Dungeon Crawl Stone Soup version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 13259331018224553817 79 alio the Magician (level 4, -1/27 HPs) Began as an Octopode Hedge Wizard on Aug 16, 2024. Killed from afar by Natasha (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:48 (1994 turns). alio the Magician(Octopode Hedge Wizard) Turns: 1994, Time: 00:03:49 Health: -1/27 AC: 1 Str: 9 XL: 4 Next: 37% Magic: 6/10 EV: 12 Int: 18 God: Gold: 161 SH: 0 Dex: 11 Spells: 3/11 levels left rFire + . . m - staff of earth rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . f - ring of protection from fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 161 gold pieces. Inventory: Armour b - a +0 hat (worn) Magical Staves m - a staff of earth (weapon) Jewellery f - a ring of protection from fire (left tentacle) Scrolls a - a scroll of amnesia {unknown} g - a scroll of poison {unknown} h - a scroll of vulnerability {unknown} i - 2 scrolls of blinking {unknown} j - a scroll of identify {unknown} Potions c - a potion of magic d - 2 potions of mutation {unknown} e - a potion of attraction {unknown} k - 2 potions of resistance {unknown} l - a potion of degeneration {unknown} Skills: * Level 0.7 Fighting + Level 2.0 Dodging + Level 2.8 Stealth * Level 4.0 Spellcasting + Level 2.7 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations * Level 1.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Grave Claw Necr 14% 2d8 14% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 d - Call Imp Summ 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 14% 2 Inner Flame Hex/Fire 3% N/A 41% 3 Irradiate Conj/Alch 5% 3d13 87% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "Let's spread mayhem!" Natasha hisses. Natasha stares at you and mumbles some strange words. The magic dart hits you! You hit Natasha. Your grab misses Natasha. Natasha is lightly wounded. Natasha mumbles some strange words. Your cerulean imp misses the cerulean imp. You closely miss Natasha. Your grab misses Natasha. Natasha is lightly wounded. Natasha claws you. Your cerulean imp misses the cerulean imp. The cerulean imp closely misses you. You barely miss Natasha. You grab Natasha. Natasha is lightly wounded. You constrict Natasha. Natasha closely misses you. Your cerulean imp barely misses the cerulean imp. The cerulean imp hits you with a +2 spear. * * * LOW HITPOINT WARNING * * * You hit Natasha. Natasha is heavily wounded. You constrict Natasha. Natasha casts a spell at you. The magic dart hits you! You die... Natasha begins licking her fur clean. #.#..###..###..###.. #.#..# #..# #..# #.# ####.#..# #..# #..# #.# #....#..# #..# #..# #.# #.####..###..###..# #.# #.###.............# #.. ###.##....########.## #.. #..†..55.## #.# #.. ###.##.#@#########.# #.. #.##.#.h.>.<.....####.. #.##.#####............. #.##.# #.##########.. #5##.## ##.## #... #5#h..###...# ##.. #h....†.....# ##† .#####...###...# #. #..........###### #. You could see Natasha (ally target), a cerulean imp (summoned) and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 dart slugs 4 ball pythons 4 bats 6 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 7 hobgoblins A jackal (D:1) 3 quokkas (D:1) 4 frilled lizards 3 kobolds 3 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alio the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 74 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 77 | D:1 | Learned a level 2 spell: Grave Claw 658 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/8 662 | D:1 | Learned a level 3 spell: Mephitic Cloud 1272 | D:2 | Reached skill level 1 in Alchemy 1510 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/9 1614 | D:2 | Learned a level 2 spell: Call Imp 1860 | D:2 | Reached skill level 4 in Spellcasting 1888 | D:2 | Noticed Natasha 1994 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, minmay_indecisive_spiral D:2: layout_loops_ring, chequers_ecumenical_altar_lobes, roderic_st_hans_cross, minmay_misc_feat_alley, dreamdust_princess_bridge, minmay_small_reverse_x, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 | 1.4 Spellcasting | 4 | 4.0 Fighting | | 0.7 Dodging | | 2.0 Stealth | | 2.8 Conjurations | | 2.7 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 20 | || 20 Constrict | 6 | 4 || 10 Staff | 4 | 11 || 15 Tentacles | 3 | 1 || 4 Cast: Magic Dart | 90 | 11 || 101 Call Imp | | 5 || 5 Grave Claw | | 3 || 3 Stab: Sleeping | 2 | || 2 Armour: Skin | 12 | 16 || 28 Dodge: Dodged | 12 | 12 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1996 | 1931 | 65 | 132 | 1493 | 2 | 998.0 | Dungeon | 1996 | 1931 | 65 | 132 | 1493 | 2 | 998.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1352 daAuts D:2: 644 daAuts