ahatsoup Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, -2, D:1) a +0 dagger a goblin skeleton (1, 0, D:1) a +0 whip 5 stones (1, 7, D:1) a rat corpse (skeletalised by now) (6, 32, D:1) a +0 club a bat skeleton (6, 37, D:1) a +0 robe (7, 33, D:1) 5 darts of disjunction (14, 12, D:1) 3 large rocks (23, 16, D:1) a medusa talisman (28, 10, D:1) a bat skeleton (39, 11, D:1) a quokka corpse (skeletalised by now) (43, 40, D:1) a book of Callings (46, 0, D:1) a +0 short sword (46, 15, D:1) a book of Spatial Translocations (49, 13, D:1) a +0 robe (49, 20, D:1) a hobgoblin corpse (skeletalised by now) (49, 47, D:1) a hobgoblin corpse (skeletalised by now) (55, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 43, D:1) a book of Power (64, -10, D:1) a +2 falchion of flaming Level 2 of the Dungeon [Shop] Vilenidaegg's Jewellery Shoppe a ring of willpower (unknown) (300 gold) a ring of resist corrosion (unknown) (240 gold) an amulet of guardian spirit (unknown) (360 gold) an amulet of the acrobat (unknown) (360 gold) an amulet of faith (unknown) (480 gold) the ring "Nigom" {rElec AC+4 Int+3} (675 gold) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). a ring of flight (unknown) (210 gold) a ring of willpower (unknown) (300 gold) the amulet of Tomorrow {RegenMP+ Dex+4 Stlth+} (578 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (0, 0, D:2) a frilled lizard skeleton (2, 2, D:2) a +0 whip (6, -4, D:2) a +0 ring mail (9, -5, D:2) a book of Duality (10, -19, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (10, -6, D:2) a bat skeleton (10, 11, D:2) a bat skeleton (11, 1, D:2) a +0 chain mail (14, -23, D:2) a +0 club a goblin skeleton (15, -23, D:2) a bat skeleton (19, -2, D:2) 5 stones (19, -1, D:2) a +1 antimagic shortbow (20, -2, D:2) a +0 ring mail (20, 2, D:2) a frilled lizard skeleton (25, -27, D:2) a hobgoblin skeleton (27, 7, D:2) 5 stones (29, 8, D:2) an adder corpse (skeletalised by now) (30, -8, D:2) a +0 club a goblin skeleton (30, -7, D:2) a +2 scythe of protection a +0 robe (39, -11, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (2, -22, D:3) 6 stones (4, -10, D:3) a +0 scale mail (5, -22, D:3) a quokka skeleton (5, -12, D:3) a +0 hand axe (8, -28, D:3) a ball python corpse (skeletalised by now) (11, 1, D:3) a quokka skeleton (15, 11, D:3) 2 stones (17, -5, D:3) a book of Spatial Translocations (30, 3, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (8, -12, D:4) a +0 dagger (14, 13, D:4) a +0 animal skin (23, -23, D:4) a +0 dagger (26, -25, D:4) a staff of conjuration (29, 0, D:4) 3 poisoned darts (36, 17, D:4) a +0 dagger (38, 5, D:4) a +0 giant spiked club Level 5 of the Dungeon (9, -8, D:5) a +0 mace the Necropolis (0, 0, Necropolis) the +8 short sword of Grace {drain, rC++} rC++: It greatly protects you from cold. (unseen) (0, 1, Necropolis) 11 gold pieces (0, 2, Necropolis) 8 stones (0, 3, Necropolis) 6 gold pieces (0, 4, Necropolis) 10 gold pieces (0, 5, Necropolis) 7 gold pieces (20, 23, Necropolis) a potion of might 14 gold pieces (20, 24, Necropolis) a potion of attraction (20, 25, Necropolis) a potion of resistance 14 gold pieces (20, 29, Necropolis) an adder corpse (32, 4, Necropolis) the Almanac of Mortification Spells Type Level a - Soul Splinter Necromancy 1 b - Anguish Hexes/Necromancy 4 Trog disapproves of the use of such an item. (unseen) (33, 3, Necropolis) 16 gold pieces (34, 4, Necropolis) 19 gold pieces (34, 5, Necropolis) a scarab talisman (35, 4, Necropolis) a +0 helmet (36, 3, Necropolis) a +1 dagger of draining (unseen) (37, 3, Necropolis) 19 gold pieces (37, 4, Necropolis) 20 gold pieces