Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 3372931401013150833 1764 ajaj the Trooper (level 9, -9/74 HPs) Began as a Revenant Warper on Feb 19, 2025. Mangled by a wight ... wielding a +4 battleaxe of freezing (15 damage) ... on level 6 of the Dungeon. The game lasted 00:11:59 (5302 turns). ajaj the Trooper (Revenant Warper) Turns: 5302, Time: 00:12:00 Health: -9/74 AC: 5 Str: 15 XL: 9 Next: 7% Magic: 13/13 EV: 10 Int: 14 God: Gold: 333 SH: 0 Dex: 10 Spells: 4/16 levels left rFire . . . J - +0 trident of Rurontig {flame, *Rage rC+ rN+ Will+} rCold + + + (no offhand) rNeg + + + L - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... n - amulet of the acrobat Stlth o - ring of protection from cold HPRegen 0.32/turn m - +4 ring of slaying MPRegen 0.13/turn %: acrobat @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 333 gold pieces. Inventory: Hand Weapons e - a +0 short sword h - a +4 scythe of venom H - a +1 dagger of venom I - a +1 short sword of speed J - the +0 trident of Rurontig (weapon) {flame, *Rage rC+ rN+ Will+} (You found it on level 5 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Missiles c - 4 darts of disjunction (quivered) w - 7 poisoned darts E - a throwing net Armour a - a +0 leather armour y - a +0 crystal plate armour L - a +0 ring mail (worn) Jewellery m - a +4 ring of slaying (worn) n - an amulet of the acrobat (worn) o - a ring of protection from cold (worn) q - a ring of wizardry Wands B - a wand of paralysis (10) M - a wand of polymorph (9) Scrolls b - a scroll of blinking d - a scroll of immolation {unknown} f - 2 scrolls of noise g - a scroll of identify i - a scroll of enchant armour {unknown} k - 2 scrolls of fear {unknown} l - 5 scrolls of teleportation r - a scroll of poison {unknown} s - a scroll of enchant weapon {unknown} t - 2 scrolls of amnesia v - 2 scrolls of revelation x - a scroll of torment {unknown} F - 2 scrolls of vulnerability {unknown} Potions j - a potion of might {unknown} p - 3 potions of invisibility u - a potion of attraction {unknown} z - a potion of moonshine {unknown} C - a potion of mutation {unknown} D - a potion of berserk rage {unknown} G - a potion of magic {unknown} K - a potion of ambrosia {unknown} Skills: + Level 5.4 Fighting - Level 1.0 Short Blades + Level 3.4 Polearms - Level 0.8 Throwing + Level 4.0 Armour + Level 4.4 Dodging - Level 4.0 Unarmed Combat + Level 4.3 Spellcasting + Level 4.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 34% 1 b - Blink Tloc 32% N/A 8% 2 c - Maxwell's Portable P Tloc 16% (3-9)d3 14% 3 d - Momentum Strike Conj/Tloc 18% 3d8 21% 2 e - Vhi's Electric Charg Tloc/Air 18% N/A 78% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 32% N/A 8% 2 Teleport Other Tloc 16% N/A 14% 3 Kiss of Death Conj/Necr 12% 2d6 34% 1 Volatile Blastmotes Fire/Tloc 18% 2d11 36% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 45% 2 Scorch Fire 6% 2d5 45% 2 Confusing Touch Hex 3% N/A 71% 3 Fugue of the Fallen Necr 3% N/A 71% 3 Anguish Hex/Necr 1% N/A 98% 4 Dispel Undead Necr 3% 3d7 98% 4 Flame Wave Conj/Fire 3% 2d5 98% 4 Ignite Poison Fire/Alch 3% N/A 98% 4 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Qazlal Ru Shops: D:3 := D:5 * Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The wight attacks as it pursues you! The wight completely misses you. You unwield your +4 scythe of venom. Your +4 scythe of venom stops dripping with poison. The +0 trident of Rurontig {flame, *Rage rC+ rN+ Will+} bursts into flame! J - the +0 trident of Rurontig (weapon) {flame, *Rage rC+ rN+ Will+} The wight hits you with a +4 battleaxe of freezing. You hit the wight. You burn the wight. The wight is heavily damaged. The wight closely misses you. You closely miss the wight. The wight is heavily damaged. The wight hits you with a +4 battleaxe of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 battleaxe of freezing and wearing a +0 robe (heavily damaged, chance to affect: 49%) Okay, then. You feel better. The wight hits you with a +4 battleaxe of freezing! * * * LOW HITPOINT WARNING * * * You feel better. The wight hits you with a +4 battleaxe of freezing. * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 battleaxe of freezing and wearing a +0 robe (heavily damaged, chance to affect: 49%) The wight resists with some effort. The wight closely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 battleaxe of freezing and wearing a +0 robe (heavily damaged, chance to affect: 49%) The wight resists with some effort. The wight hits you with a +4 battleaxe of freezing! You die... ............# #.# #####..####.# #.# #..# # #.# #####.#####.# .# # #.. ............# #####.#.# #.. #####........ ......... #.. #.########### ##....... #.# #........<# #.####.)..# # #.# #.######### #...@z..# .. #.. #.# ##.####.######.#####.. ))# .............#........ ### ##.#..#.##......#<##.# ####.........#.#..# #...........##.#..# #.###.....#.......# # #..........#... #....######.... You could see a wight. Vanquished Creatures Sigmund (D:2) 2 water moccasins (D:5) An ice beast (D:6) An ogre (D:4) A kobold brigand (D:6) 2 phantoms (D:5) A bullfrog (D:6) A gnoll sergeant (D:5) A scorpion (D:5) A wight (D:6) A marrowcuda (D:5) A howler monkey (D:5) 2 bombardier beetles A hound (D:4) A gnoll bouda (D:4) 2 orc priests 2 jellies 2 iguanas 2 orc wizards A sleepcap (D:5) 7 adders 11 gnolls A shadow imp (D:6) A white imp (D:5) 2 ufetubi (D:4) 3 dart slugs A ribbon worm (D:2) 18 orcs 7 bats 7 endoplasms 3 giant cockroaches 7 goblins 12 hobgoblins 4 jackals (D:3) A quokka (D:2) 7 ball pythons 3 frilled lizards 13 kobolds 11 rats 146 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ajaj the Revenant Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 229 | D:1 | Reached skill level 1 in Armour 247 | D:1 | Reached XP level 2. HP: 3/24 MP: 5/5 810 | D:1 | Learned a level 1 spell: Foxfire 810 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 810 | D:1 | Reached XP level 3. HP: 22/30 MP: 5/5 1465 | D:2 | Noticed Sigmund 1492 | D:2 | Killed Sigmund 1493 | D:2 | Reached skill level 3 in Fighting 1493 | D:2 | Reached skill level 1 in Short Blades 1493 | D:2 | Reached XP level 4. HP: 17/38 MP: 5/7 1493 | D:2 | Reached XP level 5. HP: 20/45 MP: 5/8 1852 | D:2 | Learned a level 2 spell: Blink 2081 | D:2 | Reached XP level 6. HP: 51/51 MP: 8/8 2656 | D:3 | Found Qeasuus's Jewellery Shop. 2665 | D:3 | Found Jyem's Book Emporium. 3249 | D:4 | Reached skill level 1 in Polearms 3296 | D:4 | Reached XP level 7. HP: 37/57 MP: 10/10 3431 | D:4 | Found a shadowy altar of Dithmenos. 3736 | D:4 | Reached skill level 4 in Fighting 4077 | D:5 | Entered Level 5 of the Dungeon 4087 | D:5 | Identified the +0 trident of Rurontig {flame, *Rage rC+ rN+ | Will+} 4207 | D:5 | Found Nuf Hen's Assorted Antiques. 4263 | D:5 | Reached XP level 8. HP: 67/67 MP: 11/11 4634 | D:5 | Reached skill level 5 in Fighting 4734 | D:5 | Found a sacrificial altar of Ru. 4818 | D:5 | Learned a level 3 spell: Maxwell's Portable Piledriver 4821 | D:5 | Learned a level 2 spell: Momentum Strike 4826 | D:5 | Learned a level 4 spell: Vhi's Electric Charge 4933 | D:6 | Got the Catalogue of the Sun 4946 | D:6 | Found a stormy altar of Qazlal. 5257 | D:6 | Reached XP level 9. HP: 66/74 MP: 13/13 5299 | D:6 | HP: 2/74 [wight/+4 battleaxe of freezing (15)] 5302 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, chequers_serial_rivers_large_b D:2: layout_basic, corexii_leaking_fountain, uniq_sigmund D:3: layout_loops_ring, grunt_temple_overflow_open, serial_shops, nicolae_shop_peninsula, shop, serial_park_tiny_2, kennysheep_nub, nicolae_elevator_lobby_plus D:4: layout_loops_ring, nicolae_dithmenos_through_a_glass_darkly D:5: layout_basic, lemuel_round_altar, serial_shops, shop D:6: layout_basic, gammafunk_temple_overflow_wave, trog_wizard Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Armour | 1 2 3 4 | 4.0 Dodging | 2 3 4 | 4.4 Unarmed Combat | 3 4 | 4.0 Fighting | 3 4 5 | 5.4 Short Blades | 1 | 1.0 Translocations | 3 4 | 4.8 Polearms | 1 2 3 | 3.4 Spellcasting | 3 4 | 4.3 Throwing | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 189 | 4 | || 193 Unarmed | 9 | | || 9 Halberd | | 114 | 147 || 261 Trident | | | 2 || 2 Throw: Dart | 1 | | || 1 Evoke: Wand | | | 2 || 2 Use: Potion | 4 | | 2 || 6 Scroll | | | 5 || 5 Stab: Sleeping | 1 | | || 1 Armour: Leather armour | 141 | 74 | || 215 Crystal plate arm | | 17 | 130 || 147 Ring mail | | | 37 || 37 Dodge: Dodged | 131 | 86 | 24 || 241 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5433 | 5271 | 162 | 12 | 4180 | 6 | 905.5 | Dungeon | 5433 | 5271 | 162 | 12 | 4180 | 6 | 905.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:2: 1117 daAuts D:4: 981 daAuts D:3: 888 daAuts D:5: 799 daAuts D:6: 464 daAuts