Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10850218914864841251 147 ahwk the Conjurer (level 5, -2/35 HPs) Began as a Human Conjurer on Sept 17, 2025. Was an Initiate of Qazlal. Slain by a gnoll ... wielding a +0 spear of venom (3 damage) ... on level 4 of the Dungeon. The game lasted 00:15:57 (1479 turns). ahwk the Conjurer (Human Conjurer) Turns: 1479, Time: 00:15:58 Health: -2/35 AC: 3 Str: 8 XL: 5 Next: 29% Magic: 3/10 EV: 11 Int: 18 God: Qazlal [......] Gold: 87 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . l - +1 great mace rCold . . . [offhand occupied] rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -9), invisible A: explore regen a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons g - a +0 dagger l - a +1 great mace (weapon) Armour a - a +0 robe c - an orb of guile h - a +0 leather armour (worn) j - a +0 chain mail n - a +0 leather armour Jewellery i - an amulet of faith Wands r - a wand of charming (10) Scrolls f - a scroll of enchant weapon k - a scroll of amnesia {unknown} m - a scroll of vulnerability {unknown} t - a scroll of identify {unknown} u - a scroll of acquirement {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} e - a potion of invisibility o - 2 potions of enlightenment {unknown} p - a potion of curing {unknown} q - 2 potions of heal wounds {unknown} s - a potion of moonshine {unknown} Skills: + Level 2.9 Dodging + Level 3.1 Stealth * Level 3.4 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 5% 2 c - Hailstorm Conj/Ice 11% 3d6 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 3% N/A 56% 3 Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 65% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Qazlal Annotations: D:2 Sigmund D:3 Grinder Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the gnoll! Qazlal accepts your kill. The gnoll hits you with a +0 club. Your Stealth skill increases to level 3! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! Qazlal accepts your kill. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear of venom. You are poisoned. The searing ray misses the gnoll. You finish channelling your searing ray. You feel very sick. The gnoll closely misses you. x2 You feel sick. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll attacks as it pursues you! The gnoll closely misses you. You feel sick. You feel sick. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! Qazlal accepts your kill. (Press . to maintain the ray.) You feel sick. The gnoll hits you from afar with a +0 spear of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of invisibility. You fade into invisibility! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you from afar with a +0 spear of venom. You die... #..#.............##..##.###..#### ##.#.....####.....#..#### ### .#.....# #.....#... .#.....# #.....#... ##.....# #.....#.... ####### #.....#.[## +... #.....# ###..# #....#.j...# ...... #...)'.).@.+ ..... #######.....# #... #.......##### ####...### #.......# .......... #.......# #........... #.......# #........... ######.......# #..##..##.# #.....รท##'########.. #..######'# #......#............ #.......... You could see a gnoll (unable to see you). Vanquished Creatures A jelly (D:4) Terence (D:2) 3 gnolls (D:4) 3 adders A dart slug (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 hobgoblins A jackal (D:2) 3 quokkas 4 ball pythons 8 bats 4 frilled lizards 4 goblins A kobold (D:2) 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahwk the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 332 | D:1 | Learned a level 2 spell: Searing Ray 713 | D:2 | Noticed Sigmund 798 | D:2 | Found a faded altar of an unknown god. 804 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 834 | D:2 | Noticed Terence 848 | D:2 | Killed Terence 1032 | D:3 | Reached XP level 4. HP: 28/30 MP: 6/8 1049 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1139 | D:3 | Noticed Grinder 1154 | D:3 | Paralysed by Grinder for 3 turns 1249 | D:4 | Reached XP level 5. HP: 35/35 MP: 5/9 1329 | D:4 | Learned a level 3 spell: Hailstorm 1377 | D:4 | Found a stormy altar of Qazlal. 1385 | D:4 | Became a worshipper of Qazlal Stormbringer 1479 | D:4 | HP: 1/35 [poisoned by a gnoll] 1479 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_basic, angelslayer_ecumenical_altar_simple_liquid, uniq_sigmund, uniq_terence D:3: layout_rooms, kiku_gazebo_garden_becter, serial_shops, nicolae_shop_behind_doors, uniq_grinder D:4: layout_gridville, mainiacjoe_overflow_tiny_flanked, kennysheep_okawaru_gauntlet, nicolae_yredelemnul_ghost_church, minmay_temple_entry_proselytizer Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.4 Stealth | 3 | 3.1 Dodging | | 2.9 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Unarmed | 1 | || 1 Great mace | 12 | 4 || 16 Cast: Magic Dart | 30 | 5 || 35 Searing Ray | 7 | 13 || 20 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | 9 | || 9 Leather armour | 19 | 10 || 29 Dodge: Dodged | 18 | 13 || 31