Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 889847517500044385 18 ahat the Magician (level 2, 0/19 HPs) Began as a Mummy Hedge Wizard on June 27, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (945 turns). ahat the Magician (Mummy Hedge Wizard) Turns: 945, Time: 00:01:03 Health: 0/19 AC: 2 Str: 13 XL: 2 Next: 51% Magic: 1/7 EV: 11 Int: 13 God: Gold: 43 SH: 0 Dex: 11 Spells: 8/9 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of magical power Skills: + Level 1.8 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting + Level 1.9 Conjurations - Level 0.7 Summonings - Level 1.0 Necromancy - Level 0.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Summon Seismosaurus Egg Summ/Erth 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... #...##.# #...# #.. #...##.# ..#.# #...# #.. #...##.# #.#.### #...# ##.. ######.###.# ......###...###... #..........## #................. #.####......# #......#####..#... #.#.........# #...## ...#...#... #.........#.####j# ...#####.## #.##.##.#.......@# #..#. #.. ####.##.....###### #... ### #.##.....#....# #..# #.##.#..##.##.# #..# #.##.#.....##.# #..# ### #.......#####.######.#######.. #....##.#####..............#.# ##.####.#..........######..... #........########## ###### You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 5 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahat the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 432 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/7 945 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_four_crosses, st_stairs_11, minmay_misc_feat_rugged, hex_tiny Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.8 Spellcasting | | 4.2 Conjurations | | 1.9 Summonings | | 0.7 Necromancy | | 1.0 Translocations | | 0.7 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Cast: Magic Dart || 52 Armour: Robe || 13 Dodge: Dodged || 15