alio Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -13, D:1) a +0 leather armour (3, -4, D:1) a ball python skeleton (8, -29, D:1) a +0 leather armour (13, -10, D:1) a +0 sling (17, 20, D:1) a +0 ring mail (36, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 10, D:1) 5 large rocks (46, 5, D:1) a +0 whip a stone a kobold skeleton (49, 4, D:1) a ball python skeleton (53, -30, D:1) a +0 hand axe (56, -26, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (58, -14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) an adder corpse (skeletalised by now) (6, 9, D:2) a +0 club (7, -2, D:2) a +0 club (11, 5, D:2) a rat corpse (skeletalised by now) (12, -12, D:2) a bat skeleton (15, 3, D:2) 6 stones (16, 7, D:2) a +0 club (19, -23, D:2) a ball python corpse (skeletalised by now) (20, 9, D:2) a +0 leather armour (28, -8, D:2) 9 stones (30, -17, D:2) a quokka corpse (skeletalised by now) (32, -2, D:2) a +0 spear (33, 7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (11, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 52, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Fioniurgh's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) [Shop] Vigaag's Antique Weapon Shop a +0 antimagic bardiche (928 gold) a +0 trident (112 gold) a +6 heavy orcbow (1225 gold) a +0 club (32 gold) a +0 rapier (128 gold) a +0 heavy trident (265 gold) a +0 mace (96 gold) a +0 flail (112 gold) a +0 long sword (112 gold) (0, 0, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club an orc corpse (skeletalised by now) (38, -7, D:5) a +0 club (43, -7, D:5) a +0 whip of electrocution a +0 robe Level 6 of the Dungeon [Shop] Cahixesu's Antique Armour Shop a +0 ring mail (144 gold) the +3 pair of mountain boots {steadfast, rC+} (1206 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a +4 plate armour of poison resistance (1692 gold) a +0 robe (25 gold) a +0 leather armour (72 gold) a +0 cloak (162 gold) (0, 0, D:6) a +0 plate armour (8, -33, D:6) a +0 helmet (18, 3, D:6) 4 stones (42, -30, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 robe Level 8 of the Dungeon (4, -22, D:8) a +0 rapier (6, -22, D:8) a +0 falchion (7, -17, D:8) a +0 hand axe of freezing a +0 scale mail (8, -17, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (1, 13, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 3 large rocks (2, 13, D:10) a +0 dagger of venom a +2 cloak of stealth (2, 15, D:10) a +0 dagger a +0 robe (2, 16, D:10) a +3 vampiric short sword an orc corpse (skeletalised by now) (2, 17, D:10) a +0 dagger a +0 robe (2, 18, D:10) a +0 club an orc corpse (skeletalised by now) (10, 23, D:10) a +0 club (15, 34, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (23, -17, D:10) a +3 spectral giant spiked club a +0 robe (27, -21, D:10) a +3 ring mail (58, -20, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 3 stones (16, -18, D:11) a +0 dagger a +0 leather armour (16, -17, D:11) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (27, -40, D:11) an ugly thing skeleton (28, -5, D:11) a troll corpse (skeletalised by now) (40, -8, D:11) 4 large rocks a cyclops corpse (skeletalised by now) (45, -22, D:11) 5 large rocks a cyclops corpse (skeletalised by now) (48, -6, D:11) 3 datura-tipped darts Level 12 of the Dungeon (1, -29, D:12) a +0 chain mail (2, 2, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (2, 3, D:12) a +0 great mace a +0 giant spiked club an ugly thing corpse (skeletalised by now) (4, 2, D:12) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (11, 9, D:12) a +0 spear (14, 7, D:12) a +0 giant club a +0 giant spiked club (15, 7, D:12) a +1 dire flail of protection (16, 7, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (16, 18, D:12) 3 large rocks (22, 13, D:12) 5 stones Level 13 of the Dungeon (0, 0, D:13) 2 poisoned darts (2, 8, D:13) a +0 flail a +0 robe (2, 36, D:13) the +2 war axe "Qivuprim" {flame, Dex+4} Dex+4: It affects your dexterity (+4). (3, 8, D:13) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (4, 10, D:13) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (13, -11, D:13) a +0 quarterstaff (14, -3, D:13) a potion of haste (22, 15, D:13) an ugly thing skeleton (27, 5, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (27, 6, D:13) a +3 great sword a +0 chain mail an orc corpse (skeletalised by now) (27, 17, D:13) 4 large rocks a cyclops corpse (skeletalised by now) (28, 17, D:13) a +0 halberd a +0 plate armour (29, 10, D:13) a wand of mindburst (15) a wand of charming (4) a +3 war axe of freezing a +0 leather armour a +0 chain mail a tengu corpse (skeletalised by now) a human corpse (skeletalised by now) (30, 15, D:13) the +3 scale mail of Experimentation {+Blink rF+ Str-5} Str-5: It affects your strength (-5). rF+: It protects you from fire. +Blink: It lets you blink. (32, 9, D:13) a ring of protection from cold an amulet of the acrobat a ring of fire (32, 11, D:13) 6 stones (32, 12, D:13) 7 stones (32, 13, D:13) 7 stones (32, 15, D:13) a +0 battleaxe (33, 15, D:13) the +0 pair of boots "Cojiom" {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. an orb of light (35, 19, D:13) 2 large rocks (35, 20, D:13) a harpy corpse (skeletalised by now) (36, 11, D:13) 2 potions of degeneration (36, 17, D:13) a +0 orcbow of draining (37, 8, D:13) a +0 orcbow (37, 9, D:13) a +0 halberd a +0 leather armour (39, 10, D:13) a +0 shortbow (39, 19, D:13) a +0 orcbow (40, 19, D:13) a +0 flail a +0 robe an ogre corpse (skeletalised by now) (40, 20, D:13) a +3 battleaxe a +3 leather armour (60, 4, D:13) a staff of fire (62, 15, D:13) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (65, -8, D:13) 6 stones Level 1 of the Orcish Mines [Shop] Ubiorix's Book Boutique Great Wizards, Vol. II (608 gold) a book of Geomancy (320 gold) a book of Callings (448 gold) a book of Maladies (544 gold) a book of Fire (512 gold) a book of Necromancy (544 gold) a book of Transmutation (640 gold) a book of the Wilderness (608 gold) [Shop] Muhuret's Assorted Antiques a +0 leather armour (66 gold) a +4 spectral giant club (864 gold) a +0 war axe (115 gold) a scroll of blinking (247 gold) a scroll of poison (132 gold) [Shop] Gecvereo's General Store a wand of flame (13) (145 gold) a +3 plate armour of cold resistance (720 gold) a +1 plate armour of willpower (560 gold) a box of beasts (640 gold) a +0 ring mail (64 gold) a scroll of amnesia (64 gold) [Shop] Sutops's General Store a +0 scale mail (44 gold) a condenser vane (440 gold) a wand of flame (8) (61 gold) 8 stones (8 gold) an amulet of reflection (330 gold) a +0 shortbow (33 gold) the +5 dagger of Uceckuopt {speed, Dex+3} (487 gold) Dex+3: It affects your dexterity (+3). Level 2 of the Orcish Mines [Shop] Puuxomiti's General Store a +4 ring of protection (540 gold) a +0 leather armour (30 gold) a scroll of poison (60 gold) 4 stones (6 gold) a scroll of amnesia (60 gold) a +2 leather armour of fire resistance (285 gold) a scroll of immolation (60 gold) 6 stones (9 gold) [Shop] Wyamag's Distillery a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) a potion of magic (120 gold) a potion of enlightenment (75 gold) [Shop] Zogrirgha's Armour Boutique a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +3 plate armour of positive energy (588 gold) a scarf of repulsion (168 gold) a +0 scale mail (56 gold) a +0 buckler (63 gold) a +0 robe (9 gold) a +1 pair of boots of flying (231 gold) the +1 leather armour "Festrorgh" {rN++} (343 gold) rN++: It greatly protects you from negative energy. a +0 robe (9 gold) a +0 scale mail (56 gold) [Shop] Makaoloa's Distillery a potion of haste (120 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) 2 potions of attraction (72 gold) a potion of lignification (36 gold) (0, 0, Orc:2) a wyvern skeleton (2, 0, Orc:2) a wyvern skeleton (3, -8, Orc:2) 3 potions of degeneration (3, -4, Orc:2) a wyvern skeleton (3, 0, Orc:2) a yak skeleton (4, -2, Orc:2) a +0 robe a +0 dagger (4, 1, Orc:2) a wyvern skeleton (4, 3, Orc:2) a wyvern skeleton (5, -3, Orc:2) a wyvern skeleton (5, 0, Orc:2) a wyvern skeleton (5, 2, Orc:2) a +0 robe a +0 halberd an ogre corpse (skeletalised by now) (6, -4, Orc:2) a wyvern skeleton (6, 0, Orc:2) a yak skeleton (6, 3, Orc:2) a +0 leather armour a +0 war axe (6, 4, Orc:2) a +0 war axe an orc corpse (skeletalised by now) a wyvern skeleton (7, -2, Orc:2) a wyvern skeleton (7, 0, Orc:2) a wyvern skeleton (7, 4, Orc:2) a +0 scale mail a +0 halberd (7, 5, Orc:2) a +0 plate armour a +0 war axe a +0 robe a +1 dagger of protection (8, 4, Orc:2) a +0 plate armour a +1 long sword a +0 robe a +1 dagger of speed an orc corpse (skeletalised by now) (8, 5, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog corpse (skeletalised by now) (7, -28, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (7, -27, Lair:1) a yak corpse (skeletalised by now) (7, -8, Lair:1) an iguana corpse (skeletalised by now) (8, -28, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (8, -3, Lair:1) an iguana corpse (skeletalised by now) (9, -16, Lair:1) a komodo dragon corpse (skeletalised by now) (9, -15, Lair:1) an iguana corpse (skeletalised by now) (9, -11, Lair:1) a komodo dragon corpse (skeletalised by now) (10, -9, Lair:1) 2 stones (16, -7, Lair:1) a +0 helmet (32, -20, Lair:1) a wolf skeleton (33, -20, Lair:1) a wolf skeleton (34, -20, Lair:1) a water moccasin skeleton a wolf skeleton (35, -3, Lair:1) a +0 trident (38, -3, Lair:1) a basilisk skeleton Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) the +4 great sword of Supply {venom, Fly rCorr Int+7 Dex-2} Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Level 4 of the Lair of Beasts (0, 0, Lair:4) a blink frog corpse (skeletalised by now) (1, -1, Lair:4) a blink frog corpse (skeletalised by now) (2, 0, Lair:4) a blink frog corpse (skeletalised by now) (4, 13, Lair:4) a water moccasin corpse (skeletalised by now) (15, 7, Lair:4) a steam dragon corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (2, -1, Lair:5) a +0 robe (9, -9, Lair:5) a catoblepas corpse (skeletalised by now) (9, 19, Lair:5) an elephant corpse (skeletalised by now) (10, 19, Lair:5) a cane toad corpse (skeletalised by now) (17, -14, Lair:5) a manticore corpse (skeletalised by now) (18, -15, Lair:5) a death yak corpse (skeletalised by now) (18, -14, Lair:5) a yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (18, 22, Lair:5) a +0 leather armour (21, 23, Lair:5) a +0 chain mail (31, -18, Lair:5) a +0 helmet (49, -12, Lair:5) a blink frog corpse (skeletalised by now) (50, -12, Lair:5) a blink frog corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (51, -12, Lair:5) a blink frog corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (65, 8, Lair:5) an elephant corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) a manticore corpse (skeletalised by now) (1, 0, Shoals:1) a manticore corpse (skeletalised by now) (4, -1, Shoals:1) a harpy corpse (skeletalised by now) (5, 0, Shoals:1) a harpy corpse (skeletalised by now) (22, -5, Shoals:1) a potion of heal wounds (22, -4, Shoals:1) a staff of alchemy (unseen) (22, 36, Shoals:1) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (23, -13, Shoals:1) a +0 plate armour (23, -5, Shoals:1) a scroll of teleportation (24, -5, Shoals:1) a +0 chain mail (24, -4, Shoals:1) a potion of mutation (48, -11, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Yheick's Magic Scroll Boutique a scroll of teleportation (51 gold) a scroll of enchant armour (127 gold) a scroll of teleportation (51 gold) a scroll of torment (161 gold) a scroll of teleportation (51 gold) (0, 0, Shoals:2) a water nymph corpse (skeletalised by now) (29, -43, Shoals:2) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (34, -44, Shoals:2) a staff of cold (34, -43, Shoals:2) a +2 leather armour of fire resistance (34, -42, Shoals:2) a +0 leather armour (34, -41, Shoals:2) a +1 trident of protection Level 3 of the Shoals (0, 0, Shoals:3) 12 gold pieces (1, -1, Shoals:3) 17 gold pieces (4, -2, Shoals:3) a +1 rapier of draining (still there?) a +0 robe (still there?) (6, 3, Shoals:3) 15 gold pieces (7, 14, Shoals:3) 4 stones (24, 18, Shoals:3) a +0 dagger (25, 13, Shoals:3) a +0 quarterstaff (30, 9, Shoals:3) a +0 robe (30, 10, Shoals:3) a +2 vampiric trident (31, 13, Shoals:3) a javelin a +0 club a +0 longbow a satyr corpse (skeletalised by now) (35, 13, Shoals:3) a +0 trident (36, 16, Shoals:3) a +0 trident (37, 17, Shoals:3) a boomerang a merfolk skeleton Level 1 of the Spider Nest (20, -45, Spider:1) a redback corpse a spark wasp corpse (27, -19, Spider:1) a +2 flail of protection (40, 4, Spider:1) 5 stones (41, 8, Spider:1) a +0 rapier (46, -47, Spider:1) a radroach corpse (47, -47, Spider:1) a tarantella corpse Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +8 quarterstaff of Dooh {flame, Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (2, -1, Slime:5) the +5 short sword of the Establishment {freeze, Int+3} Int+3: It affects your intelligence (+3). (5, -6, Slime:5) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. (5, -2, Slime:5) the staff of the Grave {rElec rPois rN+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (6, -3, Slime:5) Nalaojok's Codex of Superlative Spells Spells Type Level a - Chain Lightning Conjuration/Air 9