aham Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -1, D:1) a +0 club (6, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 17, D:1) a +0 club (11, 27, D:1) a +0 rapier (19, 3, D:1) a +0 whip (21, 4, D:1) a +0 dagger a goblin skeleton (31, -10, D:1) a ball python skeleton (31, 23, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +0 scale mail of Yzoxoiry {Fly Str+3 Int+4} Fly: It grants you flight. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (1, -39, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 10, D:2) a jackal corpse (skeletalised by now) (2, 10, D:2) a jackal corpse (skeletalised by now) (4, -18, D:2) a jackal corpse (skeletalised by now) (11, -18, D:2) a +0 short sword 2 stones a kobold skeleton (12, -38, D:2) a +0 scale mail (23, -6, D:2) a +0 whip (28, 11, D:2) a +0 dagger (32, -36, D:2) a ball python skeleton (33, -33, D:2) a +0 long sword (36, -25, D:2) a ball python corpse (skeletalised by now) (36, 10, D:2) a +0 robe (38, 2, D:2) a +1 barding (41, 11, D:2) a +0 leather armour (44, -41, D:2) a +0 sling (46, 21, D:2) a +0 whip (54, -23, D:2) a +0 hand axe (55, -13, D:2) a +0 dagger (58, 16, D:2) a +0 ring mail (60, -21, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (2, 13, D:3) a +0 club a +0 robe (4, 9, D:3) a +0 robe (12, 11, D:3) a +3 leather armour (12, 15, D:3) a +0 dagger 2 stones a kobold skeleton (21, 30, D:3) a +0 flail a +0 chain mail (23, -25, D:3) a +0 club (26, 27, D:3) a +0 leather armour (29, -13, D:3) a +0 club a kobold corpse (skeletalised by now) (30, 21, D:3) a +0 short sword (31, -3, D:3) a +0 ring mail (33, 29, D:3) a +0 trident (40, -20, D:3) a +0 mace (45, 14, D:3) a +0 leather armour (47, 13, D:3) a staff of fire Level 4 of the Dungeon (5, 4, D:4) an adder skeleton (9, -3, D:4) a +0 club (9, -2, D:4) a +0 giant club an ogre skeleton (14, -6, D:4) a +0 flail (16, -16, D:4) a +0 club (21, -31, D:4) a +0 short sword a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton (26, -18, D:4) an adder skeleton (29, -24, D:4) a hobgoblin skeleton (29, 22, D:4) a +0 sling (31, 6, D:4) a +0 dagger a goblin corpse (skeletalised by now) (37, -13, D:4) a +0 falchion a +0 whip a +0 ring mail a +0 dagger a +0 falchion of electrocution a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (37, 19, D:4) a +0 club a kobold corpse (skeletalised by now) (43, 4, D:4) a +0 quarterstaff (43, 16, D:4) a +0 robe a scarf of harm (57, 4, D:4) the +2 hand axe of Vuilemma {drain, ^Contam rPois Dex+5 SInv} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. Level 5 of the Dungeon (1, -2, D:5) a hound corpse (17, -16, D:5) 2 potions of berserk rage (17, 1, D:5) a +0 club a gnoll corpse (18, 1, D:5) a +0 spear (21, -11, D:5) a +0 halberd (22, -11, D:5) a +0 whip (23, -12, D:5) a +2 dagger of speed (still there?) an orc corpse (still there?) (23, -9, D:5) a +0 club a gnoll corpse