Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 839346524198050680 2 ajaj the Tinkerer (level 1, -3/13 HPs) Began as a Coglin Forgewright on Feb 28, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (38 turns). ajaj the Tinkerer (Coglin Forgewright) Turns: 38, Time: 00:00:22 Health: -3/13 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 14 God: Gold: 9 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Bianca} rCold . . . d - +0 dagger {Cortez} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Bianca} d - a +0 dagger (offhand) {Cortez} Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 1.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. There is an open door here. You hit the goblin with your +0 hammer. The goblin is moderately wounded. You closely miss the goblin with your +0 dagger. The goblin hits you but does no damage. Okay, then. A goblin is nearby! The goblin attacks as it pursues you! The goblin misses you. There is a staircase leading out of the dungeon here. The goblin attacks as it pursues you! The goblin misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You open the door. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A frilled lizard comes into view. There is an open door here. A hobgoblin comes into view. Unknown command. Unknown command. Unknown command. You barely miss the endoplasm with your +0 hammer. The endoplasm is lightly wounded. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... ?.... . #.#.#######..# #####.#.#........# #................. #............### ###.?.#####..... . #..†..#...# ...# #.##...###.ß.###..# .......#.......#@.##... .......'.ß.<.ßgJ.......# .......#.......#......lg .......###.ß.###......## ..##.... #...# ......... #. #.....##### ......... # ##..... ......... ....... .........# #####... #...... You could see an endoplasm, a hobgoblin (asleep), a goblin and a frilled lizard. Vanquished Creatures 2 hobgoblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ajaj the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms, st_stairs_7 Action || total ---------------------------++------- Melee: Mace || 7 Dagger || 7 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 6 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 6 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts