ahyangyi2 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 0, D:1) a +0 club (8, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, -6, D:1) a +0 club a kobold skeleton (22, -3, D:1) a ball python skeleton (28, 6, D:1) a +0 dagger (29, -11, D:1) a +0 robe (39, 14, D:1) a ball python corpse (skeletalised by now) (43, -27, D:1) a frilled lizard corpse (skeletalised by now) (43, 1, D:1) a ball python skeleton (46, -8, D:1) a hobgoblin corpse (skeletalised by now) (53, -2, D:1) a +0 club a goblin skeleton (64, -22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scarf of harm (6, -2, D:2) a ball python skeleton (11, -30, D:2) a +0 club a kobold skeleton (12, -21, D:2) a +0 sling (21, -5, D:2) a +0 chain mail (25, -12, D:2) an adder corpse (skeletalised by now) (38, -21, D:2) a +0 whip (39, -10, D:2) a +0 war axe (39, -8, D:2) a +0 dagger (40, -8, D:2) a ball python skeleton a hobgoblin skeleton (40, -7, D:2) a +0 club (41, -9, D:2) a frilled lizard skeleton (44, -12, D:2) a +0 club (45, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) the +2 leather armour "Ykael" {+Inv Slay+3} +Inv: It lets you turn invisible. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (1, -7, D:3) a frilled lizard corpse (skeletalised by now) (4, 14, D:3) a +0 robe (5, -1, D:3) a +0 rapier (11, -1, D:3) a ball python corpse (skeletalised by now) (12, 16, D:3) a +0 club a goblin corpse (skeletalised by now) (19, 6, D:3) a +0 long sword (20, 9, D:3) a +0 short sword an orc corpse (skeletalised by now) (22, 32, D:3) a rat corpse (skeletalised by now) (24, 7, D:3) a +0 dagger (25, 32, D:3) a +0 quarterstaff (27, 25, D:3) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (28, 22, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (28, 23, D:3) a +0 halberd (28, 24, D:3) a +1 heavy flail a +0 whip a gnoll corpse (skeletalised by now) (30, 21, D:3) a +0 ring mail (34, 8, D:3) a +0 scale mail (35, 4, D:3) a +0 robe the human corpse of Sigmund (skeletalised by now) (36, 2, D:3) a +0 robe Level 4 of the Dungeon [Shop] Xibitzui's Distillery a potion of attraction (unknown) (36 gold) a potion of attraction (unknown) (36 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) (0, 0, D:4) a +0 whip (1, 23, D:4) a +0 falchion (1, 29, D:4) a +2 dagger of pain a +0 robe (2, -1, D:4) a +0 club a gnoll corpse (skeletalised by now) (2, 28, D:4) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (3, 15, D:4) a +0 leather armour a +0 rapier the human skeleton of Eustachio (5, 18, D:4) a +0 club a +0 sling (9, 23, D:4) a +0 dagger (11, 11, D:4) a potion of moonshine (11, 17, D:4) a +0 whip a kobold corpse (skeletalised by now) (13, 11, D:4) a +0 spear (26, 28, D:4) a +0 club a goblin skeleton (27, 30, D:4) a +0 scale mail a +0 flail an orc skeleton (28, 30, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc skeleton (33, 2, D:4) a +0 robe (38, 38, D:4) a +0 club (51, 42, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) the +0 leather armour of Vebobi Miepn {+Inv MP+8 Dex+3} +Inv: It lets you turn invisible. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (9, 13, D:5) a +0 trident a +0 leather armour (10, 14, D:5) a +1 dagger of venom a +0 robe (11, 14, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (18, 7, D:5) 2 gold pieces (19, -2, D:5) a +0 spear (19, 6, D:5) a gold piece (19, 7, D:5) 2 gold pieces (20, 7, D:5) a gold piece (24, 9, D:5) a +0 hand axe (29, 14, D:5) a black bear corpse (skeletalised by now) (36, 4, D:5) a +0 whip a +0 ring mail a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 4, D:5) a +0 dagger a +0 robe (38, 4, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of venom a +0 short sword (1, -1, D:6) a +0 short sword a +0 whip (2, -1, D:6) a +0 dagger (10, -29, D:6) a +0 morningstar a +0 robe (39, -6, D:6) a +0 hammer Level 7 of the Dungeon (22, 37, D:7) a +0 dagger (34, -5, D:7) a +0 short sword (36, -6, D:7) a +0 dagger (36, -5, D:7) a +0 short sword a +0 club (36, -1, D:7) a +2 short sword of venom (36, 0, D:7) a +0 short sword a +0 club (38, 27, D:7) a +0 dagger (39, 17, D:7) a parchment of Lesser Beckoning (39, 18, D:7) a +0 dagger (40, 25, D:7) a +0 mace a +0 leather armour (40, 26, D:7) the +0 leather armour of Qazlal's Hope {Harm rElec Regen+ Int-5 Dex-5} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (41, 39, D:7) a +0 dagger a +0 scale mail (42, 7, D:7) a +0 trident a +0 plate armour (42, 34, D:7) a +0 trident a +0 ring mail (42, 35, D:7) a +0 dagger a +0 leather armour (42, 37, D:7) a +0 hand axe (42, 38, D:7) a +0 cloak (44, 8, D:7) a +0 whip a +0 ring mail a +0 hand axe (45, 6, D:7) the +3 dagger "Elur" {freeze, ^Fragile rCorr Int+7 SInv} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. It cannot be enchanted further. (46, 5, D:7) a +0 robe a +0 hand axe (47, 0, D:7) a +0 long sword (51, 27, D:7) a +0 leather armour Level 8 of the Dungeon (16, 5, D:8) 21 gold pieces (17, 4, D:8) 10 gold pieces (17, 10, D:8) a phantom mirror (18, 23, D:8) a +0 dagger a +0 robe (19, 21, D:8) a +1 shortbow of flaming (21, 10, D:8) a scarf of resistance (unseen) (22, 7, D:8) a potion of lignification (38, 19, D:8) a parchment of Teleport Other (41, 29, D:8) a +0 orcbow Level 9 of the Dungeon (3, 17, D:9) a +0 dagger a +0 dagger a +0 robe (4, -6, D:9) a +0 dagger a +0 robe (4, 13, D:9) a +0 club (6, -8, D:9) a +0 dagger a +0 robe a +0 long sword a +0 robe (7, -5, D:9) a parchment of Volatile Blastmotes (19, -18, D:9) a +0 flail a +0 scale mail (20, -17, D:9) a +0 flail (21, -15, D:9) a +0 partisan a +0 plate armour (22, -15, D:9) a +0 long sword a +0 plate armour (24, -15, D:9) a +0 mace a +0 leather armour (25, -20, D:9) a +0 club (30, 0, D:9) a +0 dagger (40, 8, D:9) a +0 short sword a +0 robe (41, -22, D:9) a +0 chain mail a +0 war axe (42, -1, D:9) a +0 dagger (42, 14, D:9) a +0 robe (44, -24, D:9) a +0 dagger a +0 robe (44, -22, D:9) a +0 leather armour a +0 flail (46, -22, D:9) a +0 short sword (47, 20, D:9) a +0 dagger a +0 robe (48, 20, D:9) a +0 flail a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 robe (54, 2, D:9) a +0 leather armour (55, 7, D:9) a +0 robe of willpower a +0 giant spiked club (56, -8, D:9) a +0 broad axe a +0 robe a +0 leather armour a +0 whip a +0 flail (56, -7, D:9) a +0 chain mail a +0 glaive a +3 scimitar of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 robe (4, 0, D:10) a +0 trident (7, 5, D:10) a +0 club (8, 1, D:10) a +0 flail (8, 5, D:10) a +0 spear a +0 scale mail (8, 6, D:10) a +0 spear (11, 2, D:10) a +0 spear (13, -2, D:10) a +0 short sword (14, -8, D:10) a +0 dagger a +0 club a +0 dagger (15, -9, D:10) a +0 dagger a +0 short sword a +0 dagger a +0 short sword (15, -8, D:10) a +0 whip (18, -2, D:10) a +0 robe a +0 dagger (62, -15, D:10) a +0 mace a +1 morningstar of holy wrath a +0 war axe a +0 chain mail (65, 0, D:10) a +0 helmet Level 11 of the Dungeon (13, 4, D:11) a +0 mace (18, -2, D:11) a +0 club a +0 leather armour a +0 dagger a +0 robe (18, -1, D:11) a +0 flail (19, -2, D:11) a +0 dagger (20, -2, D:11) a +0 scale mail (24, 21, D:11) a +0 plate armour (49, 1, D:11) 2 potions of moonshine the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (5, -6, Lair:1) a +0 ring mail (24, 8, Lair:1) a +1 morningstar of freezing (25, -11, Lair:1) a +0 leather armour (32, 15, Lair:1) a +0 leather armour (53, -10, Lair:1) a +0 ring mail (53, 4, Lair:1) a +0 ring mail (54, -16, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (5, -41, Lair:2) a +0 leather armour (5, -2, Lair:2) a +0 plate armour (5, 11, Lair:2) a human skeleton (10, 11, Lair:2) a human skeleton (13, -2, Lair:2) a human skeleton (14, 2, Lair:2) a human skeleton (18, -41, Lair:2) a parchment of Searing Ray (32, 4, Lair:2) a parchment of Tukima's Dance (38, -36, Lair:2) a +0 trident (44, -27, Lair:2) a +0 leather armour (60, -29, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (7, 28, Lair:3) a +0 long sword (21, -12, Lair:3) a +0 long sword (22, -8, Lair:3) a +0 battleaxe (28, 3, Lair:3) a +0 plate armour (35, 15, Lair:3) a +0 short sword a +0 barding a +1 longbow of flaming (38, 37, Lair:3) a +0 falchion (40, 41, Lair:3) a +0 robe (42, -2, Lair:3) a ring of poison resistance Level 4 of the Lair of Beasts (5, -12, Lair:4) a +1 war axe of pain a +0 quarterstaff of freezing a medusa talisman a +0 scythe a +0 short sword a Gauntlet (10, 13, Gauntlet) a potion of might (10, 15, Gauntlet) a scroll of identify (12, -1, Gauntlet) a +0 pair of gloves a +0 robe (24, 1, Gauntlet) the +0 pair of boots of Birati {-Tele rPois rF++ Slay+5} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF++: It greatly protects you from fire. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (24, 12, Gauntlet) a +6 ring of intelligence (24, 15, Gauntlet) a potion of haste (24, 16, Gauntlet) a +0 quarterstaff (38, 4, Gauntlet) a +2 pair of boots of stealth (38, 12, Gauntlet) 3 atropa-tipped darts (38, 13, Gauntlet) 15 gold pieces (38, 16, Gauntlet) the +1 pair of gloves of Egalitarianism {rN+ rCorr Dex+3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (54, 6, Gauntlet) a +0 robe of willpower (still there?) the +0 rapier of Instant Death {flame, rC++ Str+2} (still there?) rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. a spriggan skeleton (still there?) (54, 8, Gauntlet) a +1 flail of protection (still there?) a wand of polymorph (5) (still there?) a box of beasts (still there?) a +1 chain mail of fire resistance (still there?) a demonspawn skeleton (still there?) (56, 6, Gauntlet) a +2 kite shield of protection (still there?) 2 scrolls of teleportation (still there?) a book of Displacement (still there?) a barachi skeleton (still there?) (56, 8, Gauntlet) a +0 plate armour an orc skeleton