Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 567339327288380272 9 ahwk the Conjurer (level 2, -1/19 HPs) Began as a Human Conjurer on Sept 17, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:07 (285 turns). ahwk the Conjurer (Human Conjurer) Turns: 285, Time: 00:03:07 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 12% Magic: 0/5 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . k - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons k - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of amnesia {unknown} h - a scroll of revelation {unknown} i - a scroll of poison {unknown} j - a scroll of acquirement {unknown} Potions b - a potion of magic c - a potion of haste {unknown} e - a potion of enlightenment {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.2 Spellcasting + Level 4.1 Conjurations + Level 0.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Mercury Arrow Conj/Alch 18% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Poisonous Vapours Alch/Air 8% 1d1 17% 1 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Olgreb's Toxic Radiance Alch 2% N/A 86% 4 Alistair's Walking Alem Alch/Frge 2% N/A 99% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a rat (chance to weaken: 100%) The glob of mercury hits the rat! The rat looks weaker. You kill the rat! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You completely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... ... ..# .# #.#.†...#.#.# ... ..##.##.# #.......#.#.# #.# ##.......# #.......#.# # #.# #.....##.# ###.....#.# #j# #.....##.# #.......# #.# #.....##.#####...#..## ####.###.....##.#..........# .............##...........## ...#.###.......j@.........# ...#.# #...########..#..#.# .. #.# #.................... ## #.......######.......##### #.####### #.#>..#.# #.# #..)...... .. #.##..#.### ......#.# #.# .## # You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 4 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahwk the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 259 | D:1 | Learned a level 2 spell: Mercury Arrow 285 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic Action || total ---------------------------++------- Melee: Short sword || 8 Cast: Magic Dart || 19 Mercury Arrow || 1 Armour: Robe || 9 Dodge: Dodged || 2