ahatsoup the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman the quill talisman of the Unstoppable Beds {*Corrode rN++ SInv Stlth+} [quill talisman] *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) a +0 leather armour of willpower (unseen) (59, 37, D) a +5 ring of evasion (60, 36, D) a +0 whip of venom (unseen) (60, 37, D) a lightning rod (4/4) (61, 2, D) a +0 scythe a +0 robe (61, 4, D) a +0 club (still there?) a +0 robe of cold resistance (still there?) the human corpse of Jessica (skeletalised by now) (still there?) (61, 10, D) a +0 hand axe a +0 leather armour (61, 16, D) a +2 rapier of venom (unseen) (61, 36, D) a box of beasts (61, 37, D) a ring of ice (62, 0, D) a staff of air (62, 1, D) the +7 spear of the Abhorred {elec, rPois Str-2 Dex+5} rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). (62, 4, D) a +2 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (62, 8, D) the +7 quarterstaff of Jengont {flame, rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (62, 9, D) the +8 demon trident "Rift" {distort, reach+} (62, 10, D) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 16, D) a +1 shortbow of flaming (unseen) (62, 17, D) a +3 leather armour of cold resistance (unseen) (62, 20, D) a +0 heavy quarterstaff (still there?) a +0 robe (still there?) (62, 36, D) a box of beasts (62, 37, D) a box of beasts (63, 0, D) a +0 orcbow of flaming (63, 8, D) a +1 robe of cold resistance (unseen) (63, 10, D) a +0 whip an orc corpse (63, 16, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (63, 17, D) a +2 robe (63, 19, D) a wolf corpse (63, 20, D) a +0 rapier a +0 robe a +0 buckler a +0 short sword a +0 robe a +0 buckler a spriggan corpse (63, 36, D) a staff of alchemy (unseen) (63, 37, D) a ring of willpower (64, 5, D) a +0 halberd a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (64, 16, D) a staff of death (unseen) (64, 21, D) a +0 spear a +0 buckler a black bear corpse a hornet corpse (70, 9, D) a +3 triple crossbow of freezing (71, 8, D) a +5 dagger of venom (71, 11, D) a hell hound corpse (71, 16, D) a +0 rapier of flaming (unseen) (71, 17, D) the staff of the Scorned {*Slow rF+ Will++ rCorr Int+8 Fire} [staff of fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). Fire: It increases the power of your Fire spells. (unseen) (71, 20, D) a +0 flail a +0 scale mail a human corpse (71, 21, D) a +4 vampiric lajatang (still there?) a +0 chain mail (still there?) (71, 31, D) a +0 arbalest a lindwurm corpse a yaktaur corpse (72, 8, D) a staff of conjuration (unseen) (72, 16, D) a +0 mace (72, 21, D) a +0 great mace a +0 leather armour (72, 27, D) a staff of earth (unseen) (72, 31, D) a +0 dire flail a +0 animal skin an ogre corpse (73, 16, D) the +2 short sword of Insufficient Pleasure {protect, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (73, 17, D) a staff of air (unseen) (73, 20, D) a +0 battleaxe a +0 ring mail a human corpse (73, 21, D) a +0 battleaxe a +0 chain mail (73, 27, D) a staff of fire (unseen) (73, 31, D) a +0 great sword a +0 chain mail (73, 32, D) a +0 dire flail a +0 scale mail (75, 1, D) the +5 shortbow of the Eleven Xalams {holy, Int+3 Dex+4 SInv} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible.