ahatsoup Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 7, D:1) 7 stones (12, -6, D:1) a ball python corpse (skeletalised by now) (13, -15, D:1) a hobgoblin corpse (skeletalised by now) (14, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 9, D:1) a bat corpse (skeletalised by now) (16, 14, D:1) a +0 mace (20, 7, D:1) a +0 club (21, 4, D:1) a +0 robe (22, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -17, D:1) a +0 mace (35, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 11, D:1) the inkwell talisman of Zuggokot {rElec rF++ Will+} [inkwell talisman] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will+: It increases your willpower. (38, 9, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -6, D:2) a hobgoblin corpse (skeletalised by now) (11, 5, D:2) a stone (12, -33, D:2) a +0 robe (12, -12, D:2) an adder corpse (skeletalised by now) (12, 8, D:2) a hobgoblin skeleton (13, -30, D:2) a +0 quarterstaff (14, -20, D:2) an adder corpse (skeletalised by now) (14, -3, D:2) an adder corpse (skeletalised by now) (16, -15, D:2) a hobgoblin corpse (skeletalised by now) (17, -15, D:2) a +0 mace (17, -14, D:2) a rat corpse (skeletalised by now) (18, -26, D:2) a +0 club (21, -11, D:2) a +0 dagger a ball python corpse (skeletalised by now) (22, -12, D:2) a +0 dagger (23, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -8, D:2) a ball python skeleton (28, 2, D:2) a +0 robe (29, -5, D:2) a +0 whip a gnoll corpse (skeletalised by now) (32, -14, D:2) an adder corpse (skeletalised by now) (32, -3, D:2) a +0 dagger (33, -14, D:2) a +0 short sword (39, 1, D:2) 5 stones (41, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, -4, D:2) a +0 pair of gloves (47, -32, D:2) a +0 whip (55, -28, D:2) a jackal skeleton a jackal skeleton (57, -23, D:2) a +0 ring mail Level 3 of the Dungeon (0, 22, D:3) a -1 mace (3, -11, D:3) a +0 hand axe (3, -10, D:3) a +0 hand axe a +0 ring mail (4, -10, D:3) a +0 morningstar of pain an orc corpse (skeletalised by now) (5, -19, D:3) a +0 plate armour (5, 17, D:3) a ribbon worm corpse (8, 0, D:3) a +0 whip (13, -13, D:3) the +6 mace of the Ten Visionaries {freeze, +Blink Str+5 Int+2 Dex-3} +Blink: It lets you blink. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). (19, 21, D:3) a +0 dagger a goblin corpse (20, 1, D:3) 2 stones (23, -5, D:3) a +0 whip (25, -10, D:3) a +0 spear (26, 32, D:3) 4 stones (30, 37, D:3) a +0 robe (32, -17, D:3) a +0 hand axe (34, 19, D:3) a hobgoblin skeleton (36, -10, D:3) 7 stones (42, 25, D:3) a ball python corpse (skeletalised by now) (43, 9, D:3) a +0 robe (44, 22, D:3) 6 stones (49, 23, D:3) a +0 dagger (50, -9, D:3) a +0 spear (60, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, -15, D:4) a +0 club a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (11, -15, D:4) a +0 robe (24, -20, D:4) 16 gold pieces (24, -15, D:4) a wand of flame (14) Level 5 of the Dungeon (3, -5, D:5) 15 gold pieces (6, 14, D:5) a +0 leather armour (8, 8, D:5) a scroll of identify (13, -15, D:5) a scroll of blinking (13, 2, D:5) 17 gold pieces (13, 5, D:5) a +0 leather armour (17, 1, D:5) 12 gold pieces (24, 2, D:5) a +0 leather armour (25, -2, D:5) a potion of curing (26, -5, D:5) a +0 chain mail