Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 11434160848353197669 9 alio the Apothecary (level 2, 0/18 HPs) Began as an Octopode Alchemist on Sept 4, 2024. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (161 turns). alio the Apothecary (Octopode Alchemist) Turns: 161, Time: 00:00:29 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 12% Magic: 1/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of poison {unknown} Potions a - a potion of magic c - a potion of heal wounds {unknown} d - a potion of enlightenment {unknown} Skills: * Level 0.5 Fighting + Level 2.0 Dodging + Level 2.8 Stealth * Level 2.1 Spellcasting * Level 1.1 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. The jackal attacks as it pursues you! The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal looks more healthy. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is severely wounded. You constrict the jackal. The jackal bites you. You tentacle-slap the jackal but do no damage. You squeeze the jackal. You kill the jackal! You tentacle-slap the goblin. Your grab misses the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is heavily wounded. You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. Your grab misses the goblin. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! The goblin hits you with a +0 club. You die... #...(..P....P.. #......~⌠~⌠~~... #............... ###########.###.####.. ...........# ..# #. ........### ## ###.###...# #.....#...# .#.....#@..##[# ....>..)g.....# .#.....#...#### #.....#...# ###.###...# ... ....# ### ....## ##### You could see a goblin. Vanquished Creatures A bat (D:1) 2 goblins (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alio the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 98 | D:1 | Found a faded altar of an unknown god. 150 | D:1 | Reached XP level 2. HP: 15/18 MP: 1/5 161 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, shapermc_ecumenical_altar_acropolis, st_stairs_3 Action || total ---------------------------++------- Melee: Unarmed || 20 Constrict || 6 Tentacles || 4 Cast: Sting || 9 Armour: Skin || 12 Dodge: Dodged || 11