Dungeon Crawl Stone Soup version 0.32-a0-1913-gb2e4c6566d (webtiles) character file. Game seed: 3787739121397622323 4 alio the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on July 30, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (50 turns). alio the Apothecary(Octopode Alchemist) Turns: 50, Time: 00:00:17 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 0/3 EV: 2 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: * Level 0.1 Fighting + Level 2.0 Dodging + Level 2.7 Stealth * Level 2.0 Spellcasting * Level 1.1 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 60% to hit) The sting hits the goblin. The goblin looks even sicker. The goblin is severely wounded. Unknown command. You closely miss the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! A ball python comes into view. The goblin hits you with a +0 club. You barely miss the goblin. The ball python hisses angrily. Your grab misses the goblin. You squeeze the goblin, but do no damage. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the goblin but do no damage. Your grab misses the goblin. You squeeze the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You closely miss the ball python. Your grab misses the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the ball python. Your grab misses the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ...# ....##..## . ....##...## #. #.#.##....### #.. #.#.##......# #..##.#.##......# ....#.##......# #######S.)##......# .......@..##......# ......#...........# ..... ###.####'#### .... #.###..# ... #.##..####### ## #.##.###....# #.##.###.≈≈.### #..#.'.'.≈≈.'<# ##...'.'.≈≈.'.# You could see a ball python. Vanquished Creatures A bat (D:1) 2 goblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alio the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 50 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, serial_curves, eino_curves_04, eino_curves_04, eino_curves_03, hellmonk_ecumenical_altar_defaced_shrine, dreamdust_mushroom_princess, chequers_serial_rivers_micro_a Action || total ---------------------------++------- Melee: Unarmed || 5 Tentacles || 2 Constrict || 1 Cast: Sting || 4 Armour: Skin || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 33 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 33 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts