aham Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -2, D:1) a ball python corpse (skeletalised by now) (6, -5, D:1) a rat corpse (skeletalised by now) (6, -2, D:1) a frilled lizard corpse (skeletalised by now) (11, 13, D:1) a +0 club (12, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -15, D:1) a hobgoblin corpse (skeletalised by now) (24, -2, D:1) 7 stones (24, 4, D:1) a jackal skeleton a jackal skeleton (24, 5, D:1) a +0 club a kobold skeleton a jackal skeleton (25, -13, D:1) a +0 club (25, 5, D:1) a jackal skeleton (26, -13, D:1) a rat skeleton (31, 12, D:1) a bat skeleton (33, 13, D:1) a +0 short sword (34, 13, D:1) a rat skeleton (35, 12, D:1) a +2 whip of venom 4 stones (46, 6, D:1) a ball python skeleton (47, 16, D:1) a +0 leather armour (48, -10, D:1) a bat skeleton (48, 16, D:1) a +0 club a stone (49, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -2, D:2) a hobgoblin skeleton (10, 1, D:2) a +0 club a goblin skeleton (18, 14, D:2) a spore talisman (18, 18, D:2) a frilled lizard skeleton (22, 1, D:2) a +0 robe (27, 25, D:2) a spore talisman (28, 12, D:2) a +0 short sword 5 stones a kobold skeleton (33, 35, D:2) a quokka corpse (skeletalised by now) (33, 36, D:2) a +0 spear (41, 21, D:2) a hobgoblin corpse (skeletalised by now) (47, 32, D:2) a staff of necromancy Level 3 of the Dungeon [Shop] Etsoymyo's Weapon Shop a +1 flail of protection (112 gold) a +2 great sword of venom (240 gold) a +0 war axe (35 gold) a +0 short sword (30 gold) a +0 whip (25 gold) 2 curare-tipped darts (24 gold) a +4 partisan of protection (304 gold) a +0 mace (30 gold) a +0 club (5 gold) [Shop] Gaky's Armour Shoppe a +0 helmet (54 gold) a +0 buckler (54 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 scale mail (48 gold) a +2 plate armour of resonance (420 gold) (3, -6, D:3) a +0 arbalest (3, -2, D:3) a +0 whip a +0 flail a +0 scale mail a gnoll corpse (skeletalised by now) (3, -1, D:3) a +0 spear (9, -13, D:3) 3 flux baubles (11, -17, D:3) a +0 flail (17, -10, D:3) a +0 mace a +0 scale mail (17, -9, D:3) a +0 dagger a +0 hand axe an orc skeleton (19, -2, D:3) the +8 dagger "Qoasmi" {devious, *Noise rElec Int+4 Stlth+} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, 13, D:3) a +0 dagger an orc skeleton (21, -10, D:3) 2 curare-tipped darts (44, 6, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (9, 19, D:4) a +0 flail (10, -14, D:4) the +0 leather armour of Ypsaneik {*Silence rElec rPois Int+6} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (11, 4, D:4) a +0 scythe a +0 robe (11, 22, D:4) a ball python corpse (15, -7, D:4) a quokka skeleton (17, -7, D:4) a +0 whip a +1 whip of electrocution a +0 robe a kobold skeleton (21, -1, D:4) a +0 rapier (21, 29, D:4) a +0 dagger a kobold corpse (23, 29, D:4) a clockroach corpse (41, 12, D:4) a +0 dagger (41, 15, D:4) a +0 mace (still there?) a +1 hand axe of electrocution (still there?) a +0 spear (still there?) an orc corpse (still there?) a gnoll corpse (still there?) (42, 15, D:4) a +0 whip (still there?) a staff of earth (still there?) a +0 scale mail (still there?) an orc corpse (still there?)