Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4023945163709253915 19 ahat the Magician (level 2, 0/19 HPs) Began as a Mummy Hedge Wizard on June 3, 2026. Slain by a hobgoblin ... wielding a +0 falchion (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:48 (1912 turns). ahat the Magician (Mummy Hedge Wizard) Turns: 1912, Time: 00:03:49 Health: 0/19 AC: 2 Str: 13 XL: 2 Next: 55% Magic: 1/7 EV: 11 Int: 13 God: Gold: 80 SH: 0 Dex: 11 Spells: 4/9 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of fog {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 4.3 Spellcasting + Level 1.9 Conjurations - Level 0.7 Summonings - Level 1.0 Necromancy - Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Grave Claw Necr 16% 2d8 21% 2 c - Call Imp Summ 8% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Frozen Ramparts Ice 4% 1d1 52% 3 Flame Wave Conj/Fire 5% 2d5 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Your cerulean imp closely misses the hobgoblin. The hobgoblin closely misses your cerulean imp. Your cerulean imp barely misses the hobgoblin. The hobgoblin hits your cerulean imp with a +0 falchion. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You barely miss the hobgoblin. The hobgoblin hits you with a +0 falchion. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 falchion! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 falchion (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin barely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 falchion (100% to hit) Okay, then. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin completely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The hobgoblin hits you with a +0 falchion. You die... .. ..# ### #.# ..###..# #....... ###############.....# #............5...# #............##@## #.....######.#g.# ## #.....######...## .. #.......#......##.# #.....#...........### #####.###>..........# #.# #..)...####... #.# #......# .. #.# ##....## You could see a hobgoblin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 endoplasms A hobgoblin (D:1) 3 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins 3 kobolds (D:1) 3 rats 18 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) An endoplasm (D:2) 2 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahat the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 384 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 1611 | D:1 | Learned a level 2 spell: Grave Claw 1701 | D:1 | Learned a level 2 spell: Call Imp 1912 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic D:2: layout_rooms, nicolae_ecumenical_lake_church Action || total ---------------------------++------- Attack: Normal || 21 Melee: Dagger || 21 Cast: Magic Dart || 78 Call Imp || 5 Grave Claw || 1 Armour: Robe || 22 Dodge: Dodged || 24