ahyangyi2 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -19, D:1) a +0 leather armour (6, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 17, D:1) a +0 dagger (13, 16, D:1) a +0 dagger (14, -12, D:1) a +0 dagger a goblin skeleton (14, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -26, D:1) a rat skeleton (21, -18, D:1) a +0 spear (24, -10, D:1) a +0 club a goblin corpse (25, -15, D:1) a +0 robe (26, -9, D:1) a +0 dagger a kobold skeleton (26, -8, D:1) a jackal skeleton (27, -27, D:1) a hobgoblin skeleton (27, 20, D:1) a +0 whip (34, 22, D:1) a +0 dagger a goblin skeleton (35, 18, D:1) a staff of alchemy (39, -4, D:1) a quokka skeleton (43, -22, D:1) a +0 dagger (43, -9, D:1) a +0 robe (48, 0, D:1) a +0 leather armour (52, -19, D:1) a quokka corpse (skeletalised by now) (55, 13, D:1) a +1 dagger of draining Level 2 of the Dungeon [Shop] Tuin's Armour Boutique a +0 leather armour (24 gold) an orb of mayhem (132 gold) a +0 cloak (54 gold) a +0 ring mail (48 gold) a +1 robe of fire resistance (154 gold) a +0 scale mail (48 gold) a +2 ring mail of cold resistance (252 gold) the +2 pair of gloves of Inviolability {rElec rF- rC++ rN+} (518 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 pair of boots (54 gold) a +0 leather armour (24 gold) (6, -40, D:2) a +5 club (still there?) a +0 helmet (still there?) a +0 animal skin (still there?) (8, -40, D:2) a +0 dagger a goblin corpse (28, -27, D:2) a +0 dagger (29, -6, D:2) a quill talisman