aka1bb Level 1 of the Dungeon (4, -12, D:1) a +2 short sword of venom 2 stones (6, -11, D:1) a +0 club a kobold corpse (skeletalised by now) (11, 1, D:1) a bat corpse (skeletalised by now) (14, 0, D:1) a +0 dagger (33, 39, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (37, -10, D:1) a rat corpse (skeletalised by now) (43, 1, D:1) a +0 club (43, 31, D:1) a +0 short sword 2 stones (44, 34, D:1) a +0 hand axe (50, -7, D:1) a +0 trident (50, 33, D:1) a +0 chain mail (56, 36, D:1) a +0 club a ball python skeleton (57, 14, D:1) a bat skeleton (60, 12, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, -1, D:2) a +0 short sword a stone a kobold corpse (5, 0, D:2) a +0 ring mail (6, 0, D:2) a +0 spear (14, 14, D:2) a +0 ring mail (22, 11, D:2) a +0 ring mail (25, 18, D:2) the quill talisman "Puliss" {-Tele +Inv rF++ Str-4} [quill talisman] -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). (26, 26, D:2) a quokka corpse (skeletalised by now) (29, 12, D:2) a rimehorn talisman (29, 22, D:2) 4 boomerangs (31, 10, D:2) a +0 quarterstaff (31, 33, D:2) a +0 leather armour (38, 20, D:2) a quokka skeleton (39, 4, D:2) a +2 helmet (39, 30, D:2) a +0 short sword a kobold skeleton (44, 4, D:2) a +0 flail a +0 chain mail (45, 37, D:2) a +0 club (48, 11, D:2) a +0 dagger of venom (54, 23, D:2) a hobgoblin corpse (skeletalised by now) (54, 28, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (7, -5, D:3) a +0 flail a gnoll corpse (8, -5, D:3) a +0 club a +0 dagger a gnoll corpse a goblin corpse (14, -11, D:3) 6 gold pieces (14, -7, D:3) a scroll of identify (18, 2, D:3) a bat corpse (26, -3, D:3) a frilled lizard corpse