an orc corpse an orc corpse (25, 4, D:4) a +0 hand axe an orc corpse Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 1, D:5) a scroll of identify (3, -29, D:5) a +0 hammer (4, -10, D:5) an adder corpse (6, -7, D:5) a +0 dagger (15, 0, D:5) a scroll of revelation (20, -4, D:5) the +8 quarterstaff of the Stork {spect, rPois rF+ Stlth+} rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (21, -4, D:5) a potion of might (26, 6, D:5) a potion of moonshine (27, 2, D:5) a +0 long sword