Dungeon Crawl Stone Soup version 0.32-a0-1936-g79739bf276 (webtiles) character file. Game seed: 13384024119770817602 16 alio the Apothecary (level 2, 8/17 HPs) Began as an Octopode Alchemist on July 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (454 turns). alio the Apothecary(Octopode Alchemist) Turns: 454, Time: 00:00:46 Health: 8/17 AC: 1 Str: 7 XL: 2 Next: 58% Magic: 1/5 EV: 12 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.4 Spellcasting + Level 1.0 Conjurations + Level 3.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal pauses to sniff the ground. The jackal bites you. x4 A jackal comes into view. The jackal bites you but does no damage. You closely miss the jackal. The jackal barks! You grab the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! You hear a bark! The jackal misses you. The jackal barely misses you. A jackal comes into view. A hobgoblin comes into view. You are out of magic! Unknown command. You are out of magic! The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! Unknown command. A goblin comes into view. It is wielding a +0 club. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled IKHLUDW OCKANGU, it crumbles to dust. It is a scroll of identify. b - a potion of curing The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You feel better. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You have nothing you can fire or use right now. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.# ...# ..# ..# ..##### #..# #g# ...#.. #..# #.# .#.#.## #..# #.# ...#..#####..###.# # .#...#...........# # .# ..###.#####..# #.#####.##. ...#.........###@##....†. ###............hh##.##.# # #########.....lh..h..## # #...##..##g.#..# # #.###.#.##.#.†.#.# . #.# ##..##...#...# # #.# ##..#.#...#..# #. #......#.....# # #..##...####.# You could see 3 jackals, a goblin (asleep) and a frilled lizard. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alio the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 254 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 454 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring, hex_tiny, bh_walls_and_bars Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.4 Conjurations | | 1.0 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 5 Tentacles || 2 Cast: Sting || 23 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Skin || 16 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 454 | 454 | 0 | 0 | 376 | 1 | 454.0 | Dungeon | 454 | 454 | 0 | 0 | 376 | 1 | 454.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 454 daAuts