Dungeon Crawl Stone Soup version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 8517879706397766397 1 alio the Magician (level 1, 6/13 HPs) Began as a Gnoll Wanderer on Aug 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (56 turns). alio the Magician(Gnoll Wanderer) Turns: 56, Time: 00:00:10 Health: 6/13 AC: 3 Str: 15 XL: 1 Next: 20% Magic: 8/8 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 9 Spells: 13/14 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 9 boomerangs (quivered) Armour d - a +0 leather armour (worn) Scrolls a - 2 scrolls of fear Potions c - a potion of berserk rage e - a potion of degeneration {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 4.4 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 2.3 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press ? for a list of commands and other information. Found a red potion. Found a staircase leading out of the dungeon. You begin with the following items: 2 scrolls of fear, 9 boomerangs, a potion of berserk rage, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. You enter the shallow water. Moving in this stuff is going to be slow. e - a red potion You open the large door. There is a large open door here. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. An endoplasm is nearby! You hit the endoplasm. You bite the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You punch the endoplasm! You kill the endoplasm! No target in view! HP restored. Found a ring mail. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin hits you. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .## ### #.# .. ..# #.# .# #.# #.# .# #.# #.# .# ######.## #.# .####.......# #.# ......####..# #g# ##.#######..####@# #.#.............# ..#..#.[........## .# ###.###....#.# # # ##.#.#.# ∆ #.#.#.# #.#.#.# #.#.#.# #.#.#.# You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alio the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | alio set off with the following items: 2 scrolls of fear, 9 | boomerangs, a potion of berserk rage, a +0 leather armour; | and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 56 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, minmay_pentomino_u4 Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 1 Armour: Leather armour || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 41 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 41 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts