alio Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 18, D:1) a +0 short sword (7, -6, D:1) a +0 leather armour (8, -5, D:1) a +0 club (11, -5, D:1) a +0 spear (15, -11, D:1) a +0 whip 2 stones a kobold skeleton (17, 21, D:1) 4 stones (19, 15, D:1) a hobgoblin skeleton (20, -4, D:1) a frilled lizard skeleton (23, 28, D:1) a bat corpse (skeletalised by now) (24, 20, D:1) a +0 robe (26, 28, D:1) a +0 dagger a stone (29, -16, D:1) a +0 whip (30, -17, D:1) a hobgoblin skeleton (31, 10, D:1) 4 large rocks (35, 3, D:1) a +0 leather armour (36, 19, D:1) a +0 club (45, -20, D:1) a +0 hand axe (47, 21, D:1) a +0 hand axe (49, 21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (7, 16, D:2) a +0 great sword (10, 3, D:2) a bat corpse (skeletalised by now) (13, 4, D:2) a +0 rapier (13, 16, D:2) a ball python skeleton (13, 17, D:2) a rat skeleton (13, 18, D:2) a hobgoblin skeleton (16, 22, D:2) a +0 robe (28, 33, D:2) 4 stones (43, 11, D:2) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (44, 8, D:2) a +0 dagger (45, 3, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 stones (0, 8, D:3) 5 stones (6, -11, D:3) 3 stones (13, 5, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (17, 6, D:3) a bat skeleton (18, 11, D:3) a +0 whip 6 poisoned darts a kobold corpse (skeletalised by now) (23, -1, D:3) a +0 club an orc skeleton (25, 0, D:3) a +0 flail an orc skeleton (26, -1, D:3) a +0 club an orc skeleton (28, 28, D:3) a +0 dagger (31, 12, D:3) 4 stones (33, 6, D:3) a +0 club a goblin skeleton (33, 15, D:3) a stone (35, 14, D:3) a quokka skeleton (40, 7, D:3) a stone (56, 41, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, -5, D:4) a +0 ring mail (8, -8, D:4) a +0 dagger (13, -15, D:4) a hobgoblin corpse (skeletalised by now) (17, -32, D:4) an adder corpse (skeletalised by now) (17, 8, D:4) a +0 sling (26, -8, D:4) a hobgoblin skeleton (27, -26, D:4) a +0 club a goblin skeleton (31, 11, D:4) a ball python skeleton (38, -10, D:4) a +0 hand axe a +0 leather armour (39, -13, D:4) a +0 dagger (39, -11, D:4) a +0 hand axe an orc skeleton (39, -10, D:4) a +2 heavy flail (39, -8, D:4) a +0 hand axe a +0 leather armour (40, 5, D:4) a +0 robe (41, -6, D:4) a +0 dagger a +0 hand axe an orc skeleton (41, -5, D:4) a +0 hand axe a +0 leather armour (46, -6, D:4) 6 stones (51, -1, D:4) a quokka skeleton (52, -10, D:4) a +0 war axe a +0 leather armour a hobgoblin skeleton (53, -5, D:4) a +0 glaive Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (2, 10, D:5) a +0 ring mail (2, 20, D:5) a +0 dagger (3, 12, D:5) a hound skeleton (3, 20, D:5) an iguana corpse (skeletalised by now) (4, 4, D:5) a jackal corpse (skeletalised by now) (12, 16, D:5) an iguana skeleton (25, 4, D:5) a +0 dagger a +0 leather armour an orc skeleton (25, 29, D:5) a +0 spear (29, 3, D:5) a water moccasin skeleton (33, 6, D:5) an adder skeleton (34, 23, D:5) a +0 leather armour of cold resistance (37, 9, D:5) a +0 ring mail (41, 25, D:5) 2 stones (45, 10, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (15, 24, D:6) a +0 giant club an ogre skeleton (25, 3, D:6) the +3 dagger of Sharkskin {heavy, rElec rC+ Int-4 SInv} Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (29, -14, D:6) a +2 dagger of electrocution (29, 16, D:6) a water moccasin skeleton (33, -17, D:6) a +0 scale mail a +0 plate armour (52, 23, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (9, -30, D:7) a book of Necromancy (9, -28, D:7) the +6 dagger of Disarray {pain, ^Contam Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (unseen) (10, -6, D:7) a +2 robe of fire resistance a bullfrog corpse (10, -5, D:7) a +3 falchion a +0 robe a +0 mace a +0 robe a +0 flail a +0 robe (10, 1, D:7) a +0 hammer (11, -25, D:7) 6 gold pieces (11, -6, D:7) a +0 chain mail (11, 1, D:7) a +3 hammer (11, 2, D:7) a +0 hammer (12, 0, D:7) a +0 hammer (13, 0, D:7) a +0 hammer (17, -23, D:7) a +0 mace a +0 robe a +0 dire flail a +0 robe