aka1bb Level 1 of the Dungeon (2, 6, D:1) a ball python skeleton (3, 3, D:1) a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton (3, 4, D:1) a hobgoblin skeleton (4, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -26, D:1) a +0 long sword (11, -20, D:1) a hobgoblin corpse (skeletalised by now) (11, -4, D:1) a +0 leather armour (12, -29, D:1) a +0 dagger (12, 8, D:1) a hobgoblin corpse (skeletalised by now) (12, 9, D:1) a +0 club a quokka corpse (skeletalised by now) (13, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -8, D:1) a bat corpse (skeletalised by now) (28, -20, D:1) a +0 ring mail (28, -15, D:1) a +0 whip (34, -8, D:1) the spore talisman of the Accordion {Harm rF+} [spore talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. (35, 8, D:1) a +0 robe (38, 13, D:1) a +2 short sword of draining a kobold corpse (skeletalised by now) (39, -15, D:1) a ball python corpse (skeletalised by now) (45, 11, D:1) a +0 club (54, -26, D:1) a +0 club (57, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (8, 4, D:2) a +0 leather armour (11, -6, D:2) a +0 buckler (13, 1, D:2) a +0 club a goblin skeleton (40, -3, D:2) a +0 dagger (40, 1, D:2) a +0 dagger a +0 club a kobold skeleton a bat skeleton (42, -31, D:2) a +0 robe (50, -36, D:2) a +0 short sword (50, -21, D:2) the +7 whip of the Tired Priests {heavy, ^Drain rElec rC++ Will-} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will-: It decreases your willpower. It cannot be enchanted further. (53, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of poison (52 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Dispel Undead (169 gold) a parchment of Fulminant Prism (169 gold) a parchment of Ignite Poison (169 gold) a scroll of blinking (123 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Soul Splinter (52 gold) a parchment of Slow (52 gold) (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, 11, D:3) 3 poisoned darts (18, -13, D:3) a +1 dagger of venom a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (19, 2, D:3) a +0 dagger (20, 14, D:3) a +0 short sword a +0 leather armour (22, 17, D:3) a +0 leather armour (27, -7, D:3) a +0 club a kobold corpse (skeletalised by now) (29, -11, D:3) a +0 robe (43, 17, D:3) a +0 ring mail Level 4 of the Dungeon (1, 35, D:4) a +0 leather armour (6, 26, D:4) a +0 club a goblin corpse (skeletalised by now) (14, 35, D:4) a +0 whip 4 stones (15, 35, D:4) an iguana corpse (skeletalised by now) (16, 15, D:4) a +0 club (16, 35, D:4) a +0 club (17, 15, D:4) a +0 short sword a kobold skeleton (21, 25, D:4) a +0 short sword a stone (32, 30, D:4) a +0 dagger an orc skeleton (35, 30, D:4) a +0 club a +0 dagger a +0 leather armour a +0 flail a +0 ring mail a +0 short sword a +0 scale mail a +1 falchion of freezing an orc skeleton a goblin skeleton a black bear skeleton (36, 42, D:4) a hound skeleton (36, 43, D:4) a hound skeleton (39, 28, D:4) an iguana skeleton (40, 11, D:4) a +0 club a goblin corpse (skeletalised by now) (42, 30, D:4) 4 poisoned darts (45, 21, D:4) a +0 club a +0 sling a goblin skeleton (61, 29, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (2, -18, D:5) a +0 ring mail (5, -4, D:5) a +0 trident (15, 4, D:5) an iguana skeleton (16, 9, D:5) the +2 robe of the Yeti {Harm Rampage rElec Dex-3} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (21, 9, D:5) 11 gold pieces