Dungeon Crawl Stone Soup version 0.33-a0-275-gf2f3612d91 (webtiles) character file. Game seed: 17249671212238996438 51 alio the Vexing (level 3, -1/27 HPs) Began as a Barachi Hexslinger on Oct 24, 2024. Hit by a stone thrown by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1038 turns). alio the Vexing (Barachi Hexslinger) Turns: 1038, Time: 00:01:09 Health: -1/27 AC: 2 Str: 9 XL: 3 Next: 81% Magic: 3/4 EV: 11 Int: 13 God: Gold: 42 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -22), weak-willed, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. You spent 14 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} e - a scroll of revelation {unknown} i - a scroll of blinking {unknown} Potions f - 2 potions of attraction {unknown} g - 2 potions of curing {unknown} h - a potion of ambrosia {unknown} j - 2 potions of mutation {unknown} Skills: * Level 2.1 Fighting * Level 2.8 Ranged Weapons + Level 2.1 Dodging + Level 1.1 Spellcasting + Level 4.1 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 28% 1 Summon Small Mammal Summ 0% N/A 28% 1 Call Imp Summ 0% N/A 38% 2 Mercury Vapours Alch/Air 0% N/A 38% 2 Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 45% 4 Call Canine Familiar Summ 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 91% 4 Olgreb's Toxic Radiance Alch 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Sigmund is moderately wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are confused. You are too confused! You are too confused! You are too confused! You shoot a sling bullet. The bat hits you. The bat barely misses you. You barely miss the bat. A giggling sprite leaps out and smacks the bat with its own wing. The bat is severely wounded. The jinxing sprites lose interest in you. The bat hits you but does no damage. You clumsily bash the bat but do no damage. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. Something hits you. You are poisoned. You bump into the rock wall. You feel very sick. The hobgoblin shouts! The bat misses you. The bat barely misses you. You feel less confused. You feel sick. The bat seems less drained. The bat misses you. Something hits you. You are lethally poisoned! You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! * * * LOW HITPOINT WARNING * * * You feel very sick. The hobgoblin throws a stone. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The hobgoblin throws a stone. The stone hits you. You die... ## .# ### # ##.## #.. #.#.(. # ######### ##.#####.##.#$.#.##.## ......†.. ..................... .###########.# #<..@# .............#######......## ................@.....g...... ............########......#### #######.....# #......# #.....# #......# #.....# #......# ####### #......# ######## You could see a hobgoblin. Vanquished Creatures 2 gnolls (D:1) 2 bats (D:2) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins 2 quokkas (D:2) 4 ball pythons (D:1) 3 frilled lizards 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alio the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 205 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 209 | D:1 | Learned a level 2 spell: Jinxbite 213 | D:1 | Found The Oracle's Delphic Readings. 217 | D:1 | Bought a scroll of noise for 14 gold pieces 397 | D:1 | Reached skill level 4 in Hexes 447 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 839 | D:2 | Noticed Sigmund 1038 | D:2 | Hit by a stone thrown by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_cross, nicolae_nh_oracle_at_delphi D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.1 Fighting | 2 | 2.1 Ranged Weapons | | 2.8 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action || total ---------------------------++------- Melee: Sling || 2 Fire: Sling || 58 Cast: Jinxbite || 9 Armour: Robe || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1205 | 1156 | 49 | 15 | 949 | 2 | 602.5 | Dungeon | 1205 | 1156 | 49 | 15 | 949 | 2 | 602.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts D:2: 166 daAuts