ajaj Level 1 of the Dungeon [Shop] Qysawn's Weapon Boutique a +0 short sword (39 gold) 5 stones (6 gold) a +0 dagger (26 gold) a +0 club (13 gold) a +0 short sword (39 gold) a +0 sling (19 gold) a +2 heavy dire flail (249 gold) a +4 rapier of draining (379 gold) (0, 0, D:1) a +0 short sword (10, -17, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (10, -2, D:1) a +0 club (13, -1, D:1) a rat corpse (skeletalised by now) (14, -5, D:1) 7 stones (19, -14, D:1) 5 stones (20, -11, D:1) a ball python corpse (skeletalised by now) (26, -18, D:1) a +0 short sword (27, -12, D:1) a ball python skeleton (29, -19, D:1) a rat skeleton (29, 7, D:1) a hobgoblin corpse (skeletalised by now) (37, -5, D:1) a bat skeleton (38, -9, D:1) a +0 short sword (45, -20, D:1) 6 poisoned darts (45, -4, D:1) 4 stones (47, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (9, -8, D:2) 4 stones a +0 whip a kobold skeleton (10, -8, D:2) a +0 leather armour (10, 0, D:2) a goblin skeleton (12, -19, D:2) a bat skeleton (12, -6, D:2) a +0 dagger (15, -31, D:2) a +0 whip (19, -3, D:2) a hobgoblin skeleton (20, -6, D:2) a +0 short sword (21, -15, D:2) a rat corpse (skeletalised by now) (22, 1, D:2) a quokka skeleton (25, -4, D:2) a +0 club (26, -23, D:2) a frilled lizard skeleton (26, 1, D:2) a quokka skeleton (29, -9, D:2) a +0 dagger (31, -23, D:2) a bat skeleton (35, -2, D:2) a +0 spear (41, 2, D:2) a +0 club (41, 13, D:2) a ball python corpse (skeletalised by now) (51, 5, D:2) an adder corpse (skeletalised by now) (58, -39, D:2) a +0 whip a kobold corpse (skeletalised by now) (64, -20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the felid skeleton of Natasha (2, 0, D:3) an orb of light a goblin skeleton (3, 0, D:3) a ball python skeleton (3, 7, D:3) a +0 mace (12, 11, D:3) a hobgoblin corpse (skeletalised by now) (13, -4, D:3) an adder skeleton (26, 28, D:3) a +0 dagger a goblin skeleton (26, 29, D:3) 3 boomerangs a +0 club (27, 29, D:3) a +0 robe a +0 dagger an orc skeleton (28, 29, D:3) a +0 leather armour a +0 mace a +0 short sword (28, 31, D:3) a +0 short sword a +0 dagger an orc skeleton (29, 31, D:3) a +0 ring mail a +0 hand axe (29, 42, D:3) a +0 barding (30, 29, D:3) a +0 leather armour a +0 mace (30, 30, D:3) a +0 leather armour a +0 whip an orc skeleton (42, 18, D:3) 7 stones (43, 12, D:3) a +0 falchion (45, 21, D:3) a +0 club (49, 4, D:3) a hobgoblin corpse (skeletalised by now) (49, 38, D:3) a +0 short sword (56, 34, D:3) a +0 short sword a +0 robe a +0 long sword (59, 34, D:3) a +0 mace a +0 ring mail Level 4 of the Dungeon (3, -12, D:4) a +0 whip a kobold skeleton (4, -12, D:4) a +0 club a +0 dagger a +0 robe an orc skeleton (4, -11, D:4) a +0 club (4, -9, D:4) a +0 club a +0 chain mail an orc skeleton (5, -9, D:4) a +0 dagger a +0 robe an orc skeleton (5, 3, D:4) a +0 short sword (11, 14, D:4) a +0 scimitar (20, 11, D:4) a +0 club a +0 leather armour an orc skeleton (22, 13, D:4) a howler monkey skeleton (23, 22, D:4) a +0 whip (27, 27, D:4) a +0 leather armour (28, 18, D:4) a +0 club a goblin skeleton (40, 8, D:4) a +6 ring of strength (42, -15, D:4) 4 stones (42, -14, D:4) a +0 dagger Level 5 of the Dungeon (3, -45, D:5) a +4 quarterstaff of chaos (4, -46, D:5) a +0 hammer (5, -22, D:5) a +0 flail a +0 giant spiked club a +0 hand axe (10, -21, D:5) a quokka skeleton (24, -21, D:5) an adder skeleton (30, -15, D:5) an orb of guile (33, -6, D:5) 5 stones (36, -32, D:5) 3 large rocks (36, -9, D:5) a +0 short sword an orc skeleton (37, -9, D:5) a +0 robe a +0 dagger of protection an orc skeleton (37, -8, D:5) a +0 dagger an orc skeleton (37, -7, D:5) a +0 hand axe (40, -47, D:5) 5 stones (42, -31, D:5) a +0 robe a +0 dagger (42, -18, D:5) a quokka skeleton (43, -31, D:5) a +0 whip a +0 trident a +0 robe a +0 dagger an orc skeleton an orc skeleton (47, -27, D:5) a +4 chain mail a +0 flail (49, -27, D:5) a +0 whip (58, -18, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 sling (3, -9, D:6) a +0 leather armour a +0 dagger (4, -8, D:6) a +0 scale mail a +0 dagger a +0 hand axe a +0 ring mail a +0 short sword (4, -7, D:6) a +0 robe a +0 dagger of venom (5, -6, D:6) a +0 ring mail a +0 club (7, -10, D:6) a +0 robe a +0 dagger (8, -11, D:6) a +0 robe a +2 dagger of draining (8, -10, D:6) a +0 leather armour 3 boomerangs a +0 short sword (10, 1, D:6) a +0 whip (11, -3, D:6) a +0 robe a +0 dagger (11, -2, D:6) a +0 chain mail a +0 mace a +0 club (12, -2, D:6) a +0 giant spiked club (14, 16, D:6) a +0 ring mail a +0 dagger of speed (18, -7, D:6) a +0 robe a +0 dagger a +0 hand axe (19, 13, D:6) a +0 flail (21, 12, D:6) a +0 robe a +0 dagger (21, 13, D:6) a +0 hand axe (23, 14, D:6) a +2 trident of protection (27, 1, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 whip a +0 leather armour (1, 1, D:7) a +0 falchion (2, 0, D:7) a +0 flail (2, 1, D:7) a +0 dagger a +0 robe (5, 21, D:7) a +0 short sword a +0 ring mail a +0 club (19, 2, D:7) a +0 flail (20, -4, D:7) a +0 short sword (20, -3, D:7) a +0 robe a +0 dagger (21, 3, D:7) a +0 hand axe a +0 dagger a +0 spear a +0 halberd a +0 ring mail a +0 spear of freezing (22, 0, D:7) a +0 halberd (24, 1, D:7) a +0 plate armour a +0 dire flail a +0 orcbow (26, -8, D:7) a +0 whip (27, -7, D:7) a +0 leather armour a +0 dagger (27, 9, D:7) a +0 ring mail a +0 trident a +1 chain mail of willpower 2 boomerangs a +0 halberd (27, 10, D:7) a +0 hand axe (28, -9, D:7) a +0 whip (28, 0, D:7) a +0 orcbow (29, 28, D:7) 3 boomerangs (30, 9, D:7) a +0 robe a +0 dagger (36, -7, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (4, -10, D:8) a +0 orcbow (27, 18, D:8) a +0 chain mail a +1 war axe of pain (28, 17, D:8) a +0 short sword (29, 17, D:8) a +0 robe a +0 dagger (29, 21, D:8) an orb of mayhem a +0 robe a +2 trident of draining (29, 26, D:8) a scroll of fear (29, 28, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (29, 30, D:8) a potion of might (31, 5, D:8) a +0 shortbow (31, 27, D:8) a scroll of noise (31, 29, D:8) a potion of enlightenment (36, 23, D:8) a +2 trident a +0 robe (37, 25, D:8) a +0 robe a +2 scimitar (38, 8, D:8) a +0 leather armour (39, 23, D:8) a +0 robe a +0 war axe a +0 robe a +0 spear (42, 38, D:8) 2 potions of degeneration (47, 23, D:8) a +0 leather armour a +0 quarterstaff a +0 sling Level 9 of the Dungeon [Shop] Yngaeng Kuff's Antique Weapon Emporium a +0 battleaxe (143 gold) a +5 longbow of freezing (851 gold) a +0 quarterstaff (88 gold) the +0 broad axe of Pestilence {freeze, rElec Str+3 Int+4 Dex-3} (651 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. a +0 club (22 gold) a +3 rapier of draining (532 gold) a +0 long sword (77 gold) (10, 5, D:9) a +0 scale mail (10, 15, D:9) a +0 quarterstaff (11, -2, D:9) a +0 robe (15, -2, D:9) a +0 robe (25, 35, D:9) 9 stones (35, 19, D:9) the staff of Ufick {Fly rF+ Int+4 Dex-4 Hexes Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. Fly: It grants you flight. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (35, 29, D:9) a +0 dagger a ring of poison resistance (38, 27, D:9) a ring of poison resistance a +0 whip 11 poisoned darts a +0 short sword (44, 15, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Faini's Antique Weapon Shoppe a +5 halberd of venom (922 gold) a +4 quarterstaff (754 gold) a +3 orcbow of electrocution (745 gold) a +6 heavy arbalest (1162 gold) a +2 orcbow of draining (530 gold) a +1 vampiric dagger (377 gold) (0, 0, D:10) a +0 spear (12, 33, D:10) a +0 shortbow (12, 41, D:10) 31 gold pieces (13, 33, D:10) a +0 shortbow (13, 41, D:10) a +0 heavy quarterstaff (unseen) (14, 36, D:10) a scroll of amnesia (14, 41, D:10) 4 stones (15, 0, D:10) the +1 plate armour "Orghuku Caux" {rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (26, 12, D:10) a +0 scimitar (32, 33, D:10) a +0 dagger a +0 robe (36, 25, D:10) a +0 broad axe (38, 48, D:10) a stone (39, 34, D:10) a book of Minor Magic (39, 40, D:10) a +2 helmet a +1 hat (39, 41, D:10) a +1 hat a +1 hat (42, 29, D:10) a +0 glaive a +0 robe (42, 38, D:10) a +0 scale mail (43, 29, D:10) a +0 robe a +0 robe a +0 dagger a +0 robe (45, 36, D:10) a +0 robe a wand of flame (5) (45, 38, D:10) a +0 long sword (45, 39, D:10) a +0 dagger a +0 robe 7 stones (46, 46, D:10) a +0 ring mail a +0 helmet a +0 leather armour (47, 46, D:10) a +0 robe (48, 34, D:10) a +0 flail (49, 31, D:10) a +0 long sword a +0 robe (49, 32, D:10) a +0 flail a +0 leather armour (49, 34, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (3, 6, D:11) a +1 spear a +0 animal skin (7, 11, D:11) 5 large rocks (7, 34, D:11) a +0 buckler a +0 ring mail a +0 trident (7, 35, D:11) a +0 falchion (8, 31, D:11) a +0 flail a +0 giant club (9, 31, D:11) a +0 whip (9, 32, D:11) a +0 leather armour a +0 mace a +0 scale mail a +0 spear a +0 buckler a +0 scale mail a +0 spear of venom a +0 buckler a +0 scale mail a +0 spear a +0 giant club a +0 spear a +0 club a +0 whip a +0 giant spiked club a +0 dagger (9, 33, D:11) a +0 whip (14, -15, D:11) a +0 spear a +0 scale mail (15, -18, D:11) a +0 club (16, -19, D:11) a +0 flail (17, -17, D:11) a +1 halberd of protection (18, 13, D:11) a staff of conjuration (18, 23, D:11) 7 stones (21, -16, D:11) a +0 giant spiked club a +0 giant spiked club (35, -15, D:11) a +0 giant spiked club (36, -16, D:11) a +0 orcbow (36, -13, D:11) a +0 giant spiked club a +0 giant club (38, -4, D:11) 6 stones (39, -21, D:11) a +0 leather armour (44, 36, D:11) a +0 shortbow (52, 16, D:11) 7 stones (65, 28, D:11) 2 large rocks (66, 29, D:11) a +0 dire flail a +0 giant club (69, 21, D:11) 4 stones Level 12 of the Dungeon [Shop] Odoety's Antique Armour Emporium the +1 cloak of Rotini {Harm +Inv rPois Str-5} (567 gold) Str-5: It affects your strength (-5). rPois: It protects you from poison. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. a +2 ring mail of fire resistance (693 gold) a +0 chain mail of cold resistance (379 gold) a +0 chain mail of poison resistance (280 gold) an orb of mayhem (429 gold) a +3 scale mail of cold resistance (858 gold) (2, 10, D:12) 4 large rocks (4, 5, D:12) a +0 helmet (11, -16, D:12) a +0 flail (12, -16, D:12) a +0 club a +0 robe a +0 dagger a +0 robe a +2 dagger of draining (13, -16, D:12) a +0 flail (14, -16, D:12) the +2 leather armour "Zanlud" {MP+9 Int+3} Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). (21, -12, D:12) a +0 war axe (50, 16, D:12) 5 stones (52, -12, D:12) a +0 ring mail (54, 20, D:12) a +0 helmet (60, 21, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe (7, -22, D:13) 4 large rocks (11, -15, D:13) a +0 rapier a +0 orcbow (19, 19, D:13) 7 stones (22, -7, D:13) a blade talisman (22, 15, D:13) a +5 ring of evasion (29, 3, D:13) a +1 leather armour of cold resistance (31, 11, D:13) a +0 dagger a +0 robe (37, -5, D:13) a +0 dire flail of protection (40, -23, D:13) a +0 mace of pain (43, 3, D:13) a ring of protection from cold (44, -24, D:13) a +0 halberd (52, 1, D:13) a +0 leather armour (58, 7, D:13) a blade talisman (62, 8, D:13) a +0 war axe a +0 leather armour a +0 kite shield (63, 8, D:13) a +0 long sword Level 14 of the Dungeon (0, 0, D:14) a +1 orcbow of draining (7, -48, D:14) a +0 scale mail (9, -44, D:14) a +0 orcbow (11, -44, D:14) a +0 orcbow (11, -43, D:14) a +0 orcbow (12, 1, D:14) a +0 hand axe (13, -44, D:14) a +0 shortbow (14, -44, D:14) a +0 orcbow (14, -18, D:14) a +1 leather armour of poison resistance (24, -15, D:14) a +0 falchion (26, 1, D:14) 6 stones (39, -39, D:14) a +0 whip (39, -26, D:14) 6 boomerangs (40, -50, D:14) a +0 leather armour (41, -15, D:14) 3 large rocks (43, -47, D:14) 3 large rocks (47, -40, D:14) 2 large rocks (51, -46, D:14) an amulet of faith (52, -50, D:14) a +3 vampiric falchion a +0 orcbow (53, -46, D:14) 7 gold pieces Level 15 of the Dungeon (0, 0, D:15) 8 gold pieces a +0 flail (1, -1, D:15) 14 gold pieces a +0 halberd (2, 3, D:15) 7 gold pieces (still there?) a +0 flail of protection (still there?) (3, 1, D:15) 6 gold pieces a +0 short sword (5, 8, D:15) a +0 robe a +0 dagger 8 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a scroll of torment (1, 0, Orc:1) the +2 sling "Fuisach" {freeze, rN+ Will- Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will-: It decreases your willpower. (unseen) (2, 0, Orc:1) a scroll of enchant armour (3, 0, Orc:1) a scroll of teleportation (4, 0, Orc:1) 6 atropa-tipped darts (6, -2, Orc:1) 10 gold pieces (16, -16, Orc:1) a +0 robe a +0 dagger (17, 24, Orc:1) a +0 dagger a +0 robe (17, 28, Orc:1) a +0 hand axe (18, 26, Orc:1) a +0 battleaxe a +0 orcbow a +0 plate armour (18, 27, Orc:1) a +2 short sword of venom a +0 leather armour (19, 27, Orc:1) a +0 dagger a +0 robe (20, 27, Orc:1) a +0 club (21, -12, Orc:1) a +0 leather armour a +0 mace (22, 12, Orc:1) a +0 scimitar a +0 orcbow a +0 chain mail (22, 21, Orc:1) a +0 flail a +0 leather armour (22, 23, Orc:1) a +0 flail (23, 8, Orc:1) a +0 hand axe (23, 22, Orc:1) a +0 mace a +0 chain mail (23, 24, Orc:1) a +0 club a +0 leather armour (23, 25, Orc:1) a +0 mace (24, -19, Orc:1) a +0 dire flail a +0 dire flail (24, 23, Orc:1) a +0 hand axe a +0 chain mail a +0 hand axe (24, 25, Orc:1) a +0 war axe (25, 8, Orc:1) a +0 hand axe a +0 chain mail (25, 25, Orc:1) a +0 mace (26, -19, Orc:1) a +0 battleaxe a +2 chain mail of willpower (26, 23, Orc:1) a +0 hand axe (27, -11, Orc:1) a +0 plate armour of poison resistance a +1 glaive of venom (27, 25, Orc:1) a +0 club (28, 23, Orc:1) a +0 dagger a +3 war axe (29, -17, Orc:1) a +0 short sword (29, -16, Orc:1) a +0 leather armour a +0 dagger a +0 scale mail a +0 falchion (30, -15, Orc:1) a +0 chain mail a +0 club (35, 23, Orc:1) a +0 mace of protection Level 2 of the Orcish Mines [Shop] Apap's Jewellery Boutique a talisman of death (1040 gold) a maw talisman (390 gold) a dragon-blood talisman (780 gold) a ring of poison resistance (260 gold) an amulet of the acrobat (390 gold) a ring of fire (325 gold) a ring of ice (325 gold) [Shop] Vynk's Antique Weapon Shop a +1 morningstar of holy wrath (440 gold) a +1 scimitar of holy wrath (440 gold) a +0 whip (77 gold) a +4 rapier of draining (905 gold) the +9 staff of Olgreb {rPois∞} (3100 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +2 rapier of venom (520 gold) a +0 sling (46 gold) a +4 short sword of speed (961 gold) [Shop] Jeatarchimm's Distillery a potion of brilliance (52 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of brilliance (52 gold) [Shop] Hydyff's Antique Armour Boutique a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +3 leather armour of positive energy (630 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +1 robe of cold resistance (381 gold) a +0 helmet (135 gold) (5, 35, Orc:2) a +0 giant spiked club (9, 9, Orc:2) a +0 orcbow a +0 long sword a +0 chain mail (9, 11, Orc:2) a +0 war axe (9, 12, Orc:2) a +0 club a boomerang (9, 30, Orc:2) a +0 giant club a +0 dire flail (9, 34, Orc:2) a +0 giant club a +0 giant club (10, 6, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (10, 22, Orc:2) a +0 giant club (10, 35, Orc:2) a +0 whip of venom a +0 robe (11, -5, Orc:2) a +0 giant spiked club a +0 giant spiked club (11, 3, Orc:2) a +0 giant club (11, 20, Orc:2) a +0 dagger a +0 leather armour (11, 22, Orc:2) a +0 giant club a +0 morningstar (11, 23, Orc:2) a +0 short sword a +0 orcbow a +0 chain mail (11, 26, Orc:2) a +0 giant club a +0 giant spiked club (11, 27, Orc:2) a +0 halberd a +0 robe (11, 28, Orc:2) a +0 giant spiked club (11, 29, Orc:2) a +0 giant spiked club (12, 6, Orc:2) a +0 dagger a +0 robe a +0 giant club (12, 12, Orc:2) a +0 giant club (12, 20, Orc:2) a +0 orcbow (12, 21, Orc:2) a +0 hand axe a +0 leather armour (12, 22, Orc:2) a +0 mace a +0 arbalest (13, 12, Orc:2) a +0 giant club (13, 19, Orc:2) 6 large rocks (13, 21, Orc:2) a +0 giant club (13, 22, Orc:2) a +0 giant spiked club (14, 23, Orc:2) a +0 giant club a +0 giant spiked club (14, 26, Orc:2) a +0 giant club (14, 40, Orc:2) a +0 mace a +0 plate armour a +0 flail (15, 21, Orc:2) a +0 giant club (15, 39, Orc:2) a +0 robe a +0 dagger (18, 16, Orc:2) a +0 giant spiked club a +0 giant club (18, 28, Orc:2) a +0 giant club (22, 27, Orc:2) a +0 giant spiked club (23, 4, Orc:2) 4 large rocks (29, 19, Orc:2) a +0 leather armour a +0 mace (29, 20, Orc:2) a +0 robe a +0 dagger (30, 20, Orc:2) a +0 chain mail a +0 mace (33, -2, Orc:2) a +1 shortbow of electrocution a +5 short sword {Ashmeen} a +1 dagger of venom {Septimus} a +1 dagger of holy wrath {Belshunu} a +1 dagger of freezing {Fredrik} the +0 chain mail of the Northern Lights {Dex+4} Dex+4: It affects your dexterity (+4). Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 hat (5, 5, Lair:1) a +0 plate armour (15, -12, Lair:1) 14 gold pieces (15, -11, Lair:1) a phantom mirror (21, 13, Lair:1) an amulet of reflection (22, -1, Lair:1) a staff of conjuration (39, -18, Lair:1) a +0 scimitar (44, -24, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (5, 26, Lair:2) a +0 leather armour (5, 30, Lair:2) a +0 robe (6, 31, Lair:2) 2 stones (18, 28, Lair:2) a +0 rapier (24, 27, Lair:2) a +2 short sword of speed (30, 20, Lair:2) 5 stones (44, -12, Lair:2) 5 poisoned darts (44, 31, Lair:2) the ring of Ugona {Fly Str+3 Int+5 Stlth-} [ring of flight] Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Fly: It grants you flight. Stlth-: It makes you less stealthy. (46, -20, Lair:2) a +0 cloak (48, 3, Lair:2) a cane toad skeleton (48, 6, Lair:2) a polar bear skeleton (49, 6, Lair:2) a komodo dragon skeleton (50, 9, Lair:2) a basilisk skeleton (51, -14, Lair:2) an amulet of guardian spirit (51, -12, Lair:2) a +0 trident of protection (51, 2, Lair:2) a water moccasin skeleton (51, 7, Lair:2) a water moccasin skeleton (52, 5, Lair:2) a rime drake skeleton (52, 7, Lair:2) a rime drake skeleton (53, 7, Lair:2) a basilisk skeleton (57, -12, Lair:2) a staff of earth (59, -12, Lair:2) 5 gold pieces (still there?) a +0 scimitar of holy wrath (still there?) 3 throwing nets (still there?) a +0 scale mail (still there?) Level 3 of the Lair of Beasts (15, -17, Lair:3) a stone (17, -12, Lair:3) a stone (18, -15, Lair:3) a stone (33, -22, Lair:3) a +0 buckler (33, -18, Lair:3) 4 stones (34, -17, Lair:3) a staff of conjuration (36, 9, Lair:3) a +0 club (46, 0, Lair:3) a +4 ring of slaying (56, 7, Lair:3) a ring of willpower Level 4 of the Lair of Beasts (0, 3, Lair:4) a human skeleton (0, 4, Lair:4) a human skeleton (12, -4, Lair:4) a ring of poison resistance (17, -25, Lair:4) 4 stones (20, -8, Lair:4) a +0 ring mail (25, 23, Lair:4) a +0 chain mail (38, -11, Lair:4) a staff of air Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 buckler (9, -1, Lair:5) a +0 dagger (22, 7, Lair:5) a maw talisman (23, 30, Lair:5) a +0 sling (34, -20, Lair:5) a +0 leather armour (49, -9, Lair:5) a +0 ring mail (53, -7, Lair:5) 3 curare-tipped darts (53, 1, Lair:5) a polar bear skeleton (53, 2, Lair:5) a wolf skeleton (56, -4, Lair:5) a +0 falchion (57, 1, Lair:5) a polar bear skeleton (58, -1, Lair:5) a +0 cloak (60, -27, Lair:5) a +0 rapier (61, 6, Lair:5) a +0 sling (64, -18, Lair:5) a black bear skeleton (67, 3, Lair:5) a +2 cloak of willpower (67, 4, Lair:5) a spriggan skeleton