alio Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 0, D:1) a +0 short sword 3 stones a kobold skeleton (4, 3, D:1) 2 stones (6, -15, D:1) a +0 helmet (9, -18, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (9, -17, D:1) a +0 club (9, 10, D:1) a ball python corpse (skeletalised by now) (13, -13, D:1) a hobgoblin skeleton (13, -5, D:1) a bat corpse (skeletalised by now) (19, 8, D:1) a jackal corpse (skeletalised by now) (20, 8, D:1) a jackal skeleton (21, -12, D:1) a +0 dagger 2 stones a kobold skeleton (25, 2, D:1) a +0 mace (30, -16, D:1) a +0 robe (35, 16, D:1) a +0 mace (38, 12, D:1) a +0 dagger 4 stones (39, -11, D:1) a ball python skeleton (39, -3, D:1) 7 stones (39, 0, D:1) a bat skeleton (39, 12, D:1) a frilled lizard corpse (skeletalised by now) (40, 12, D:1) a +0 dagger (45, -8, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -1, D:2) a +0 flail a +0 scale mail (3, 22, D:2) 4 stones (8, 23, D:2) a jackal skeleton (10, 33, D:2) a +0 club (11, 9, D:2) 6 javelins (24, 4, D:2) a +0 helmet (28, 32, D:2) a bat skeleton (29, 23, D:2) a +0 mace (37, 32, D:2) a +0 dagger (38, 32, D:2) a +0 club (41, 25, D:2) a +0 quarterstaff (45, -4, D:2) 6 atropa-tipped darts Level 3 of the Dungeon (17, -21, D:3) a +0 club (17, -14, D:3) a +0 mace (27, 5, D:3) 2 poisoned darts (35, 3, D:3) 3 stones (36, 7, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (39, -12, D:3) a +6 ring of dexterity (39, -11, D:3) a wand of mindburst (3) (40, -11, D:3) 13 gold pieces (40, 14, D:3) a frilled lizard skeleton (43, -10, D:3) a +0 robe (56, -3, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Itoe's Antique Armour Shoppe a +0 pair of gloves (135 gold) a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) the +8 chain mail of Fortification {Harm Dex-3 SInv Stlth+} (1566 gold) Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a +0 pair of gloves (135 gold) (10, 11, D:4) a +1 vampiric short sword 8 poisoned darts a kobold skeleton (11, 26, D:4) a potion of degeneration (13, 12, D:4) a +0 club (19, -1, D:4) a +0 ring mail (20, -6, D:4) 6 stones (20, 9, D:4) 7 stones (20, 26, D:4) a +0 leather armour (27, -3, D:4) 8 stones (34, 4, D:4) 6 large rocks (36, 15, D:4) a +0 whip a gnoll corpse (37, 20, D:4) a +0 long sword (40, 13, D:4) a +0 club (41, 4, D:4) a hound skeleton (44, -3, D:4) a stone a +0 dagger (46, -3, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a staff of cold (unseen) (2, -4, D:5) 5 gold pieces (10, -17, D:5) a scroll of enchant armour (14, -15, D:5) a +0 club (15, -21, D:5) a potion of heal wounds Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, -9, D:8) 6 gold pieces (7, 0, D:8) a +0 dagger