Dungeon Crawl Stone Soup version 0.35-a0-1008-geb90d4d051 (webtiles) character file. Game seed: 10983851858893214119 26 ahyangyi2 the Conjurer (level 3, 0/24 HPs) Began as a Coglin Conjurer on Sept 10, 2026. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:54 (1284 turns). ahyangyi2 the Conjurer (Coglin Conjurer) Turns: 1284, Time: 00:03:55 Health: 0/24 AC: 4 Str: 7 XL: 3 Next: 8% Magic: 0/5 EV: 10 Int: 19 God: Gold: 45 SH: 5 Dex: 12 Spells: 3/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) e - +2 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Missiles b - 7 stones Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +0 helmet (worn) e - a +2 buckler (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting * Level 4.2 Conjurations + Level 1.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Shock Conj/Air 44% 1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 8% 2 Swiftness Air 6% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 77% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 77% 4 Airstrike Air 3% 2d(1-17) 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The zap hits the ribbon worm. The ribbon worm is severely wounded. The zap hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The endoplasm barely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the ribbon worm. The ribbon worm is almost dead. The zap hits the ribbon worm. You kill the ribbon worm! The endoplasm freezes you. You are frozen. You disentangle yourself. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You barely miss the endoplasm. You block the endoplasm's attack. You aren't carrying any items that you can evoke. Unknown command. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The endoplasm freezes you. You are frozen. You die... ......# # ######$.....# #.............# .. #.#.......... ...##.#.........# +#............#.# ........###...(.## ..###+#<.j..##.... #...###@....# #...+..#.†.#...... #...##.#..>#......! #.........###....... #.#.#.###.# ....... #+#.#. #.# ....... ..# #.###....... #..)........ #........... You could see an endoplasm. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats 3 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 5 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahyangyi2 the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:1 | Learned a level 1 spell: Shock 313 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 502 | D:1 | Reached skill level 4 in Conjurations 717 | D:1 | Reached skill level 1 in Air Magic 922 | D:1 | Upgraded the game from 0.35-a0-1007-gc6fcae7439 to | 0.35-a0-1008-geb90d4d051 1174 | D:2 | Found Wirotaz's Distillery. 1188 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/5 1284 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_crystal Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.2 Air Magic | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Cast: Magic Dart || 12 Shock || 39 Armour: Robe || 12 Dodge: Dodged || 13 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1281 | 1253 | 28 | 0 | 1061 | 2 | 640.5 | Dungeon | 1281 | 1253 | 28 | 0 | 1061 | 2 | 640.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1173 daAuts D:2: 108 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+