aham Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 9, D:1) a frilled lizard skeleton (0, 10, D:1) a +0 club (5, 30, D:1) a bat corpse (skeletalised by now) (10, 5, D:1) a quokka skeleton (15, 28, D:1) a +0 quarterstaff (20, 34, D:1) a +2 plate armour of positive energy (21, -3, D:1) a rat corpse (skeletalised by now) (22, 17, D:1) a +0 chain mail (28, 12, D:1) a jackal corpse (skeletalised by now) (33, 38, D:1) a +0 dagger a goblin skeleton (35, 14, D:1) a +0 war axe (42, 30, D:1) a +0 club a stone (43, 29, D:1) a +0 club a +0 whip a goblin skeleton a kobold skeleton a jackal skeleton a jackal skeleton a hobgoblin skeleton (44, 2, D:1) a staff of air (48, 20, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (49, 8, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (13, -1, D:2) 4 stones (18, 3, D:2) a hobgoblin corpse (20, -16, D:2) a hobgoblin corpse (skeletalised by now) (22, -13, D:2) a frilled lizard corpse (skeletalised by now) (23, -23, D:2) a +0 dagger (25, -2, D:2) 3 stones (26, -25, D:2) a potion of moonshine (35, -9, D:2) a +0 mace (37, 2, D:2) a +0 robe (42, -13, D:2) a +0 club a goblin corpse (skeletalised by now)