Dungeon Crawl Stone Soup version 0.32-a0-2149-g8529b04c42 (webtiles) character file. Game seed: 4572081656617517676 822 alexstrasza the Conjurer (level 7, -2/43 HPs) Began as a Gargoyle Conjurer on Aug 18, 2024. Was a Follower of Vehumet. Slain by a wight ... wielding a +0 dagger (7 damage) ... on level 6 of the Dungeon. The game lasted 00:06:19 (5448 turns). alexstrasza the Conjurer(Gargoyle Conjurer) Turns: 5448, Time: 00:06:20 Health: -2/43 AC: 9 Str: 10 XL: 7 Next: 95% Magic: 4/13 EV: 11 Int: 21 God: Vehumet [*.....] Gold: 327 SH: 0 Dex: 8 Spells: 11/14 levels left rFire . . . q - +2 whip (elec) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ x - +1 hat rElec + (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 327 gold pieces. Inventory: Hand Weapons q - a +2 whip of electrocution (weapon) Missiles p - a throwing net Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) x - a +1 hat (worn) y - a +0 buckler Jewellery c - a ring of positive energy Wands u - a wand of quicksilver (7) w - a wand of flame (21) Scrolls h - 3 scrolls of teleportation {unknown} i - 3 scrolls of identify {unknown} j - 3 scrolls of poison {unknown} k - a scroll of revelation {unknown} l - a scroll of fear {unknown} n - 2 scrolls of immolation {unknown} s - a scroll of summoning {unknown} v - a scroll of brand weapon {unknown} Potions b - 2 potions of magic e - a potion of attraction {unknown} f - a potion of lignification {unknown} g - 2 potions of haste {unknown} m - 2 potions of might {unknown} o - 3 potions of curing {unknown} r - a potion of berserk rage {unknown} t - a potion of heal wounds {unknown} Skills: - Level 4.0 Fighting - Level 2.0 Armour - Level 2.0 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting + Level 7.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Momentum Strike Conj/Tloc 38% 3d9 4% 2 Stone Arrow Conj/Erth 38% 3d9 8% 3 Sandblast Erth 8% 2d5 12% 1 Blink Tloc 8% N/A 19% 2 Lesser Beckoning Tloc 8% N/A 19% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Passwall Erth 4% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Vehumet accepts your kill. The searing ray hits the wight. The wight is lightly damaged. The searing ray misses the wight. The searing ray misses the wight. You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 dagger and wearing a +0 robe (lightly damaged, 81% to hit) The searing ray misses the wight. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight barely misses you. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight! The wight is almost destroyed. The wight barely misses you. The searing ray hits the wight. The wight is moderately damaged. A wight comes into view. It is wielding a +0 trident. The wight hits you but does no damage. The wight barely misses you. The wight attacks as it pursues you! The wight closely misses you. The wight attacks as it pursues you! The wight hits you but does no damage. The wight attacks as it pursues you! The wight hits you with a +5 dagger. A wight comes into view. It is wielding a +3 war axe. The wight hits you with a +5 dagger. The wight hits you with a +5 dagger. The wight attacks as it pursues you! The wight hits you but does no damage. The wight hits you with a +3 war axe. The wight closely misses you. The wight attacks as it pursues you! The wight misses you. You hit the wight but do no damage. The wight hits you with a +5 dagger. The wight hits you from afar with a +0 trident! The wight hits you with a +3 war axe! * * * LOW HITPOINT WARNING * * * The wight hits you with a +0 dagger! You die... ...........##.....## ..#####.#.## ...# .. . ..#.# #..##.... ###..##.## ####..)..... ...# #..###....##..... . #..###..##.#..## ... .###...# #.....z..# . ..#....###.....z.## ...#...#.......z@# .................z.....# .........†........##.... ........#####.....# .. ........# ##...## ........# ..#.# ..#....## ..##.. ......## ##. #... ....†## You could see 4 wights. Vanquished Creatures Pargi (Sewer) 2 phantoms A bullfrog (D:5) A wight (D:6) 3 bombardier beetles A hound (D:6) 2 sleepcaps 9 gnolls 6 adders A shadow imp (D:4) A white imp (D:6) 2 ufetubi (D:6) 3 dart slugs A ribbon worm (D:4) 2 orcs 10 endoplasms 9 giant cockroaches 14 goblins 9 hobgoblins 10 jackals 2 quokkas (D:1) 8 ball pythons 3 bats A frilled lizard (D:1) 10 kobolds 8 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alexstrasza the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/5 392 | D:1 | Learned a level 2 spell: Searing Ray 657 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/7 714 | D:1 | Found a faded altar of an unknown god. 1383 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/9 2126 | D:3 | Reached skill level 5 in Conjurations 2187 | D:3 | Noticed a phantom 2194 | D:3 | Killed a phantom 2195 | D:3 | Reached skill level 6 in Conjurations 2195 | D:3 | Reached XP level 5. HP: 28/28 MP: 1/11 3435 | D:4 | Reached skill level 1 in Fighting 3489 | D:4 | Reached skill level 1 in Armour 3489 | D:4 | Reached XP level 6. HP: 34/34 MP: 7/12 3911 | D:4 | Found a staircase to the Ecumenical Temple. 4034 | Temple | Entered the Ecumenical Temple 4039 | Temple | Became a worshipper of Vehumet 4215 | D:5 | Entered Level 5 of the Dungeon 4283 | D:5 | Found a glowing drain. 4305 | Sewer | Entered a sewer 4411 | Sewer | Noticed Pargi 4422 | Sewer | Killed Pargi 4423 | Sewer | Reached XP level 7. HP: 35/41 MP: 0/13 4635 | D:5 | Found an opulent altar of Gozag. 4944 | D:5 | Reached * piety under Vehumet 4944 | D:5 | Offered knowledge of Freeze by Vehumet. 5325 | D:6 | Reached skill level 7 in Conjurations 5448 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, ebering_ecumenical_altar_box, hangedman_decor_points, minmay_box_of_dots D:2: layout_rooms, ebering_dispersal_statue_hall D:3: layout_basic, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_t, chequers_hall_statues_y D:4: layout_basic, minmay_temple_entry_offerings, roderic_serpentine_path, lightli_minifort D:5: layout_gridville, nicolae_overflow_hidden_temple, portal_sewer_entry_f, minmay_misc_feat_more_columns, hellmonk_no_cap D:6: layout_cave_pools, nicolae_tso_carved_into_rock, gammafunk_ghost_split, uniq_jeremiah Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 6 7 | 7.4 Fighting | 1 3 4 | 4.0 Armour | 1 2 | 2.0 Dodging | 2 | 2.0 Stealth | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Whip | | 61 | 11 || 72 Cast: Magic Dart | 75 | 76 | 30 || 181 Searing Ray | 1 | 16 | 11 || 28 Stab: Sleeping | | 1 | || 1 Armour: Robe | 6 | 53 | 42 || 101 Dodge: Dodged | 8 | 45 | 46 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5468 | 5227 | 241 | 50 | 4371 | 8 | 683.5 | Dungeon | 5190 | 4954 | 236 | 50 | 4179 | 6 | 865.0 | Temple | 10 | 5 | 5 | 0 | 0 | 1 | 10.0 | Sewer | 267 | 267 | 0 | 0 | 192 | 1 | 267.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1340 daAuts D:4: 1127 daAuts D:3: 1008 daAuts D:5: 838 daAuts D:2: 731 daAuts Sewer: 267 daAuts D:6: 144 daAuts Temple: 10 daAuts